/************************************************************************ ** ** @file varc.cpp ** @author Roman Telezhynskyi ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "varc.h" #include "varc_p.h" #include #include #include #include #include //--------------------------------------------------------------------------------------------------------------------- /** * @brief VArc default constructor. */ VArc::VArc () :VAbstractCurve(GOType::Arc), d (new VArcData) {} //--------------------------------------------------------------------------------------------------------------------- /** * @brief VArc constructor. * @param center center point. * @param radius arc radius. * @param f1 start angle (degree). * @param f2 end angle (degree). */ VArc::VArc (VPointF center, qreal radius, QString formulaRadius, qreal f1, QString formulaF1, qreal f2, QString formulaF2, quint32 idObject, Draw mode) : VAbstractCurve(GOType::Arc, idObject, mode), d (new VArcData(center, radius, formulaRadius, f1, formulaF1, f2, formulaF2)) { ArcName(); } //--------------------------------------------------------------------------------------------------------------------- VArc::VArc(VPointF center, qreal radius, qreal f1, qreal f2) : VAbstractCurve(GOType::Arc, NULL_ID, Draw::Calculation), d (new VArcData(center, radius, f1, f2)) { ArcName(); } //--------------------------------------------------------------------------------------------------------------------- VArc::VArc(qreal length, QString formulaLength, VPointF center, qreal radius, QString formulaRadius, qreal f1, QString formulaF1, quint32 idObject, Draw mode) : VAbstractCurve(GOType::Arc, idObject, mode), d (new VArcData(formulaLength, center, radius, formulaRadius, f1, formulaF1)) { ArcName(); FindF2(length); } //--------------------------------------------------------------------------------------------------------------------- VArc::VArc(qreal length, VPointF center, qreal radius, qreal f1) : VAbstractCurve(GOType::Arc, NULL_ID, Draw::Calculation), d (new VArcData(center, radius, f1)) { ArcName(); FindF2(length); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief VArc copy constructor * @param arc arc */ VArc::VArc(const VArc &arc) : VAbstractCurve(arc), d (arc.d) {} //--------------------------------------------------------------------------------------------------------------------- /** * @brief operator = assignment operator * @param arc arc * @return arc */ VArc &VArc::operator =(const VArc &arc) { if ( &arc == this ) { return *this; } VAbstractCurve::operator=(arc); d = arc.d; return *this; } //--------------------------------------------------------------------------------------------------------------------- VArc::~VArc() {} //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetLength return arc length. * @return length. */ qreal VArc::GetLength() const { qreal length = (M_PI * d->radius)/180 * AngleArc(); if (d->isFlipped) { length = length * -1; } return length; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetP1 return point associated with start angle. * @return point. */ QPointF VArc::GetP1() const { QPointF p1 ( GetCenter().x () + d->radius, GetCenter().y () ); QLineF centerP1(GetCenter().toQPointF(), p1); centerP1.setAngle(d->f1); return centerP1.p2(); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetP2 return point associated with end angle. * @return точку point. */ QPointF VArc::GetP2 () const { QPointF p2 ( GetCenter().x () + d->radius, GetCenter().y () ); QLineF centerP2(GetCenter().toQPointF(), p2); centerP2.setAngle(d->f2); return centerP2.p2(); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief AngleArc calculate arc angle. * @return angle in degree. */ qreal VArc::AngleArc() const { if ((qFuzzyCompare(d->f1+1, 0+1) && qFuzzyCompare(d->f2, 360)) || (qFuzzyCompare(d->f1, 360) && qFuzzyCompare(d->f2+1, 0+1))) { return 360; } QLineF l1(0, 0, 100, 100); l1.setAngle(d->f1); QLineF l2(0, 0, 100, 100); l2.setAngle(d->f2); qreal ang = l1.angleTo(l2); if (d->isFlipped) { ang = 360 - ang; } return ang; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetPoints return list of points needed for drawing arc. * @return list of points */ QVector VArc::GetPoints() const { QVector points; qreal i = 0; const qreal angle = AngleArc(); const qint32 k = static_cast(angle); const qreal s = angle/(k/4); do { QPointF pStart; if (d->isFlipped) { pStart = GetP2(); } else { pStart = GetP1(); } QLineF line(d->center.toQPointF(), pStart); line.setAngle(line.angle()+i); points.append(line.p2()); i = i + s; if (i > angle) { QLineF line(d->center.toQPointF(), pStart); line.setAngle(line.angle()+angle); points.append(line.p2()); } } while (i <= angle); // Detail points clockwise, but arc we draw counterclockwise. Main contour need reverse. return