valentina/src/libs/vtools/tools/vtooldetail.cpp
2016-01-15 14:09:52 +02:00

673 lines
24 KiB
C++

/************************************************************************
**
** @file vtooldetail.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vtooldetail.h"
#include "nodeDetails/nodedetails.h"
#include "../vgeometry/varc.h"
#include "../vgeometry/vsplinepath.h"
#include "../vwidgets/vmaingraphicsscene.h"
#include "../vwidgets/vmaingraphicsview.h"
#include "../dialogs/tools/dialogtool.h"
#include "../dialogs/tools/dialogdetail.h"
#include "../undocommands/savedetailoptions.h"
#include "../undocommands/movedetail.h"
#include "../undocommands/adddet.h"
#include "../undocommands/deletedetail.h"
#include <QKeyEvent>
#include <QGraphicsSceneMouseEvent>
#include <QMenu>
#include <QGraphicsView>
#include <QMessageBox>
const QString VToolDetail::TagName = QStringLiteral("detail");
const QString VToolDetail::TagNode = QStringLiteral("node");
const QString VToolDetail::AttrSupplement = QStringLiteral("supplement");
const QString VToolDetail::AttrClosed = QStringLiteral("closed");
const QString VToolDetail::AttrWidth = QStringLiteral("width");
const QString VToolDetail::AttrIdObject = QStringLiteral("idObject");
const QString VToolDetail::AttrNodeType = QStringLiteral("nodeType");
const QString VToolDetail::AttrReverse = QStringLiteral("reverse");
const QString VToolDetail::NodeTypeContour = QStringLiteral("Contour");
const QString VToolDetail::NodeTypeModeling = QStringLiteral("Modeling");
const QString VToolDetail::NodeArc = QStringLiteral("NodeArc");
const QString VToolDetail::NodePoint = QStringLiteral("NodePoint");
const QString VToolDetail::NodeSpline = QStringLiteral("NodeSpline");
const QString VToolDetail::NodeSplinePath = QStringLiteral("NodeSplinePath");
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief VToolDetail constructor.
* @param doc dom document container
* @param data container with variables
* @param id object id in container
* @param typeCreation way we create this tool.
* @param scene pointer to scene.
* @param parent parent object
*/
VToolDetail::VToolDetail(VAbstractPattern *doc, VContainer *data, const quint32 &id, const Source &typeCreation,
VMainGraphicsScene *scene, const QString &drawName, QGraphicsItem *parent)
:VAbstractTool(doc, data, id), VNoBrushScalePathItem(parent), dialog(nullptr), sceneDetails(scene),
drawName(drawName), seamAllowance(new VNoBrushScalePathItem(this))
{
VDetail detail = data->GetDetail(id);
for (int i = 0; i< detail.CountNode(); ++i)
{
switch (detail.at(i).getTypeTool())
{
case (Tool::NodePoint):
InitTool<VNodePoint>(scene, detail.at(i));
break;
case (Tool::NodeArc):
InitTool<VNodeArc>(scene, detail.at(i));
break;
case (Tool::NodeSpline):
InitTool<VNodeSpline>(scene, detail.at(i));
break;
case (Tool::NodeSplinePath):
InitTool<VNodeSplinePath>(scene, detail.at(i));
break;
default:
qDebug()<<"Get wrong tool type. Ignore.";
break;
}
}
this->setFlag(QGraphicsItem::ItemIsMovable, true);
this->setFlag(QGraphicsItem::ItemIsSelectable, true);
RefreshGeometry();
this->setBrush(QBrush(Qt::Dense7Pattern));
seamAllowance->setBrush(QBrush(Qt::FDiagPattern));
this->setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
this->setFlag(QGraphicsItem::ItemIsFocusable, true);
connect(scene, &VMainGraphicsScene::EnableToolMove, this, &VToolDetail::EnableToolMove);
if (typeCreation == Source::FromGui || typeCreation == Source::FromTool)
{
AddToFile();
if (typeCreation != Source::FromTool)
{
qApp->getUndoStack()->endMacro();
}
}
setAcceptHoverEvents(true);
}
//---------------------------------------------------------------------------------------------------------------------
VToolDetail::~VToolDetail()
{
delete dialog;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief setDialog set dialog when user want change tool option.
