/************************************************************************ ** ** @file vnodepoint.cpp ** @author Roman Telezhynskyi <dismine(at)gmail.com> ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** <https://bitbucket.org/dismine/valentina> All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see <http://www.gnu.org/licenses/>. ** *************************************************************************/ #include "vnodepoint.h" #include <QBrush> #include <QDomElement> #include <QFlags> #include <QGraphicsLineItem> #include <QGraphicsScene> #include <QGraphicsSceneMouseEvent> #include <QPen> #include <QPoint> #include <QRectF> #include <QSharedPointer> #include <QStaticStringData> #include <QStringData> #include <QStringDataPtr> #include <Qt> #include <new> #include "../../../vgeometry/vpointf.h" #include "../../../vwidgets/vgraphicssimpletextitem.h" #include "../ifc/xml/vdomdocument.h" #include "../ifc/ifcdef.h" #include "../vmisc/vabstractapplication.h" #include "../vpatterndb/vcontainer.h" #include "../vwidgets/vmaingraphicsscene.h" #include "../vabstracttool.h" #include "../vdatatool.h" #include "vabstractnode.h" const QString VNodePoint::ToolType = QStringLiteral("modeling"); //--------------------------------------------------------------------------------------------------------------------- /** * @brief VNodePoint constructor. * @param doc dom document container. * @param data container with variables. * @param id object id in container. * @param idPoint object id in containerPoint. * @param typeCreation way we create this tool. * @param idTool tool id. * @param qoParent QObject parent * @param parent parent object. */ VNodePoint::VNodePoint(VAbstractPattern *doc, VContainer *data, quint32 id, quint32 idPoint, const Source &typeCreation, const QString &drawName, const quint32 &idTool, QObject *qoParent, QGraphicsItem *parent) : VAbstractNode(doc, data, id, idPoint, drawName, idTool, qoParent), VScenePoint(parent) { connect(m_namePoint, &VGraphicsSimpleTextItem::PointChoosed, this, &VNodePoint::PointChoosed); connect(m_namePoint, &VGraphicsSimpleTextItem::NameChangePosition, this, &VNodePoint::NameChangePosition); connect(m_namePoint, &VGraphicsSimpleTextItem::ShowContextMenu, this, [this](QGraphicsSceneContextMenuEvent *event) { emit ShowContextMenu(event); }); RefreshPointGeometry(*VAbstractTool::data.GeometricObject<VPointF>(id)); ToolCreation(typeCreation); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief Create help create tool. * @param doc dom document container. * @param data container with variables. * @param id object id in container. * @param idPoint object id in containerPoint. * @param parse parser file mode. * @param typeCreation way we create this tool. * @param idTool tool id. */ void VNodePoint::Create(VAbstractPattern *doc, VContainer *data, VMainGraphicsScene *scene, quint32 id, quint32 idPoint, const Document &parse, const Source &typeCreation, const QString &drawName, const quint32 &idTool) { if (parse == Document::FullParse) { VAbstractTool::AddRecord(id, Tool::NodePoint, doc); //TODO Need create garbage collector and remove all nodes, what we don't use. //Better check garbage before each saving file. Check only modeling tags. VNodePoint *point = new VNodePoint(doc, data, id, idPoint, typeCreation, drawName, idTool, doc); connect(scene, &VMainGraphicsScene::EnableToolMove, point, &VNodePoint::EnableToolMove); connect(scene, &VMainGraphicsScene::EnablePointItemHover, point, &VNodePoint::AllowHover); connect(scene, &VMainGraphicsScene::EnablePointItemSelection, point, &VNodePoint::AllowSelecting); connect(scene, &VMainGraphicsScene::EnableLabelItemHover, point, &VNodePoint::AllowLabelHover); connect(scene, &VMainGraphicsScene::EnableLabelItemSelection, point, &VNodePoint::AllowLabelSelecting); VAbstractPattern::AddTool(id, point); if (idTool != NULL_ID) { //Some nodes we don't show on scene. Tool that create this nodes must free memory. VDataTool *tool = VAbstractPattern::getTool(idTool); SCASSERT(tool != nullptr) point->setParent(tool);// Adopted by a tool } else { // Try to prevent memory leak scene->addItem(point);// First adopted by scene point->hide();// If no one will use node, it will stay hidden point->SetParentType(ParentType::Scene); } } else { doc->UpdateToolData(id, data); } } //--------------------------------------------------------------------------------------------------------------------- QString VNodePoint::getTagName() const { return VAbstractPattern::TagPoint; } //--------------------------------------------------------------------------------------------------------------------- void