/************************************************************************ ** ** @file vgrainlineitem.h ** @author Bojan Kverh ** @date September 10, 2016 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef VGRAINLINEITEM_H #define VGRAINLINEITEM_H #include "../vmisc/def.h" #include "../vmisc/theme/themeDef.h" #include "../vpatterndb/floatItemData/floatitemdef.h" #include "vpieceitem.h" class VPieceGrainline; class VGrainlineItem final : public VPieceItem { Q_OBJECT // NOLINT public: explicit VGrainlineItem(VColorRole role, QGraphicsItem *pParent = nullptr); ~VGrainlineItem() override = default; auto shape() const -> QPainterPath override; void paint(QPainter *pP, const QStyleOptionGraphicsItem *pOption, QWidget *pWidget) override; void UpdateGeometry(const QPointF &ptPos, qreal dRotation, qreal dLength, GrainlineArrowDirection eAT); auto type() const -> int override { return Type; } enum { Type = UserType + static_cast(Vis::GrainlineItem) }; auto Grainline() const -> VPieceGrainline; auto GetColor() const -> QColor; void SetColor(const QColor &color); signals: void SignalResized(qreal dLength); void SignalRotated(qreal dRot, const QPointF &ptNewPos); protected: void mousePressEvent(QGraphicsSceneMouseEvent *pME) override; void mouseMoveEvent(QGraphicsSceneMouseEvent *pME) override; void mouseReleaseEvent(QGraphicsSceneMouseEvent *pME) override; void hoverEnterEvent(QGraphicsSceneHoverEvent *pME) override; void hoverLeaveEvent(QGraphicsSceneHoverEvent *pME) override; void Update() override; void UpdateRectangle(); auto GetAngle(const QPointF &pt) const -> double override; static auto Rotate(const QPointF &pt, const QPointF &ptCenter, qreal dAng) -> QPointF; auto GetInsideCorner(int i, qreal dDist) const -> QPointF; private: Q_DISABLE_COPY_MOVE(VGrainlineItem) // NOLINT qreal m_dRotation{0}; qreal m_dStartRotation{0}; qreal m_dLength{0}; QPolygonF m_polyBound{}; QPointF m_ptStartPos{}; QPointF m_ptStartMove{}; QPolygonF m_polyResize{}; qreal m_dStartLength{0}; QPointF m_ptStart{}; QPointF m_ptFinish{}; QPointF m_ptSecondaryStart{}; QPointF m_ptSecondaryFinish{}; QPointF m_ptCenter{}; qreal m_dAngle{0}; GrainlineArrowDirection m_eArrowType{GrainlineArrowDirection::twoWaysUpDown}; double m_penWidth{1}; VColorRole m_role; QColor m_color{Qt::black}; auto MainShape() const -> QPainterPath; void AllUserModifications(const QPointF &pos); void UserRotateAndMove(); void UserMoveAndResize(const QPointF &pos); void UpdatePolyResize(); }; //--------------------------------------------------------------------------------------------------------------------- inline auto VGrainlineItem::GetColor() const -> QColor { return m_color; } //--------------------------------------------------------------------------------------------------------------------- inline void VGrainlineItem::SetColor(const QColor &color) { m_color = color; } #endif // VGRAINLINEITEM_H