*/
void VToolDetail::setDialog()
{
SCASSERT(dialog != nullptr);
DialogDetail *dialogTool = qobject_cast<DialogDetail*>(dialog);
SCASSERT(dialogTool != nullptr);
VDetail detail = VAbstractTool::data.GetDetail(id);
dialogTool->setDetail(detail);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Create help create tool from GUI.
* @param dialog dialog.
* @param scene pointer to scene.
* @param doc dom document container.
* @param data container with variables.
*/
void VToolDetail::Create(DialogTool *dialog, VMainGraphicsScene *scene, VAbstractPattern *doc, VContainer *data)
{
SCASSERT(dialog != nullptr);
DialogDetail *dialogTool = qobject_cast<DialogDetail*>(dialog);
SCASSERT(dialogTool != nullptr);
VDetail detail = dialogTool->getDetail();
VDetail det;
qApp->getUndoStack()->beginMacro("add detail");
for (int i = 0; i< detail.CountNode(); ++i)
{
quint32 id = 0;
const VNodeDetail &nodeD = detail.at(i);
switch (nodeD.getTypeTool())
{
case (Tool::NodePoint):
{
id = CreateNode<VPointF>(data, nodeD.getId());
VNodePoint::Create(doc, data, scene, id, nodeD.getId(), Document::FullParse, Source::FromGui);
}
break;
case (Tool::NodeArc):
{
id = CreateNode<VArc>(data, nodeD.getId());
VNodeArc::Create(doc, data, scene, id, nodeD.getId(), Document::FullParse, Source::FromGui);
}
break;
case (Tool::NodeSpline):
{
id = CreateNode<VSpline>(data, nodeD.getId());
VNodeSpline::Create(doc, data, scene, id, nodeD.getId(), Document::FullParse, Source::FromGui);
}
break;
case (Tool::NodeSplinePath):
{
id = CreateNode<VSplinePath>(data, nodeD.getId());
VNodeSplinePath::Create(doc, data, scene, id, nodeD.getId(), Document::FullParse, Source::FromGui);
}
break;
default:
qDebug()<<"May be wrong tool type!!! Ignoring."<<Q_FUNC_INFO;
break;
}
VNodeDetail node(id, nodeD.getTypeTool(), NodeDetail::Contour, nodeD.getMx(), nodeD.getMy(), nodeD.getReverse());
det.append(node);
}
det.setName(detail.getName());
det.setWidth(detail.getWidth());
det.setClosed(detail.getClosed());
det.setSeamAllowance(detail.getSeamAllowance());
Create(0, det, scene, doc, data, Document::FullParse, Source::FromGui);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Create help create tool.
* @param _id tool id, 0 if tool doesn't exist yet.
* @param newDetail detail what we want show.
* @param scene pointer to scene.
* @param doc dom document container.
* @param data container with variables.
* @param parse parser file mode.
* @param typeCreation way we create this tool.
*/
void VToolDetail::Create(const quint32 &_id, const VDetail &newDetail, VMainGraphicsScene *scene, VAbstractPattern *doc,
VContainer *data, const Document &parse, const Source &typeCreation, const QString &drawName)
{
quint32 id = _id;
if (typeCreation == Source::FromGui || typeCreation == Source::FromTool)
{
id = data->AddDetail(newDetail);
}
else
{
data->UpdateDetail(id, newDetail);
if (parse != Document::FullParse)
{
doc->UpdateToolData(id, data);
}
}
VAbstractTool::AddRecord(id, Tool::Detail, doc);
if (parse == Document::FullParse)
{
VToolDetail *detail = new VToolDetail(doc, data, id, typeCreation, scene, drawName);
scene->addItem(detail);
connect(detail, &VToolDetail::ChoosedTool, scene, &VMainGraphicsScene::ChoosedItem);
QHash<quint32, VDataTool*>* tools = doc->getTools();
tools->insert(id, detail);
}
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Remove full delete detail.
*/
void VToolDetail::Remove(bool ask)
{
try
{
DeleteTool(ask);
}
catch(const VExceptionToolWasDeleted &e)
{
Q_UNUSED(e);
return;//Leave this method immediately!!!
}
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief FullUpdateFromFile update tool data form file.
