/************************************************************************ ** ** @file vposition.h ** @author Roman Telezhynskyi ** @date 20 1, 2015 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef VPOSITION_H #define VPOSITION_H #include #include #include "vlayoutdef.h" #include "vbestsquare.h" #include "vcontour.h" #include "vlayoutdetail.h" class QPointF; class QRectF; class QLineF; class QPolygonF; class QPainterPath; class VPosition : public QRunnable { public: VPosition(const VContour &gContour, int j, const VLayoutDetail &detail, int i, volatile bool *stop, bool rotate, int rotationIncrease); virtual ~VPosition(){} quint32 getPaperIndex() const; void setPaperIndex(const quint32 &value); quint32 getFrame() const; void setFrame(const quint32 &value); quint32 getDetailsCount() const; void setDetailsCount(const quint32 &value); void setDetails(const QVector &details); VBestSquare getBestResult() const; static void DrawDebug(const VContour &contour, const VLayoutDetail &detail, int frame, quint32 paperIndex, int detailsCount, const QVector &details = QVector()); static int Bias(int length, int maxLength); private: Q_DISABLE_COPY(VPosition) VBestSquare bestResult; const VContour gContour; const VLayoutDetail detail; int i; int j; quint32 paperIndex; quint32 frame; quint32 detailsCount; QVector details; volatile bool *stop; bool rotate; int rotationIncrease; enum class CrossingType : char { NoIntersection = 0, Intersection = 1, EdgeError = 2 }; enum class InsideType : char { Outside = 0, Inside = 1, EdgeError = 2 }; virtual void run(); void SaveCandidate(VBestSquare &bestResult, const VLayoutDetail &detail, int globalI, int detJ, BestFrom type); bool CheckCombineEdges(VLayoutDetail &detail, int j, int &dEdge) const; bool CheckRotationEdges(VLayoutDetail &detail, int j, int dEdge, int angle) const; CrossingType Crossing(const VLayoutDetail &detail, const int &globalI, const int &detailI) const; InsideType InsideContour(const VLayoutDetail &detail, const int &detailI) const; qreal CheckSide(const QLineF &edge, const QPointF &p) const; bool SheetContains(const QRectF &rect) const; void CombineEdges(VLayoutDetail &detail, const QLineF &globalEdge, const int &dEdge) const; void RotateEdges(VLayoutDetail &detail, const QLineF &globalEdge, int dEdge, int angle) const; QPolygonF GlobalPolygon() const; bool TrueIntersection(const QLineF &gEdge, const QLineF &dEdge, const QPointF &p) const; QPointF RoundedPoint(const QPointF &p) const; QVector Triplet(const QLineF &edge) const; static QPainterPath ShowDirection(const QLineF &edge); static QPainterPath DrawContour(const QVector &points); static QPainterPath DrawDetails(const QVector &details); static void AppendWhole(QVector &contour, const VLayoutDetail &detail, int detJ, unsigned int shift); static QVector CutEdge(const QLineF &edge, unsigned int shift); void Rotate(int increase); }; #endif // VPOSITION_H