GetReversePoints(points); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief CutArc cut arc into two arcs. * @param length length first arc. * @param arc1 first arc. * @param arc2 second arc. * @return point cutting */ QPointF VArc::CutArc(const qreal &length, VArc &arc1, VArc &arc2) const { //Always need return two arcs, so we must correct wrong length. qreal len = 0; if (length < this->GetLength()*0.02) { len = this->GetLength()*0.02; } else if ( length > this->GetLength()*0.98) { len = this->GetLength()*0.98; } else { len = length; } qreal n = (len*180)/(M_PI*d->radius); QLineF line(GetCenter().toQPointF(), GetP1()); line.setAngle(line.angle()+n); arc1 = VArc (d->center, d->radius, d->formulaRadius, d->f1, d->formulaF1, line.angle(), QString().setNum(line.angle()), getIdObject(), getMode()); arc2 = VArc (d->center, d->radius, d->formulaRadius, line.angle(), QString().setNum(line.angle()), d->f2, d->formulaF2, getIdObject(), getMode()); return line.p2(); } //--------------------------------------------------------------------------------------------------------------------- QPointF VArc::CutArc(const qreal &length) const { VArc arc1; VArc arc2; return this->CutArc(length, arc1, arc2); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief setId keep id arc in data. * @param id id arc in data. */ void VArc::setId(const quint32 &id) { VAbstractCurve::setId(id); setName(QString (arc_+"%1_%2").arg(d->center.name()).arg(id)); } //--------------------------------------------------------------------------------------------------------------------- void VArc::ArcName() { setName(QString (arc_+"%1").arg(this->GetCenter().name())); } //--------------------------------------------------------------------------------------------------------------------- void VArc::FindF2(qreal length) { length < 0 ? d->isFlipped = true : d->isFlipped = false; if (length >= MaxLength()) { length = MaxLength(); } qreal arcAngle = (qAbs(length)*180)/(M_PI*d->radius); if (d->isFlipped) { arcAngle = arcAngle * -1; } QLineF startAngle(0, 0, 100, 0); startAngle.setAngle(d->f1 + arcAngle);// We use QLineF just because it is easy way correct angle value d->f2 = startAngle.angle(); d->formulaF2 = QString("%1").arg(d->f2); } //--------------------------------------------------------------------------------------------------------------------- qreal VArc::MaxLength() const { return 2*M_PI*d->radius; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetF1 return start angle. * @return angle in degree. */ QString VArc::GetFormulaF1() const { return d->formulaF1; } //--------------------------------------------------------------------------------------------------------------------- void VArc::SetFormulaF1(const QString &formula, qreal value) { d->formulaF1 = formula; d->f1 = value; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetF1 return formula for start angle. * @return string with formula. */ qreal VArc::GetStartAngle() const { return d->f1; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetF2 return end angle. * @return angle in degree. */ QString VArc::GetFormulaF2() const { return d->formulaF2; } //--------------------------------------------------------------------------------------------------------------------- void VArc::SetFormulaF2(const QString &formula, qreal value) { d->formulaF2 = formula; d->f2 = value; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetF2 return formula for end angle. * @return string with formula. */ qreal VArc::GetEndAngle() const { return d->f2; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetRadius return arc radius. * @return radius. */ QString VArc::GetFormulaRadius() const { return d->formulaRadius; } //--------------------------------------------------------------------------------------------------------------------- void VArc::SetFormulaRadius(const QString &formula, qreal value) { d->formulaRadius = formula; d->radius = value; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetRadius return formula for radius. * @return string with formula. */ qreal VArc::GetRadius() const { return d->radius; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetCenter return center point. * @return center point. */ VPointF VArc::GetCenter() const { return d->center; } //--------------------------------------------------------------------------------------------------------------------- void VArc::SetCenter(const VPointF &value) { d->center = value; } //--------------------------------------------------------------------------------------------------------------------- QString VArc::GetFormulaLength() const { return d->formulaLength; } //--------------------------------------------------------------------------------------------------------------------- void VArc::SetFormulaLength(const QString &formula, qreal value) { d->formulaLength = formula; FindF2(value); }