296 lines
9.3 KiB
C++
296 lines
9.3 KiB
C++
/************************************************************************
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**
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** @file dialoginsertnode.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 21 3, 2017
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**
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** @brief
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** @copyright
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** This source code is part of the Valentina project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2017 Valentina project
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** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "dialoginsertnode.h"
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#include "ui_dialoginsertnode.h"
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#include "../vpatterndb/vcontainer.h"
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#if QT_VERSION < QT_VERSION_CHECK(5, 7, 0)
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#include "../vmisc/backport/qoverload.h"
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#endif // QT_VERSION < QT_VERSION_CHECK(5, 7, 0)
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#include <QMenu>
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//---------------------------------------------------------------------------------------------------------------------
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DialogInsertNode::DialogInsertNode(const VContainer *data, quint32 toolId, QWidget *parent)
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: DialogTool(data, toolId, parent),
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ui(new Ui::DialogInsertNode)
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{
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ui->setupUi(this);
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InitOkCancel(ui);
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CheckPieces();
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connect(ui->comboBoxPiece, QOverload<int>::of(&QComboBox::currentIndexChanged), this, [this]()
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{
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CheckPieces();
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});
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connect(ui->listWidget, &QListWidget::customContextMenuRequested, this, &DialogInsertNode::ShowContextMenu);
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connect(ui->listWidget, &QListWidget::itemSelectionChanged, this, &DialogInsertNode::NodeSelected);
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connect(ui->spinBoxNodeNumber, QOverload<int>::of(&QSpinBox::valueChanged), this,
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&DialogInsertNode::NodeNumberChanged);
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}
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//---------------------------------------------------------------------------------------------------------------------
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DialogInsertNode::~DialogInsertNode()
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{
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delete ui;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogInsertNode::SetPiecesList(const QVector<quint32> &list)
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{
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FillComboBoxPiecesList(ui->comboBoxPiece, list);
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if (list.isEmpty())
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{
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qWarning() << tr("The list of pieces is empty. Please, first create at least one piece for current pattern "
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"piece.");
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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quint32 DialogInsertNode::GetPieceId() const
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{
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return getCurrentObjectId(ui->comboBoxPiece);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogInsertNode::SetPieceId(quint32 id)
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{
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if (ui->comboBoxPiece->count() <= 0)
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{
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ui->comboBoxPiece->addItem(data->GetPiece(id).GetName(), id);
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}
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else
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{
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const qint32 index = ui->comboBoxPiece->findData(id);
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if (index != -1)
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{
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ui->comboBoxPiece->setCurrentIndex(index);
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}
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else
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{
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ui->comboBoxPiece->setCurrentIndex(0);
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<VPieceNode> DialogInsertNode::GetNodes() const
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{
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QVector<VPieceNode> nodes;
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for (qint32 i = 0; i < ui->listWidget->count(); ++i)
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{
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VPieceNode node = qvariant_cast<VPieceNode>(ui->listWidget->item(i)->data(Qt::UserRole));
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for(int n = 1; n <= nodeNumbers.value(node.GetId(), 1); ++n)
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{
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nodes.append(node);
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}
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}
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return nodes;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogInsertNode::ShowDialog(bool click)
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{
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if (not click)
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{
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if (m_nodes.isEmpty())
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{
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return;
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}
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for (auto &node : m_nodes)
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{
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NewNodeItem(ui->listWidget, node, false, false);
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}
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m_nodes.clear();
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CheckNodes();
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prepare = true;
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setModal(true);
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emit ToolTip(QString());
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show();
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogInsertNode::SelectedObject(bool selected, quint32 object, quint32 tool)
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{
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Q_UNUSED(tool)
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if (prepare)
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{
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return;
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}
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auto nodeIterator = std::find_if(m_nodes.begin(), m_nodes.end(),
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[object](const VPieceNode &node) { return node.GetId() == object; });
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if (selected)
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{
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if (nodeIterator == m_nodes.cend())
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{
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GOType type = GOType::Unknown;
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try
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{
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type = data->GetGObject(object)->getType();
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}
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catch (const VExceptionBadId &)
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{
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qDebug() << "Cannot find an object with id" << object;
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return;
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}
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VPieceNode node;
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switch (type)
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{
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case GOType::Arc:
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node = VPieceNode(object, Tool::NodeArc);
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break;
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case GOType::EllipticalArc:
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node = VPieceNode(object, Tool::NodeElArc);
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break;
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case GOType::Point:
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node = VPieceNode(object, Tool::NodePoint);
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break;
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case GOType::Spline:
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case GOType::CubicBezier:
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node = VPieceNode(object, Tool::NodeSpline);
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break;
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case GOType::SplinePath:
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case GOType::CubicBezierPath:
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node = VPieceNode(object, Tool::NodeSplinePath);
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break;
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case GOType::Unknown:
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case GOType::PlaceLabel:
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default:
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qDebug() << "Got unexpected object type. Ignore.";
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return;
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}
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node.SetExcluded(true);
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m_nodes.append(node);
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}
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}
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else
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{
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if (nodeIterator != m_nodes.end())
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{
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m_nodes.erase(nodeIterator);
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogInsertNode::ShowContextMenu(const QPoint &pos)
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{
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const int row = ui->listWidget->currentRow();
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if (ui->listWidget->count() == 0 || row == -1 || row >= ui->listWidget->count())
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{
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return;
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}
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QScopedPointer<QMenu> menu(new QMenu());
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QListWidgetItem *rowItem = ui->listWidget->item(row);
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SCASSERT(rowItem != nullptr);
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QAction *actionDelete = menu->addAction(QIcon::fromTheme(editDeleteIcon), tr("Delete"));
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QAction *selectedAction = menu->exec(ui->listWidget->viewport()->mapToGlobal(pos));
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if (selectedAction == actionDelete)
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{
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delete rowItem;
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}
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CheckNodes();
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogInsertNode::NodeSelected()
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{
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QListWidgetItem *item = ui->listWidget->currentItem();
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if (item == nullptr)
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{
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ui->spinBoxNodeNumber->setDisabled(true);
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ui->spinBoxNodeNumber->blockSignals(true);
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ui->spinBoxNodeNumber->setValue(1);
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ui->spinBoxNodeNumber->blockSignals(false);
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return;
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}
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VPieceNode node = qvariant_cast<VPieceNode>(item->data(Qt::UserRole));
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ui->spinBoxNodeNumber->setEnabled(true);
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ui->spinBoxNodeNumber->blockSignals(true);
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ui->spinBoxNodeNumber->setValue(nodeNumbers.value(node.GetId(), 1));
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ui->spinBoxNodeNumber->blockSignals(false);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogInsertNode::NodeNumberChanged(int val)
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{
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QListWidgetItem *item = ui->listWidget->currentItem();
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if (item == nullptr)
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{
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return;
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}
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VPieceNode node = qvariant_cast<VPieceNode>(item->data(Qt::UserRole));
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nodeNumbers[node.GetId()] = val;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogInsertNode::CheckPieces()
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{
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QColor color;
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if (ui->comboBoxPiece->count() <= 0 || ui->comboBoxPiece->currentIndex() == -1)
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{
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m_flagError = false;
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color = errorColor;
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}
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else
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{
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m_flagError = true;
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color = OkColor(this);
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}
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ChangeColor(ui->labelPiece, color);
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CheckState();
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogInsertNode::CheckNodes()
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{
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m_flagNodes = ui->listWidget->count() > 0;
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CheckState();
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}
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