*/
void VToolDetail::FullUpdateFromFile()
{
RefreshGeometry();
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief FullUpdateFromGuiOk refresh tool data after change in options.
* @param result keep result working dialog.
*/
void VToolDetail::FullUpdateFromGuiOk(int result)
{
if (result == QDialog::Accepted)
{
SCASSERT(dialog != nullptr);
DialogDetail *dialogTool = qobject_cast<DialogDetail*>(dialog);
SCASSERT(dialogTool != nullptr);
VDetail newDet = dialogTool->getDetail();
VDetail oldDet = VAbstractTool::data.GetDetail(id);
SaveDetailOptions *saveCommand = new SaveDetailOptions(oldDet, newDet, doc, id, this->scene());
connect(saveCommand, &SaveDetailOptions::NeedLiteParsing, doc, &VAbstractPattern::LiteParseTree);
qApp->getUndoStack()->push(saveCommand);
}
delete dialog;
dialog = nullptr;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief AddToFile add tag with informations about tool into file.
*/
void VToolDetail::AddToFile()
{
VDetail detail = VAbstractTool::data.GetDetail(id);
QDomElement domElement = doc->createElement(TagName);
doc->SetAttribute(domElement, VDomDocument::AttrId, id);
doc->SetAttribute(domElement, AttrName, detail.getName());
doc->SetAttribute(domElement, AttrMx, qApp->fromPixel(detail.getMx()));
doc->SetAttribute(domElement, AttrMy, qApp->fromPixel(detail.getMy()));
doc->SetAttribute(domElement, AttrSupplement, static_cast<quint8>(detail.getSeamAllowance()));
doc->SetAttribute(domElement, AttrClosed, static_cast<quint8>(detail.getClosed()));
doc->SetAttribute(domElement, AttrWidth, detail.getWidth());
for (int i = 0; i < detail.CountNode(); ++i)
{
AddNode(doc, domElement, detail.at(i));
}
AddDet *addDet = new AddDet(domElement, doc, detail, drawName);
connect(addDet, &AddDet::NeedFullParsing, doc, &VAbstractPattern::NeedFullParsing);
qApp->getUndoStack()->push(addDet);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief RefreshDataInFile refresh attributes in file. If attributes don't exist create them.
*/
void VToolDetail::RefreshDataInFile()
{
QDomElement domElement = doc->elementById(id);
if (domElement.isElement())
{
VDetail det = VAbstractTool::data.GetDetail(id);
doc->SetAttribute(domElement, AttrName, det.getName());
doc->SetAttribute(domElement, AttrSupplement, QString().setNum(static_cast<quint8>(det.getSeamAllowance())));
doc->SetAttribute(domElement, AttrClosed, QString().setNum(static_cast<quint8>(det.getClosed())));
doc->SetAttribute(domElement, AttrWidth, QString().setNum(det.getWidth()));
doc->RemoveAllChild(domElement);
for (int i = 0; i < det.CountNode(); ++i)
{
AddNode(doc, domElement, det.at(i));
}
}
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief itemChange handle detail change.
* @param change change
* @param value value
* @return new value.
*/
QVariant VToolDetail::itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value)
{
if (change == ItemPositionChange && scene())
{
// Each time we move something we call recalculation scene rect. In some cases this can cause moving
// objects positions. And this cause infinite redrawing. That's why we wait the finish of saving the last move.
static bool changeFinished = true;
if (changeFinished)
{
changeFinished = false;
// value - this is new position.
const QPointF newPos = value.toPointF();
MoveDetail *moveDet = new MoveDetail(doc, newPos.x(), newPos.y(), id, scene());
connect(moveDet, &MoveDetail::NeedLiteParsing, doc, &VAbstractPattern::LiteParseTree);
qApp->getUndoStack()->push(moveDet);
const QList<QGraphicsView *> viewList = scene()->views();
if (not viewList.isEmpty())
{
if (QGraphicsView *view = viewList.at(0))
{
const int xmargin = 50;
const int ymargin = 50;
const QRectF viewRect = VMainGraphicsView::SceneVisibleArea(view);
const QRectF itemRect = mapToScene(boundingRect()|childrenBoundingRect()).boundingRect();
// If item's rect is bigger than view's rect ensureVisible works very unstable.
