b6e0d97df0
--HG-- branch : develop
50 lines
1.4 KiB
Plaintext
50 lines
1.4 KiB
Plaintext
# ADD TO EACH PATH $$PWD VARIABLE!!!!!!
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# This need for corect working file translations.pro
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SOURCES += \
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$$PWD/vgobject.cpp \
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$$PWD/vabstractcurve.cpp \
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$$PWD/varc.cpp \
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$$PWD/vpointf.cpp \
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$$PWD/vspline.cpp \
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$$PWD/vsplinepath.cpp \
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$$PWD/vsplinepoint.cpp \
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$$PWD/vellipticalarc.cpp \
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$$PWD/vcubicbezier.cpp \
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$$PWD/vabstractcubicbezier.cpp \
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$$PWD/vabstractcubicbezierpath.cpp \
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$$PWD/vcubicbezierpath.cpp \
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$$PWD/vabstractarc.cpp \
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$$PWD/vabstractbezier.cpp
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*msvc*:SOURCES += $$PWD/stable.cpp
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HEADERS += \
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$$PWD/stable.h \
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$$PWD/vgobject.h \
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$$PWD/vgobject_p.h \
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$$PWD/vabstractcurve.h \
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$$PWD/varc.h \
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$$PWD/varc_p.h \
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$$PWD/vpointf.h \
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$$PWD/vpointf_p.h \
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$$PWD/vspline.h \
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$$PWD/vspline_p.h \
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$$PWD/vsplinepath.h \
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$$PWD/vsplinepath_p.h \
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$$PWD/vsplinepoint.h \
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$$PWD/vsplinepoint_p.h \
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$$PWD/vgeometrydef.h \
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$$PWD/vellipticalarc.h \
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$$PWD/vellipticalarc_p.h \
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$$PWD/vabstractcurve_p.h \
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$$PWD/vcubicbezier.h \
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$$PWD/vcubicbezier_p.h \
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$$PWD/vabstractcubicbezier.h \
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$$PWD/vabstractcubicbezierpath.h \
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$$PWD/vcubicbezierpath.h \
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$$PWD/vcubicbezierpath_p.h \
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$$PWD/vabstractarc.h \
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$$PWD/vabstractarc_p.h \
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$$PWD/vabstractbezier.h
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