abce5439a5
--HG-- branch : develop
101 lines
3.7 KiB
C++
101 lines
3.7 KiB
C++
/************************************************************************
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**
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** @file vsplinepath.h
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date November 15, 2013
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013-2015 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#ifndef VSPLINEPATH_H
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#define VSPLINEPATH_H
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#include <qcompilerdetection.h>
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#include <QCoreApplication>
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#include <QPainterPath>
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#include <QPointF>
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#include <QSharedDataPointer>
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#include <QString>
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#include <QTypeInfo>
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#include <QVector>
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#include <QtGlobal>
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#include "vabstractcubicbezierpath.h"
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#include "vgeometrydef.h"
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#include "vpointf.h"
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#include "vspline.h"
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#include "vsplinepoint.h"
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class QPointF;
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class VSplinePathData;
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/**
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* @brief The VSplinePath class keep information about splinePath.
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*/
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class VSplinePath :public VAbstractCubicBezierPath
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{
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Q_DECLARE_TR_FUNCTIONS(VSplinePath)
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public:
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explicit VSplinePath(quint32 idObject = 0, Draw mode = Draw::Calculation);
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VSplinePath(const QVector<VFSplinePoint> &points, qreal kCurve = 1, quint32 idObject = 0,
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Draw mode = Draw::Calculation);
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VSplinePath(const QVector<VSplinePoint> &points, quint32 idObject = 0, Draw mode = Draw::Calculation);
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VSplinePath(const VSplinePath& splPath);
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VSplinePath Rotate(const QPointF &originPoint, qreal degrees, const QString &prefix = QString()) const;
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VSplinePath Flip(const QLineF &axis, const QString &prefix = QString()) const;
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VSplinePath Move(qreal length, qreal angle, const QString &prefix = QString()) const;
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virtual ~VSplinePath() Q_DECL_OVERRIDE;
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VSplinePath &operator=(const VSplinePath &path);
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VSplinePoint &operator[](int indx);
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void append(const VSplinePoint &point);
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virtual qint32 CountSubSpl() const Q_DECL_OVERRIDE;
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virtual qint32 CountPoints() const Q_DECL_OVERRIDE;
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virtual void Clear() Q_DECL_OVERRIDE;
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virtual VSpline GetSpline(qint32 index) const Q_DECL_OVERRIDE;
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virtual QVector<VSplinePoint> GetSplinePath() const Q_DECL_OVERRIDE;
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QVector<VFSplinePoint> GetFSplinePath() const;
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virtual qreal GetStartAngle () const Q_DECL_OVERRIDE;
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virtual qreal GetEndAngle () const Q_DECL_OVERRIDE;
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virtual qreal GetC1Length() const Q_DECL_OVERRIDE;
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virtual qreal GetC2Length() const Q_DECL_OVERRIDE;
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void UpdatePoint(qint32 indexSpline, const SplinePointPosition &pos, const VSplinePoint &point);
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VSplinePoint GetSplinePoint(qint32 indexSpline, SplinePointPosition pos) const;
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const VSplinePoint &at(int indx) const;
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protected:
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virtual VPointF FirstPoint() const Q_DECL_OVERRIDE;
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virtual VPointF LastPoint() const Q_DECL_OVERRIDE;
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private:
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QSharedDataPointer<VSplinePathData> d;
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};
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Q_DECLARE_TYPEINFO(VSplinePath, Q_MOVABLE_TYPE);
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#endif // VSPLINEPATH_H
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