if (itemRect.height() + 2*ymargin < viewRect.height() &&
itemRect.width() + 2*xmargin < viewRect.width())
{
view->ensureVisible(itemRect, xmargin, ymargin);
}
else
{
// Ensure visible only small rect around a cursor
VMainGraphicsScene *currentScene = qobject_cast<VMainGraphicsScene *>(scene());
SCASSERT(currentScene);
const QPointF cursorPosition = currentScene->getScenePos();
view->ensureVisible(QRectF(cursorPosition.x()-5, cursorPosition.y()-5, 10, 10));
}
}
}
// Don't forget to update geometry, because first change never call full parse
RefreshGeometry();
changeFinished = true;
}
}
if (change == QGraphicsItem::ItemSelectedChange)
{
if (value == true)
{
// do stuff if selected
this->setFocus();
}
else
{
// do stuff if not selected
}
}
return QGraphicsItem::itemChange(change, value);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief keyReleaseEvent handle key release events.
* @param event key release event.
*/
void VToolDetail::keyReleaseEvent(QKeyEvent *event)
{
switch (event->key())
{
case Qt::Key_Delete:
try
{
DeleteTool();
}
catch(const VExceptionToolWasDeleted &e)
{
Q_UNUSED(e);
return;//Leave this method immediately!!!
}
break;
default:
break;
}
QGraphicsItem::keyReleaseEvent ( event );
}
//---------------------------------------------------------------------------------------------------------------------
void VToolDetail::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if (flags() & QGraphicsItem::ItemIsMovable)
{
if (event->button() == Qt::LeftButton && event->type() != QEvent::GraphicsSceneMouseDoubleClick)
{
SetOverrideCursor(cursorArrowCloseHand, 1, 1);
event->accept();
}
}
VNoBrushScalePathItem::mousePressEvent(event);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief mouseReleaseEvent handle mouse release events.
* @param event mouse release event.
*/
void VToolDetail::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (event->button() == Qt::LeftButton)
{
emit ChoosedTool(id, SceneObject::Detail);
//Disable cursor-arrow-closehand
RestoreOverrideCursor(cursorArrowCloseHand);
}
QGraphicsItem::mouseReleaseEvent(event);
}
//---------------------------------------------------------------------------------------------------------------------
void VToolDetail::hoverMoveEvent(QGraphicsSceneHoverEvent *event)
{
Q_UNUSED(event);
if (flags() & QGraphicsItem::ItemIsMovable)
{
SetOverrideCursor(cursorArrowOpenHand, 1, 1);
}
}
//---------------------------------------------------------------------------------------------------------------------
void VToolDetail::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
{
Q_UNUSED(event);
if (flags() & QGraphicsItem::ItemIsMovable)
{
SetOverrideCursor(cursorArrowOpenHand, 1, 1);
}
}
////---------------------------------------------------------------------------------------------------------------------
void VToolDetail::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
{
Q_UNUSED(event);
//Disable cursor-arrow-openhand
if (flags() & QGraphicsItem::ItemIsMovable)
{
RestoreOverrideCursor(cursorArrowOpenHand);
}
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief contextMenuEvent handle context menu events.
* @param event context menu event.
*/
void VToolDetail::contextMenuEvent(QGraphicsSceneContextMenuEvent *event)
{
QMenu menu;
QAction *actionOption = menu.addAction(QIcon::fromTheme("preferences-other"), tr("Options"));
QAction *actionRemove = menu.addAction(QIcon::fromTheme("edit-delete"), tr("Delete"));
if (_referens > 1)
{
actionRemove->setEnabled(false);
}
else
{
actionRemove->setEnabled(true);
}
QAction *selectedAction = menu.exec(event->screenPos());
if (selectedAction == actionOption)
{
dialog = new DialogDetail(getData(), id, qApp->getMainWindow());
dialog->setModal(true);
connect(qobject_cast< VMainGraphicsScene * >(this->scene()), &VMainGraphicsScene::ChoosedObject,
dialog, &DialogTool::ChosenObject);
connect(dialog, &DialogTool::DialogClosed, this, &VToolDetail::FullUpdateFromGuiOk);
setDialog();
dialog->show();
}
if (selectedAction == actionRemove)
{
try
{
DeleteTool();
}
catch(const VExceptionToolWasDeleted &e)
{
Q_UNUSED(e);
return;//Leave this method immediately!!!
