/************************************************************************ ** ** @file vpropertyformwidget_p.h ** @author hedgeware ** @date ** ** @brief ** @copyright ** All rights reserved. This program and the accompanying materials ** are made available under the terms of the GNU Lesser General Public License ** (LGPL) version 2.1 which accompanies this distribution, and is available at ** http://www.gnu.org/licenses/lgpl-2.1.html ** ** This library is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** Lesser General Public License for more details. ** *************************************************************************/ #ifndef VPROPERTYFORMWIDGET_P_H #define VPROPERTYFORMWIDGET_P_H // ONLY INCLUDE THIS IN .CPP FILES #include #include "vproperty.h" namespace VPE { class VPropertyFormWidgetPrivate { public: //! Stores either another VPropertyFormWidget (then Editor is null) or an editor widget (then FormWidget is null) struct SEditorWidget { SEditorWidget() : FormWidget(nullptr), Editor(nullptr) {} SEditorWidget(VPropertyFormWidget* form_widget) : FormWidget(form_widget), Editor(nullptr) {} SEditorWidget(QWidget* editor_widget) : FormWidget(nullptr), Editor(editor_widget) {} VPropertyFormWidget* FormWidget; QWidget* Editor; }; //! The root property to use QList Properties; //! Binds the properties to their editors QList EditorWidgets; //! Determines the behaviour of the editors. If this is true, when a focus out event etc. happens, the data will be //! submitted to the VProperty. If false, you will have to call commitData() yourself. bool UpdateEditors; //! Default constructor VPropertyFormWidgetPrivate() : UpdateEditors(true) {} //! Constructor VPropertyFormWidgetPrivate(const QList& properties) : Properties(properties), UpdateEditors(true) {} }; } #endif // VPROPERTYFORMWIDGET_P_H