/************************************************************************ ** ** @file vistoolcubicbezier.cpp ** @author Roman Telezhynskyi ** @date 10 3, 2016 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2016 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vistoolcubicbezier.h" #include "../vgeometry/vcubicbezier.h" //--------------------------------------------------------------------------------------------------------------------- VisToolCubicBezier::VisToolCubicBezier(const VContainer *data, QGraphicsItem *parent) : VisPath(data, parent), object2Id(NULL_ID), object3Id(NULL_ID), object4Id(NULL_ID), point1(nullptr), point2(nullptr), point3(nullptr), point4(nullptr), helpLine(nullptr) { point1 = InitPoint(supportColor, this); point2 = InitPoint(supportColor, this); //-V656 point3 = InitPoint(supportColor, this); //-V656 point4 = InitPoint(supportColor, this); //-V656 helpLine = InitItem(mainColor, this); } //--------------------------------------------------------------------------------------------------------------------- VisToolCubicBezier::~VisToolCubicBezier() { } //--------------------------------------------------------------------------------------------------------------------- void VisToolCubicBezier::RefreshGeometry() { if (object1Id > NULL_ID) { const auto first = Visualization::data->GeometricObject(object1Id); DrawPoint(point1, first->toQPointF(), supportColor); if (object2Id <= NULL_ID) { const QLineF line = QLineF(first->toQPointF(), Visualization::scenePos); DrawLine(helpLine, line, mainColor, lineStyle); } else { helpLine->setVisible(false); const auto second = Visualization::data->GeometricObject(object2Id); DrawPoint(point2, second->toQPointF(), supportColor); if (object3Id <= NULL_ID) { VCubicBezier spline(*first, *second, VPointF(Visualization::scenePos), VPointF(Visualization::scenePos)); DrawPath(this, spline.GetPath(PathDirection::Hide), mainColor, Qt::SolidLine, Qt::RoundCap); } else { const auto third = Visualization::data->GeometricObject(object3Id); DrawPoint(point3, third->toQPointF(), supportColor); if (object4Id <= NULL_ID) { VCubicBezier spline(*first, *second, *third, VPointF(Visualization::scenePos)); DrawPath(this, spline.GetPath(PathDirection::Hide), mainColor, Qt::SolidLine, Qt::RoundCap); } else { const auto fourth = Visualization::data->GeometricObject(object4Id); DrawPoint(point4, fourth->toQPointF(), supportColor); VCubicBezier spline(*first, *second, *third, *fourth); DrawPath(this, spline.GetPath(PathDirection::Show), mainColor, Qt::SolidLine, Qt::RoundCap); } } } } } //--------------------------------------------------------------------------------------------------------------------- void VisToolCubicBezier::setObject2Id(const quint32 &value) { object2Id = value; } //--------------------------------------------------------------------------------------------------------------------- void VisToolCubicBezier::setObject3Id(const quint32 &value) { object3Id = value; } //--------------------------------------------------------------------------------------------------------------------- void VisToolCubicBezier::setObject4Id(const quint32 &value) { object4Id = value; }