}
return; //Leave this method immediately after call!!!
}
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief AddNode add node to the file.
* @param domElement tag in xml tree.
* @param node node of detail.
*/
void VToolDetail::AddNode(VAbstractPattern *doc, QDomElement &domElement, const VNodeDetail &node)
{
QDomElement nod = doc->createElement(TagNode);
doc->SetAttribute(nod, AttrIdObject, node.getId());
doc->SetAttribute(nod, AttrMx, qApp->fromPixel(node.getMx()));
doc->SetAttribute(nod, AttrMy, qApp->fromPixel(node.getMy()));
if (node.getTypeTool() != Tool::NodePoint)
{
doc->SetAttribute(nod, AttrReverse, static_cast<quint8>(node.getReverse()));
}
if (node.getTypeNode() == NodeDetail::Contour)
{
doc->SetAttribute(nod, AttrNodeType, NodeTypeContour);
}
else
{
doc->SetAttribute(nod, AttrNodeType, NodeTypeModeling);
}
switch (node.getTypeTool())
{
case (Tool::NodeArc):
doc->SetAttribute(nod, AttrType, NodeArc);
break;
case (Tool::NodePoint):
doc->SetAttribute(nod, AttrType, NodePoint);
break;
case (Tool::NodeSpline):
doc->SetAttribute(nod, AttrType, NodeSpline);
break;
case (Tool::NodeSplinePath):
doc->SetAttribute(nod, AttrType, NodeSplinePath);
break;
default:
qDebug()<<"May be wrong tool type!!! Ignoring."<<Q_FUNC_INFO;
break;
}
domElement.appendChild(nod);
}
//---------------------------------------------------------------------------------------------------------------------
QString VToolDetail::getTagName() const
{
return VToolDetail::TagName;
}
//---------------------------------------------------------------------------------------------------------------------
void VToolDetail::ShowVisualization(bool show)
{
Q_UNUSED(show)
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief RefreshGeometry refresh item on scene.
*/
void VToolDetail::RefreshGeometry()
{
this->setFlag(QGraphicsItem::ItemSendsGeometryChanges, false);
const VDetail detail = VAbstractTool::data.GetDetail(id);
QPainterPath mainPath = detail.ContourPath(this->getData());
this->setPath(mainPath);
this->setPos(detail.getMx(), detail.getMy());
if (detail.getSeamAllowance())
{
mainPath.addPath(detail.SeamAllowancePath(this->getData()));
mainPath.setFillRule(Qt::OddEvenFill);
seamAllowance->setPath(mainPath);
}
else
{
seamAllowance->setPath(QPainterPath());
}
this->setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
}
//---------------------------------------------------------------------------------------------------------------------
void VToolDetail::DeleteTool(bool ask)
{
DeleteDetail *delDet = new DeleteDetail(doc, id, VAbstractTool::data.GetDetail(id));
if (ask)
{
if (ConfirmDeletion() == QMessageBox::No)
{
return;
}
/* If UnionDetails tool delete detail no need emit FullParsing.*/
connect(delDet, &DeleteDetail::NeedFullParsing, doc, &VAbstractPattern::NeedFullParsing);
}
qApp->getUndoStack()->push(delDet);
// Throw exception, this will help prevent case when we forget to immediately quit function.
VExceptionToolWasDeleted e("Tool was used after deleting.");
throw e;
}
//---------------------------------------------------------------------------------------------------------------------
template <typename Tool>
//cppcheck-suppress unusedFunction
void VToolDetail::InitTool(VMainGraphicsScene *scene, const VNodeDetail &node)
{
QHash<quint32, VDataTool*>* tools = doc->getTools();
SCASSERT(tools != nullptr);
Tool *tool = qobject_cast<Tool*>(tools->value(node.getId()));
SCASSERT(tool != nullptr);
connect(tool, &Tool::ChoosedTool, scene, &VMainGraphicsScene::ChoosedItem);
tool->setParentItem(this);
tool->SetParentType(ParentType::Item);
doc->IncrementReferens(node.getId());
}
//---------------------------------------------------------------------------------------------------------------------
void VToolDetail::EnableToolMove(bool move)
{
this->setFlag(QGraphicsItem::ItemIsMovable, move);
}