/************************************************************************ ** ** @file vnodesplinepath.cpp ** @author Roman Telezhinsky ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vnodesplinepath.h" #include const QString VNodeSplinePath::TagName = QStringLiteral("spline"); const QString VNodeSplinePath::ToolType = QStringLiteral("modelingPath"); VNodeSplinePath::VNodeSplinePath(VDomDocument *doc, VContainer *data, qint64 id, qint64 idSpline, const Tool::Sources &typeCreation, QGraphicsItem * parent) :VAbstractNode(doc, data, id, idSpline), QGraphicsPathItem(parent) { RefreshGeometry(); this->setPen(QPen(baseColor, widthHairLine)); if (typeCreation == Tool::FromGui) { AddToFile(); } else { RefreshDataInFile(); } } void VNodeSplinePath::Create(VDomDocument *doc, VContainer *data, qint64 id, qint64 idSpline, const Document::Documents &parse, const Tool::Sources &typeCreation) { if (parse == Document::FullParse) { VNodeSplinePath *splPath = new VNodeSplinePath(doc, data, id, idSpline, typeCreation); Q_ASSERT(splPath != 0); doc->AddTool(id, splPath); VSplinePath path = data->GetSplinePath(id); const QVector *points = path.GetPoint(); for (qint32 i = 0; isize(); ++i) { doc->IncrementReferens(points->at(i).P()); } } else { doc->UpdateToolData(id, data); } } void VNodeSplinePath::FullUpdateFromFile() { RefreshGeometry(); } void VNodeSplinePath::AddToFile() { QDomElement domElement = doc->createElement(TagName); AddAttribute(domElement, AttrId, id); AddAttribute(domElement, AttrType, ToolType); AddAttribute(domElement, AttrIdObject, idNode); AddToModeling(domElement); } void VNodeSplinePath::RefreshDataInFile() { QDomElement domElement = doc->elementById(QString().setNum(id)); if (domElement.isElement()) { domElement.setAttribute(AttrIdObject, QString().setNum(idNode)); } } void VNodeSplinePath::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { if (event->button() == Qt::LeftButton) { emit ChoosedTool(id, Scene::SplinePath); } QGraphicsItem::mouseReleaseEvent(event); } void VNodeSplinePath::hoverMoveEvent(QGraphicsSceneHoverEvent *event) { Q_UNUSED(event); this->setPen(QPen(currentColor, widthMainLine)); } void VNodeSplinePath::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) { Q_UNUSED(event); this->setPen(QPen(currentColor, widthHairLine)); } void VNodeSplinePath::RefreshGeometry() { VSplinePath splPath = VAbstractTool::data.GetSplinePath(id); QPainterPath path; path.addPath(splPath.GetPath()); path.setFillRule( Qt::WindingFill ); this->setPath(path); }