VNodePoint::PointChoosed() { emit ChoosedTool(id, SceneObject::Point); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief FullUpdateFromFile update tool data form file. */ void VNodePoint::FullUpdateFromFile() { RefreshPointGeometry(*VAbstractTool::data.GeometricObject<VPointF>(id)); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief AddToFile add tag with informations about tool into file. */ void VNodePoint::AddToFile() { const QSharedPointer<VPointF> point = VAbstractTool::data.GeometricObject<VPointF>(id); QDomElement domElement = doc->createElement(getTagName()); doc->SetAttribute(domElement, VDomDocument::AttrId, id); doc->SetAttribute(domElement, AttrType, ToolType); doc->SetAttribute(domElement, AttrIdObject, idNode); doc->SetAttribute(domElement, AttrMx, qApp->fromPixel(point->mx())); doc->SetAttribute(domElement, AttrMy, qApp->fromPixel(point->my())); if (idTool != NULL_ID) { doc->SetAttribute(domElement, AttrIdTool, idTool); } AddToModeling(domElement); } //--------------------------------------------------------------------------------------------------------------------- void VNodePoint::mousePressEvent(QGraphicsSceneMouseEvent *event) { // Special for not selectable item first need to call standard mousePressEvent then accept event VScenePoint::mousePressEvent(event); // Somehow clicking on notselectable object do not clean previous selections. if (not (flags() & ItemIsSelectable) && scene()) { scene()->clearSelection(); } event->accept();// Special for not selectable item first need to call standard mousePressEvent then accept event } //--------------------------------------------------------------------------------------------------------------------- /** * @brief mouseReleaseEvent handle mouse release events. * @param event mouse release event. */ void VNodePoint::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { if (event->button() == Qt::LeftButton) { emit ChoosedTool(id, SceneObject::Point); } VScenePoint::mouseReleaseEvent(event); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief NameChangePosition label change position. * @param pos new position. */ void VNodePoint::NameChangePosition(const QPointF &pos) { VPointF *point = new VPointF(*VAbstractTool::data.GeometricObject<VPointF>(id)); QPointF p = pos - this->pos(); point->setMx(p.x()); point->setMy(p.y()); RefreshLine(); UpdateNamePosition(point->mx(), point->my()); VAbstractTool::data.UpdateGObject(id, point); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief UpdateNamePosition update label position in file. * @param mx label bias x axis. * @param my label bias y axis. */ void VNodePoint::UpdateNamePosition(qreal mx, qreal my) { QDomElement domElement = doc->elementById(id, getTagName()); if (domElement.isElement()) { doc->SetAttribute(domElement, AttrMx, QString().setNum(qApp->fromPixel(mx))); doc->SetAttribute(domElement, AttrMy, QString().setNum(qApp->fromPixel(my))); emit toolhaveChange(); } } //--------------------------------------------------------------------------------------------------------------------- void VNodePoint::ShowNode() { if (parentType != ParentType::Scene && not m_exluded) { show(); } } //--------------------------------------------------------------------------------------------------------------------- void VNodePoint::HideNode() { hide(); } //--------------------------------------------------------------------------------------------------------------------- void VNodePoint::contextMenuEvent(QGraphicsSceneContextMenuEvent *event) { emit ShowContextMenu(event); } //--------------------------------------------------------------------------------------------------------------------- void VNodePoint::EnableToolMove(bool move) { m_namePoint->setFlag(QGraphicsItem::ItemIsMovable, move); } //--------------------------------------------------------------------------------------------------------------------- void VNodePoint::AllowHover(bool enabled) { setAcceptHoverEvents(enabled); } //--------------------------------------------------------------------------------------------------------------------- void VNodePoint::AllowSelecting(bool enabled) { setFlag(QGraphicsItem::ItemIsSelectable, enabled); } //--------------------------------------------------------------------------------------------------------------------- void VNodePoint::AllowLabelHover(bool enabled) { m_namePoint->setAcceptHoverEvents(enabled); } //--------------------------------------------------------------------------------------------------------------------- void VNodePoint::AllowLabelSelecting(bool enabled) { m_namePoint->setFlag(QGraphicsItem::ItemIsSelectable, enabled); }