/************************************************************************ ** ** @file varcangle.cpp ** @author Roman Telezhynskyi ** @date 1 6, 2015 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "varcangle.h" #include "../vgeometry/vabstractcurve.h" //--------------------------------------------------------------------------------------------------------------------- VArcAngle::VArcAngle() :VCurveAngle() { SetType(VarType::ArcAngle); } //--------------------------------------------------------------------------------------------------------------------- VArcAngle::VArcAngle(const quint32 &id, const quint32 &parentId, const VAbstractCurve *curve, CurveAngle angle) :VCurveAngle(id, parentId, curve, angle) { SetType(VarType::ArcAngle); SCASSERT(curve != nullptr); if (angle == CurveAngle::StartAngle) { SetName(QString(angle1_V+"%1").arg(curve->name())); } else { SetName(QString(angle2_V+"%1").arg(curve->name())); } } //--------------------------------------------------------------------------------------------------------------------- VArcAngle::VArcAngle(const VArcAngle &var) :VCurveAngle(var) {} //--------------------------------------------------------------------------------------------------------------------- VArcAngle &VArcAngle::operator=(const VArcAngle &var) { if ( &var == this ) { return *this; } VCurveAngle::operator=(var); return *this; } //--------------------------------------------------------------------------------------------------------------------- VArcAngle::~VArcAngle() {}