/************************************************************************ ** ** @file vsplinepath.h ** @author Roman Telezhynskyi ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef VSPLINEPATH_H #define VSPLINEPATH_H #include #include #include #include #include #include #include #include #include #include "vabstractcubicbezierpath.h" #include "vgeometrydef.h" #include "vpointf.h" #include "vspline.h" #include "vsplinepoint.h" class VSplinePathData; /** * @brief The VSplinePath class keep information about splinePath. */ class VSplinePath :public VAbstractCubicBezierPath { Q_DECLARE_TR_FUNCTIONS(VSplinePath) public: explicit VSplinePath(quint32 idObject = 0, Draw mode = Draw::Calculation); VSplinePath(const QVector &points, qreal kCurve = 1, quint32 idObject = 0, Draw mode = Draw::Calculation); VSplinePath(const QVector &points, quint32 idObject = 0, Draw mode = Draw::Calculation); VSplinePath(const VSplinePath& splPath); VSplinePath Rotate(const QPointF &originPoint, qreal degrees, const QString &prefix = QString()) const; VSplinePath Flip(const QLineF &axis, const QString &prefix = QString()) const; VSplinePath Move(qreal length, qreal angle, const QString &prefix = QString()) const; virtual ~VSplinePath() Q_DECL_OVERRIDE; VSplinePoint &operator[](int indx); VSplinePath &operator=(const VSplinePath &path); #ifdef Q_COMPILER_RVALUE_REFS VSplinePath &operator=(VSplinePath &&path) Q_DECL_NOTHROW { Swap(path); return *this; } #endif inline void Swap(VSplinePath &path) Q_DECL_NOTHROW { VAbstractCubicBezierPath::Swap(path); std::swap(d, path.d); } void append(const VSplinePoint &point); virtual qint32 CountSubSpl() const Q_DECL_OVERRIDE; virtual qint32 CountPoints() const Q_DECL_OVERRIDE; virtual void Clear() Q_DECL_OVERRIDE; virtual VSpline GetSpline(qint32 index) const Q_DECL_OVERRIDE; virtual QVector GetSplinePath() const Q_DECL_OVERRIDE; QVector GetFSplinePath() const; virtual qreal GetStartAngle () const Q_DECL_OVERRIDE; virtual qreal GetEndAngle () const Q_DECL_OVERRIDE; virtual qreal GetC1Length() const Q_DECL_OVERRIDE; virtual qreal GetC2Length() const Q_DECL_OVERRIDE; void UpdatePoint(qint32 indexSpline, const SplinePointPosition &pos, const VSplinePoint &point); VSplinePoint GetSplinePoint(qint32 indexSpline, SplinePointPosition pos) const; const VSplinePoint &at(int indx) const; protected: virtual VPointF FirstPoint() const Q_DECL_OVERRIDE; virtual VPointF LastPoint() const Q_DECL_OVERRIDE; private: QSharedDataPointer d; }; Q_DECLARE_TYPEINFO(VSplinePath, Q_MOVABLE_TYPE); #endif // VSPLINEPATH_H