/************************************************************************ ** ** @file dialogcubicbezier.h ** @author Roman Telezhynskyi ** @date 10 3, 2016 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2016 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef DIALOGCUBICBEZIER_H #define DIALOGCUBICBEZIER_H #include #include #include #include #include #include #include "../vgeometry/vcubicbezier.h" #include "../vmisc/def.h" #include "dialogtool.h" namespace Ui { class DialogCubicBezier; } class DialogCubicBezier : public DialogTool { Q_OBJECT public: explicit DialogCubicBezier(const VContainer *data, quint32 toolId, QWidget *parent = nullptr); virtual ~DialogCubicBezier(); VCubicBezier GetSpline() const; void SetSpline(const VCubicBezier &spline); void SetNotes(const QString ¬es); QString GetNotes() const; public slots: virtual void ChosenObject(quint32 id, const SceneObject &type) override; virtual void PointNameChanged() override; protected: virtual void ShowVisualization() override; /** * @brief SaveData Put dialog data in local variables */ virtual void SaveData() override; virtual bool IsValid() const final; private: Q_DISABLE_COPY(DialogCubicBezier) Ui::DialogCubicBezier *ui; /** @brief spl spline */ VCubicBezier spl; qint32 newDuplicate; bool flagError; const QSharedPointer GetP1() const; const QSharedPointer GetP2() const; const QSharedPointer GetP3() const; const QSharedPointer GetP4() const; }; //--------------------------------------------------------------------------------------------------------------------- inline bool DialogCubicBezier::IsValid() const { return flagError; } #endif // DIALOGCUBICBEZIER_H