/************************************************************************ ** ** @file dialogpiecepath.h ** @author Roman Telezhynskyi ** @date 22 11, 2016 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2016 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef DIALOGPIECEPATH_H #define DIALOGPIECEPATH_H #include "../dialogtool.h" namespace Ui { class DialogPiecePath; } class DialogPiecePath : public DialogTool { Q_OBJECT public: explicit DialogPiecePath(const VContainer *data, quint32 toolId, QWidget *parent = nullptr); virtual ~DialogPiecePath(); void EnbleShowMode(bool disable); void HideVisibilityTrigger(); VPiecePath GetPiecePath() const; void SetPiecePath(const VPiecePath &path); quint32 GetPieceId() const; void SetPieceId(quint32 id); QString GetFormulaSAWidth() const; void SetFormulaSAWidth(const QString &formula); virtual void SetPiecesList(const QVector &list) override; public slots: virtual void ChosenObject(quint32 id, const SceneObject &type) override; virtual void ShowDialog(bool click) override; protected: virtual void CheckState() final; virtual void ShowVisualization() override; virtual void closeEvent(QCloseEvent *event) override; virtual bool IsValid() const final; private slots: void ShowContextMenu(const QPoint &pos); void ListChanged(); void NameChanged(); void NodeChanged(int index); void PassmarkChanged(int index); void ReturnDefBefore(); void ReturnDefAfter(); void PassmarkLineTypeChanged(int id); void PassmarkAngleTypeChanged(int id); void PassmarkShowSecondChanged(int state); void EvalWidth(); void EvalWidthBefore(); void EvalWidthAfter(); void EvalVisible(); void EvalPassmarkLength(); void FXWidth(); void FXWidthBefore(); void FXWidthAfter(); void FXVisible(); void FXPassmarkLength(); void DeployWidthFormulaTextEdit(); void DeployWidthBeforeFormulaTextEdit(); void DeployWidthAfterFormulaTextEdit(); void DeployVisibleFormulaTextEdit(); void DeployPassmarkLength(); void SetMoveControls(); private: Q_DISABLE_COPY(DialogPiecePath) Ui::DialogPiecePath *ui; bool m_showMode; qreal m_saWidth; QTimer *m_timerWidth; QTimer *m_timerWidthBefore; QTimer *m_timerWidthAfter; QTimer *m_timerVisible; QTimer *m_timerPassmarkLength; int m_formulaBaseWidth; int m_formulaBaseWidthBefore; int m_formulaBaseWidthAfter; int m_formulaBaseVisible; int m_formulaBasePassmarkLength{0}; bool m_flagFormulaBefore; bool m_flagFormulaAfter; bool m_flagFormulaVisible; bool m_flagFormulaPassmarkLength{true}; bool m_flagName; bool m_flagError; bool m_flagFormula; void InitPathTab(); void InitSeamAllowanceTab(); void InitPassmarksTab(); void InitControlTab(); void InitPathTypes(); void InitNodesList(); void InitPassmarksList(); void NodeAngleChanged(int index); VPiecePath CreatePath() const; bool PathIsValid() const; void ValidObjects(bool value); void NewItem(const VPieceNode &node); PiecePathType GetType() const; void SetType(PiecePathType type); Qt::PenStyle GetPenType() const; void SetPenType(const Qt::PenStyle &type); bool IsCutPath() const; void SetCutPath(bool value); QListWidgetItem *GetItemById(quint32 id); quint32 GetLastId() const; void SetCurrentSABefore(const QString &formula); void SetCurrentSAAfter(const QString &formula); void UpdateNodeSABefore(const QString &formula); void UpdateNodeSAAfter(const QString &formula); void UpdateNodePassmarkLength(const QString &formula); void EnabledManualPassmarkLength(); QString GetFormulaSAWidthBefore() const; QString GetFormulaSAWidthAfter() const; QString GetFormulaVisible() const; void SetFormulaVisible(const QString &formula); QString GetFormulaPassmarkLength() const; void SetFormulaPassmarkLength(const QString &formula); bool IsShowNotch() const; void RefreshPathList(const VPiecePath &path); }; //--------------------------------------------------------------------------------------------------------------------- inline bool DialogPiecePath::IsValid() const { return m_flagName && m_flagError && m_flagFormula && m_flagFormulaBefore && m_flagFormulaAfter && m_flagFormulaVisible && m_flagFormulaPassmarkLength; } //--------------------------------------------------------------------------------------------------------------------- inline bool DialogPiecePath::IsShowNotch() const { return m_showMode && GetType() == PiecePathType::CustomSeamAllowance; } #endif // DIALOGPIECEPATH_H