/************************************************************************ ** ** @file vabstracttool.h ** @author Roman Telezhynskyi ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef VABSTRACTTOOL_H #define VABSTRACTTOOL_H #include #include #include #include #include #include #include #include #include "../ifc/xml/vabstractpattern.h" #include "../ifc/xml/vabstractpattern.h" #include "../vtools/visualization/visualization.h" #include "../vmisc/vabstractapplication.h" #include "../vmisc/def.h" #include "../vwidgets/vmaingraphicsscene.h" #include "vdatatool.h" class VGraphicsSimpleTextItem; class VAbstractNode; struct VAbstractToolInitData { VAbstractToolInitData() : id(NULL_ID), scene(nullptr), doc(nullptr), data(nullptr), parse(Document::FullParse), typeCreation(Source::FromFile) {} /** @brief id tool id, 0 if tool doesn't exist yet.*/ quint32 id; VMainGraphicsScene *scene; VAbstractPattern *doc; VContainer *data; Document parse; Source typeCreation; }; /** * @brief The VAbstractTool abstract class for all tools. */ class VAbstractTool: public VDataTool { Q_OBJECT public: VAbstractTool(VAbstractPattern *doc, VContainer *data, quint32 id, QObject *parent = nullptr); virtual ~VAbstractTool() Q_DECL_OVERRIDE; quint32 getId() const; static const QString AttrInUse; static qreal CheckFormula(const quint32 &toolId, QString &formula, VContainer *data); static const QStringList Colors(); static QMap ColorsList(); static void AddRecord(const quint32 id, const Tool &toolType, VAbstractPattern *doc); static void AddNodes(VAbstractPattern *doc, QDomElement &domElement, const VPiecePath &path); static void AddNodes(VAbstractPattern *doc, QDomElement &domElement, const VPiece &piece); const VContainer *getData() const; QMap PointsList() const; virtual QString getTagName() const =0; virtual void ShowVisualization(bool show) =0; template static quint32 CreateNode(VContainer *data, quint32 id); public slots: /** * @brief FullUpdateFromFile update tool data form file. */ virtual void FullUpdateFromFile()=0; virtual void AllowHover(bool enabled)=0; virtual void AllowSelecting(bool enabled)=0; virtual void ToolSelectionType(const SelectionType &type); signals: /** * @brief toolhaveChange emit if tool create change that need save. */ void toolhaveChange(); /** * @brief ChoosedTool emit if object was clicked. * @param id object id in container. * @param type type of scene object. */ void ChoosedTool(quint32 id, SceneObject type); /** * @brief FullUpdateTree emit if need reparse pattern file. */ void LiteUpdateTree(const Document &parse); void ToolTip(const QString &toolTip); protected: /** @brief doc dom document container */ VAbstractPattern *doc; /** @brief id object id. */ const quint32 m_id; QPointer vis; SelectionType selectionType; /** * @brief AddToFile add tag with informations about tool into file. */ virtual void AddToFile()=0; /** * @brief RefreshDataInFile refresh attributes in file. If attributes don't exist create them. */ virtual void RefreshDataInFile(); /** * @brief RemoveReferens decrement value of reference. */ virtual void RemoveReferens() {} virtual void DeleteTool(bool ask = true); static int ConfirmDeletion(); template void AddVisualization(); virtual void SetVisualization()=0; virtual void ToolCreation(const Source &typeCreation); static QDomElement AddSANode(VAbstractPattern *doc, const QString &tagName, const VPieceNode &node); static void AddNode(VAbstractPattern *doc, QDomElement &domElement, const VPieceNode &node); static QVector PrepareNodes(const VPiecePath &path, VMainGraphicsScene *scene, VAbstractPattern *doc, VContainer *data); static quint32 PrepareNode(const VPieceNode &node, VMainGraphicsScene *scene, VAbstractPattern *doc, VContainer *data); private: Q_DISABLE_COPY(VAbstractTool) }; //--------------------------------------------------------------------------------------------------------------------- /** * @brief getId return object id. * @return id. */ inline quint32 VAbstractTool::getId() const { return m_id; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief getData return pointer to data container. * @return container. */ inline const VContainer *VAbstractTool::getData() const { return &data; } //--------------------------------------------------------------------------------------------------------------------- template inline void VAbstractTool::AddVisualization() { T *visual = new T(getData()); VMainGraphicsScene *scene = qobject_cast(qApp->getCurrentScene()); SCASSERT(scene != nullptr) scene->addItem(visual); connect(visual, &Visualization::ToolTip, this, &VAbstractTool::ToolTip); vis = visual; } //--------------------------------------------------------------------------------------------------------------------- template /** * @brief CreateNode create new node for detail. * @param data container. * @param id id parent object. * @return id for new object. */ quint32 VAbstractTool::CreateNode(VContainer *data, quint32 id) { //We can't use exist object. Need create new. T *node = new T(*data->GeometricObject(id).data()); node->setMode(Draw::Modeling); return data->AddGObject(node); } #endif // VABSTRACTTOOL_H