/************************************************************************ ** ** @file dialogtriangle.h ** @author Roman Telezhynskyi ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef DIALOGTRIANGLE_H #define DIALOGTRIANGLE_H #include "dialogtool.h" namespace Ui { class DialogTriangle; } /** * @brief The DialogTriangle class dialog for ToolTriangle. Help create point and edit option. */ class DialogTriangle : public DialogTool { Q_OBJECT public: DialogTriangle(const VContainer *data, QWidget *parent = nullptr); ~DialogTriangle(); quint32 getAxisP1Id() const; void setAxisP1Id(const quint32 &value, const quint32 &id); quint32 getAxisP2Id() const; void setAxisP2Id(const quint32 &value, const quint32 &id); quint32 getFirstPointId() const; void setFirstPointId(const quint32 &value, const quint32 &id); quint32 getSecondPointId() const; void setSecondPointId(const quint32 &value, const quint32 &id); QString getPointName() const; void setPointName(const QString &value); public slots: virtual void ChosenObject(quint32 id, const SceneObject &type); virtual void DialogAccepted(); /** TODO ISSUE 79 : create real function * @brief DialogApply apply data and emit signal about applied dialog. */ virtual void DialogApply(){} virtual void PointNameChanged(); private: Q_DISABLE_COPY(DialogTriangle) /** @brief ui keeps information about user interface */ Ui::DialogTriangle *ui; /** @brief number number of handled objects */ qint32 number; /** @brief pointName name of point */ QString pointName; /** @brief axisP1Id id first point of axis */ quint32 axisP1Id; /** @brief axisP2Id id second point of axis */ quint32 axisP2Id; /** @brief firstPointId id first point of line */ quint32 firstPointId; /** @brief secondPointId id second point of line */ quint32 secondPointId; }; //--------------------------------------------------------------------------------------------------------------------- /** * @brief getAxisP1Id return id first point of axis * @return id */ inline quint32 DialogTriangle::getAxisP1Id() const { return axisP1Id; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief getAxisP2Id return id second point of axis * @return id */ inline quint32 DialogTriangle::getAxisP2Id() const { return axisP2Id; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief getFirstPointId return id of first point * @return id */ inline quint32 DialogTriangle::getFirstPointId() const { return firstPointId; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief getSecondPointId return id of second point * @return id */ inline quint32 DialogTriangle::getSecondPointId() const { return secondPointId; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief getPointName return name of point * @return name */ inline QString DialogTriangle::getPointName() const { return pointName; } #endif // DIALOGTRIANGLE_H