/************************************************************************ ** ** @file dialogsinglepoint.h ** @author Roman Telezhynskyi ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef DIALOGSINGLEPOINT_H #define DIALOGSINGLEPOINT_H #include "dialogtool.h" namespace Ui { class DialogSinglePoint; } /** * @brief The DialogSinglePoint class dialog for ToolSinglePoint. Help create point and edit option. */ class DialogSinglePoint : public DialogTool { Q_OBJECT public: /** * @brief DialogSinglePoint create dialog * @param data container with data * @param parent parent widget */ DialogSinglePoint(const VContainer *data, QWidget *parent = nullptr); ~DialogSinglePoint(); /** * @brief setData set name and point * @param name name of point * @param point data for point */ void setData(const QString &name, const QPointF &point); /** * @brief getName return name * @return name */ QString getName()const; /** * @brief getPoint return point * @return point */ QPointF getPoint()const; public slots: /** * @brief mousePress get mouse position * @param scenePos position of cursor */ void mousePress(const QPointF &scenePos); /** * @brief DialogAccepted save data and emit signal about closed dialog. */ virtual void DialogAccepted(); private: Q_DISABLE_COPY(DialogSinglePoint) /** * @brief ui keeps information about user interface */ Ui::DialogSinglePoint *ui; /** * @brief name name of point */ QString name; /** * @brief point data of point */ QPointF point; }; inline QString DialogSinglePoint::getName() const { return name; } inline QPointF DialogSinglePoint::getPoint() const { return point; } #endif // DIALOGSINGLEPOINT_H