/************************************************************************ ** ** @file vobjengine.cpp ** @author Roman Telezhynskyi ** @date 12 12, 2014 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vobjengine.h" #include #include #include //--------------------------------------------------------------------------------------------------------------------- static inline QPaintEngine::PaintEngineFeatures svgEngineFeatures() { return QPaintEngine::PaintEngineFeatures( QPaintEngine::AllFeatures & ~QPaintEngine::PatternBrush & ~QPaintEngine::PerspectiveTransform & ~QPaintEngine::ConicalGradientFill & ~QPaintEngine::PorterDuff); } //--------------------------------------------------------------------------------------------------------------------- VObjEngine::VObjEngine() :QPaintEngine(svgEngineFeatures()), stream(nullptr), globalPointsCount(0), outputDevice(nullptr), planeCount(0), size(), resolution(96), matrix() { for (int i=0; i < MAX_POINTS; i++) { points[i].x = 0; points[i].y = 0; } } //--------------------------------------------------------------------------------------------------------------------- VObjEngine::~VObjEngine() { outputDevice = nullptr; } //--------------------------------------------------------------------------------------------------------------------- bool VObjEngine::begin(QPaintDevice *pdev) { Q_UNUSED(pdev) if (outputDevice == nullptr) { qWarning("VObjEngine::begin(), no output device"); return false; } if (outputDevice->isOpen() == false) { if (outputDevice->open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate) == false) { qWarning("VObjEngine::begin(), could not open output device: '%s'", qPrintable(outputDevice->errorString())); return false; } } else if (outputDevice->isWritable() == false) { qWarning("VObjEngine::begin(), could not write to read-only output device: '%s'", qPrintable(outputDevice->errorString())); return false; } if (size.isValid() == false) { qWarning()<<"VObjEngine::begin(), size is not valid"; return false; } stream = new QTextStream(outputDevice); *stream << "# Valentina OBJ File" << endl; *stream << "# www.valentina-project.org/" << endl; return true; } //--------------------------------------------------------------------------------------------------------------------- bool VObjEngine::end() { delete stream; return true; } //--------------------------------------------------------------------------------------------------------------------- void VObjEngine::updateState(const QPaintEngineState &state) { QPaintEngine::DirtyFlags flags = state.state(); // always stream full gstate, which is not required, but... flags |= QPaintEngine::AllDirty; if (flags & QPaintEngine::DirtyTransform) { matrix = state.matrix(); // Save new matrix for moving paths } } //--------------------------------------------------------------------------------------------------------------------- void VObjEngine::drawPath(const QPainterPath &path) { QPolygonF polygon = path.toFillPolygon(matrix); polygon = MakePointsUnique(polygon);// Points must be unique if (polygon.size() < 3) { return; } qint64 sq = Square(polygon); ++planeCount; *stream << "o Plane." << QString("%1").arg(planeCount, 3, 10, QLatin1Char('0')) << endl; unsigned int num_points = 0; for (int i=0; i < polygon.count(); i++) { if ( num_points < MAX_POINTS ) { points[num_points].x = polygon.at(i).x(); points[num_points].y = polygon.at(i).y(); num_points++; } } int offset = 0; delaunay2d_t *res = delaunay2d_from(points, num_points);//Calculate faces QPointF pf[MAX_POINTS]; bool skipFace=false;//Need skip first face for (unsigned int i = 0; i < res->num_faces; i++ ) { if (offset == 0) { skipFace=true; } else { skipFace=false; } int num_verts = res->faces[offset]; offset++; for ( int j = 0; j < num_verts; j++ ) { int p0 = res->faces[offset + j]; pf[j] = QPointF(points[p0].x, points[p0].y); } if (skipFace == false ) { QPolygonF face; for ( int i = 0; i < num_verts; i++ ) { face << QPointF(pf[i]); } QPolygonF united = polygon.united(face); qint64 sqUnited = Square(united); if (sqUnited <= sq) {// This face incide our base polygon. drawPolygon(pf, num_verts, QPaintEngine::OddEvenMode); } } offset += num_verts; } delaunay2d_release(res);//Don't forget release data *stream << "s off" << endl; } //--------------------------------------------------------------------------------------------------------------------- void VObjEngine::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode) { Q_UNUSED(mode) drawPoints(points, pointCount); *stream << "f"; for (int i = 0; i < pointCount; ++i) { *stream << QString(" %1").arg(globalPointsCount - pointCount + i + 1); } *stream << endl; } void VObjEngine::drawPolygon(const QPoint *points, int pointCount, QPaintEngine::PolygonDrawMode mode) { QPaintEngine::drawPolygon(points, pointCount, mode); } //--------------------------------------------------------------------------------------------------------------------- QPaintEngine::Type VObjEngine::type() const { return QPaintEngine::User; } //--------------------------------------------------------------------------------------------------------------------- void VObjEngine::drawPoints(const QPointF *points, int pointCount) { for (int i = 0; i < pointCount; ++i) { qreal x = ((points[i].x() - 0)/qFloor(size.width()/2.0)) - 1.0; qreal y = (((points[i].y() - 0)/qFloor(size.width()/2.0)) - 1.0)*-1; *stream << "v" << " " << QString::number(x, 'f', 6 ) << " " << QString::number(y, 'f', 6 ) << " " << "0.000000" << endl; ++globalPointsCount; } } //--------------------------------------------------------------------------------------------------------------------- void VObjEngine::drawPoints(const QPoint *points, int pointCount) { QPaintEngine::drawPoints(points, pointCount); } //--------------------------------------------------------------------------------------------------------------------- void VObjEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr) { Q_UNUSED(r) Q_UNUSED(pm) Q_UNUSED(sr) } //--------------------------------------------------------------------------------------------------------------------- QSize VObjEngine::getSize() const { return size; } //--------------------------------------------------------------------------------------------------------------------- void VObjEngine::setSize(const QSize &value) { Q_ASSERT(!isActive()); size = value; } //--------------------------------------------------------------------------------------------------------------------- QIODevice *VObjEngine::getOutputDevice() const { return outputDevice; } //--------------------------------------------------------------------------------------------------------------------- void VObjEngine::setOutputDevice(QIODevice *value) { Q_ASSERT(!isActive()); outputDevice = value; } //--------------------------------------------------------------------------------------------------------------------- int VObjEngine::getResolution() const { return resolution; } //--------------------------------------------------------------------------------------------------------------------- void VObjEngine::setResolution(int value) { Q_ASSERT(!isActive()); resolution = value; } //--------------------------------------------------------------------------------------------------------------------- QPolygonF VObjEngine::MakePointsUnique(const QPolygonF &polygon) const { QVector set; QPolygonF uniquePolygon; for (int i=0; i < polygon.count(); i++) { if (set.contains(polygon.at(i)) == false) { set.append(polygon.at(i)); uniquePolygon.append(polygon.at(i)); } } return uniquePolygon; } //--------------------------------------------------------------------------------------------------------------------- qint64 VObjEngine::Square(const QPolygonF &poly) const { QVector x; QVector y; int n = poly.count(); qreal s, res = 0; qint64 sq = 0; for (int i=0; i < n; i++) { x.append(poly.at(i).x()); y.append(poly.at(i).y()); } // Calculation a polygon area through the sum of the areas of trapezoids for (int i = 0; i < n; i++) { if (i == 0) { s = x.at(i)*(y.at(n-1) - y.at(i+1)); //if i == 0, then y[i-1] replace on y[n-1] res += s; } else { if (i == n-1) { s = x.at(i)*(y.at(i-1) - y.at(0)); // if i == n-1, then y[i+1] replace on y[0] res += s; } else { s = x.at(i)*(y.at(i-1) - y.at(i+1)); res += s; } } } sq = qFloor(qAbs(res/2.0)); return sq; }