/************************************************************************ ** ** @file vnodesplinepath.cpp ** @author Roman Telezhynskyi ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vnodesplinepath.h" #include #include "../../widgets/vapplication.h" const QString VNodeSplinePath::TagName = QStringLiteral("spline"); const QString VNodeSplinePath::ToolType = QStringLiteral("modelingPath"); //--------------------------------------------------------------------------------------------------------------------- VNodeSplinePath::VNodeSplinePath(VPattern *doc, VContainer *data, quint32 id, quint32 idSpline, const Valentina::Sources &typeCreation, const quint32 &idTool, QObject *qoParent, QGraphicsItem * parent) :VAbstractNode(doc, data, id, idSpline, idTool, qoParent), QGraphicsPathItem(parent) { RefreshGeometry(); this->setPen(QPen(baseColor, qApp->toPixel(qApp->widthHairLine()))); if (typeCreation == Valentina::FromGui) { AddToFile(); } else { RefreshDataInFile(); } } //--------------------------------------------------------------------------------------------------------------------- void VNodeSplinePath::Create(VPattern *doc, VContainer *data, quint32 id, quint32 idSpline, const Document::Documents &parse, const Valentina::Sources &typeCreation, const quint32 &idTool, QObject *parent) { VAbstractTool::AddRecord(id, Valentina::NodeSplinePath, doc); if (parse == Document::FullParse) { VNodeSplinePath *splPath = new VNodeSplinePath(doc, data, id, idSpline, typeCreation, idTool, parent); doc->AddTool(id, splPath); const VSplinePath *path = data->GeometricObject(id); const QVector *points = path->GetPoint(); for (qint32 i = 0; isize(); ++i) { if (idTool != 0) { doc->IncrementReferens(idTool); //Some nodes we don't show on scene. Tool that create this nodes must free memory. VDataTool *tool = doc->getTool(idTool); Q_CHECK_PTR(tool); splPath->setParent(tool); } else { doc->IncrementReferens(points->at(i).P().id()); } } } else { doc->UpdateToolData(id, data); } } //--------------------------------------------------------------------------------------------------------------------- void VNodeSplinePath::DeleteNode() { VAbstractNode::DeleteNode(); this->setVisible(false); } //--------------------------------------------------------------------------------------------------------------------- void VNodeSplinePath::FullUpdateFromFile() { RefreshGeometry(); } //--------------------------------------------------------------------------------------------------------------------- void VNodeSplinePath::AddToFile() { QDomElement domElement = doc->createElement(TagName); doc->SetAttribute(domElement, VDomDocument::AttrId, id); doc->SetAttribute(domElement, AttrType, ToolType); doc->SetAttribute(domElement, AttrIdObject, idNode); if (idTool != 0) { doc->SetAttribute(domElement, AttrIdTool, idTool); } AddToModeling(domElement); } //--------------------------------------------------------------------------------------------------------------------- void VNodeSplinePath::RefreshDataInFile() { QDomElement domElement = doc->elementById(QString().setNum(id)); if (domElement.isElement()) { doc->SetAttribute(domElement, AttrIdObject, QString().setNum(idNode)); if (idTool != 0) { doc->SetAttribute(domElement, AttrIdTool, idTool); } } } //--------------------------------------------------------------------------------------------------------------------- void VNodeSplinePath::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { if (event->button() == Qt::LeftButton) { emit ChoosedTool(id, Valentina::SplinePath); } QGraphicsItem::mouseReleaseEvent(event); } //--------------------------------------------------------------------------------------------------------------------- void VNodeSplinePath::hoverMoveEvent(QGraphicsSceneHoverEvent *event) { Q_UNUSED(event); this->setPen(QPen(currentColor, qApp->toPixel(qApp->widthMainLine()))); } //--------------------------------------------------------------------------------------------------------------------- void VNodeSplinePath::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) { Q_UNUSED(event); this->setPen(QPen(currentColor, qApp->toPixel(qApp->widthHairLine()))); } //--------------------------------------------------------------------------------------------------------------------- void VNodeSplinePath::RefreshGeometry() { const VSplinePath *splPath = VAbstractTool::data.GeometricObject(id); QPainterPath path; path.addPath(splPath->GetPath()); path.setFillRule( Qt::WindingFill ); this->setPath(path); }