valentina/src/app/puzzle/xml/vplayoutliterals.cpp
2020-05-23 14:04:39 +02:00

65 lines
3.3 KiB
C++

/************************************************************************
**
** @file vplayoutliterals.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 23 4, 2020
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2020 Valentina project
** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vplayoutliterals.h"
namespace ML
{
const QString TagLayout = QStringLiteral("layout");
const QString TagProperties = QStringLiteral("properties");
const QString TagLayers = QStringLiteral("layers");
const QString TagUnit = QStringLiteral("unit");
const QString TagDescription = QStringLiteral("description");
const QString TagSize = QStringLiteral("size");
const QString TagMargin = QStringLiteral("margin");
const QString TagControl = QStringLiteral("control");
const QString TagTiles = QStringLiteral("tiles");
const QString TagUnplacedPiecesLayer = QStringLiteral("unplacedPiecesLayer");
const QString TagLayer = QStringLiteral("layer");
const QString TagPiece = QStringLiteral("piece");
const QString AttrVersion = QStringLiteral("version");
const QString AttrWarningSuperposition = QStringLiteral("warningSuperposition");
const QString AttrWarningOutOfBound = QStringLiteral("warningOutOfBound");
const QString AttrStickyEdges = QStringLiteral("stickyEdges");
const QString AttrPiecesGap = QStringLiteral("piecesGap");
const QString AttrVisible = QStringLiteral("visible");
const QString AttrMatchingMarks = QStringLiteral("matchingMarks");
const QString AttrName = QStringLiteral("name");
const QString AttrLeft = QStringLiteral("left");
const QString AttrTop = QStringLiteral("top");
const QString AttrRight = QStringLiteral("right");
const QString AttrBottom = QStringLiteral("bottom");
const QString AttrWidth = QStringLiteral("width");
const QString AttrLength = QStringLiteral("length");
const QString AttrFollowGrainLine = QStringLiteral("followGrainLine");
const QString AttrID = QStringLiteral("id");
const QString AttrMirrored = QStringLiteral("mirrored");
const QString AttrTransform = QStringLiteral("transform");
const QString AttrShowSeamline = QStringLiteral("showSeamline");
}