/************************************************************************ ** ** @file vsapoint.h ** @author Roman Telezhynskyi ** @date 1 9, 2019 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2019 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef VSAPOINT_H #define VSAPOINT_H #include "../vmisc/diagnostic.h" #include "../vmisc/def.h" #include QT_WARNING_PUSH QT_WARNING_DISABLE_GCC("-Weffc++") QT_WARNING_DISABLE_GCC("-Wnon-virtual-dtor") /** * @brief The VSAPoint class seam allowance point */ class VSAPoint : public QPointF { public: Q_DECL_CONSTEXPR VSAPoint(); Q_DECL_CONSTEXPR VSAPoint(qreal xpos, qreal ypos); Q_DECL_CONSTEXPR explicit VSAPoint(QPointF p); Q_DECL_CONSTEXPR qreal GetSABefore() const; qreal GetSABefore(qreal width) const; void SetSABefore(qreal value); Q_DECL_CONSTEXPR qreal GetSAAfter() const; qreal GetSAAfter(qreal width) const; void SetSAAfter(qreal value); Q_DECL_CONSTEXPR PieceNodeAngle GetAngleType() const; void SetAngleType(PieceNodeAngle value); Q_DECL_CONSTEXPR bool IsManualPasskmarkLength() const; Q_DECL_RELAXED_CONSTEXPR void SetManualPasskmarkLength(bool value); Q_DECL_CONSTEXPR qreal GetPasskmarkLength() const; Q_DECL_RELAXED_CONSTEXPR void SetPasskmarkLength(qreal value); qreal MaxLocalSA(qreal width) const; qreal PassmarkLength(qreal width) const; QJsonObject toJson() const; static const qreal passmarkFactor; static const qreal maxPassmarkLength; private: qreal m_before{-1}; qreal m_after{-1}; PieceNodeAngle m_angle{PieceNodeAngle::ByLength}; bool m_manualPassmarkLength{false}; qreal m_passmarkLength{0}; }; Q_DECLARE_METATYPE(VSAPoint) Q_DECLARE_TYPEINFO(VSAPoint, Q_MOVABLE_TYPE); //--------------------------------------------------------------------------------------------------------------------- Q_DECL_CONSTEXPR inline VSAPoint::VSAPoint() {} //--------------------------------------------------------------------------------------------------------------------- Q_DECL_CONSTEXPR inline VSAPoint::VSAPoint(qreal xpos, qreal ypos) : QPointF(xpos, ypos) {} //--------------------------------------------------------------------------------------------------------------------- Q_DECL_CONSTEXPR inline VSAPoint::VSAPoint(QPointF p) : QPointF(p) {} //--------------------------------------------------------------------------------------------------------------------- Q_DECL_CONSTEXPR inline qreal VSAPoint::GetSABefore() const { return m_before; } //--------------------------------------------------------------------------------------------------------------------- inline void VSAPoint::SetSABefore(qreal value) { value < 0 ? m_before = -1 : m_before = value; } //--------------------------------------------------------------------------------------------------------------------- Q_DECL_CONSTEXPR inline qreal VSAPoint::GetSAAfter() const { return m_after; } //--------------------------------------------------------------------------------------------------------------------- inline void VSAPoint::SetSAAfter(qreal value) { value < 0 ? m_after = -1 : m_after = value; } //--------------------------------------------------------------------------------------------------------------------- Q_DECL_CONSTEXPR inline PieceNodeAngle VSAPoint::GetAngleType() const { return m_angle; } //--------------------------------------------------------------------------------------------------------------------- inline void VSAPoint::SetAngleType(PieceNodeAngle value) { m_angle = value; } //--------------------------------------------------------------------------------------------------------------------- Q_DECL_CONSTEXPR inline bool VSAPoint::IsManualPasskmarkLength() const { return m_manualPassmarkLength; } //--------------------------------------------------------------------------------------------------------------------- Q_DECL_RELAXED_CONSTEXPR inline void VSAPoint::SetManualPasskmarkLength(bool value) { m_manualPassmarkLength = value; } //--------------------------------------------------------------------------------------------------------------------- Q_DECL_CONSTEXPR inline qreal VSAPoint::GetPasskmarkLength() const { return m_passmarkLength; } //--------------------------------------------------------------------------------------------------------------------- Q_DECL_RELAXED_CONSTEXPR inline void VSAPoint::SetPasskmarkLength(qreal value) { m_passmarkLength = value; } QT_WARNING_POP #endif // VSAPOINT_H