/************************************************************************ ** ** @file vistoolduplicatedetail.cpp ** @author Roman Telezhynskyi ** @date 25 10, 2017 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2017 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vistoolduplicatedetail.h" #include "../vpatterndb/vcontainer.h" //--------------------------------------------------------------------------------------------------------------------- VisToolDuplicateDetail::VisToolDuplicateDetail(const VContainer *data, QGraphicsItem *parent) : VisPath(data, parent), m_start(), m_started(false), m_diff() {} //--------------------------------------------------------------------------------------------------------------------- void VisToolDuplicateDetail::RefreshGeometry() { const VPiece piece = Visualization::data->GetPiece(object1Id); if (not m_started) { m_start = Visualization::scenePos; m_started = true; } else { m_diff = Visualization::scenePos - m_start; setPos(m_diff); } DrawPath(this, PiecePath(piece), mainColor, Qt::SolidLine, Qt::RoundCap); } //--------------------------------------------------------------------------------------------------------------------- QPainterPath VisToolDuplicateDetail::PiecePath(const VPiece &piece) const { if (not piece.IsHideMainPath() || not piece.IsSeamAllowance() || piece.IsSeamAllowanceBuiltIn()) { return piece.MainPathPath(Visualization::data); } else { return piece.SeamAllowancePath(Visualization::data); } }