/************************************************************************ ** ** @file vcontour.cpp ** @author Roman Telezhynskyi ** @date 21 1, 2015 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vcontour.h" #include #include #include #include #include #include #include #include "vcontour_p.h" #include "vlayoutpiece.h" #include "../vmisc/vmath.h" namespace { //--------------------------------------------------------------------------------------------------------------------- void AppendToContour(QVector &contour, QPointF point) { if (not contour.isEmpty()) { if (not VFuzzyComparePoints(contour.last(), point)) { contour.append(point); } } else { contour.append(point); } } } //--------------------------------------------------------------------------------------------------------------------- VContour::VContour() :d(new VContourData()) {} //--------------------------------------------------------------------------------------------------------------------- VContour::VContour(int height, int width, qreal layoutWidth) :d(new VContourData(height, width, layoutWidth)) {} //--------------------------------------------------------------------------------------------------------------------- VContour::VContour(const VContour &contour) :d (contour.d) {} //--------------------------------------------------------------------------------------------------------------------- VContour &VContour::operator=(const VContour &contour) { if ( &contour == this ) { return *this; } d = contour.d; return *this; } //--------------------------------------------------------------------------------------------------------------------- VContour::~VContour() {} //--------------------------------------------------------------------------------------------------------------------- void VContour::CeateEmptySheetContour() { if (d->globalContour.isEmpty()) { d->globalContour = CutEmptySheetEdge(); d->globalContour.append(d->globalContour.first()); // Close path ResetAttributes(); } } //--------------------------------------------------------------------------------------------------------------------- void VContour::SetContour(const QVector &contour) { d->globalContour = contour; ResetAttributes(); } //--------------------------------------------------------------------------------------------------------------------- QVector VContour::GetContour() const { return d->globalContour; } //--------------------------------------------------------------------------------------------------------------------- qreal VContour::GetShift() const { return d->shift; } //--------------------------------------------------------------------------------------------------------------------- void VContour::SetShift(qreal shift) { d->shift = shift; ResetAttributes(); } //--------------------------------------------------------------------------------------------------------------------- int VContour::GetHeight() const { return d->paperHeight; } //--------------------------------------------------------------------------------------------------------------------- void VContour::SetHeight(int height) { d->paperHeight = height; } //--------------------------------------------------------------------------------------------------------------------- int VContour::GetWidth() const { return d->paperWidth; } //--------------------------------------------------------------------------------------------------------------------- void VContour::SetWidth(int width) { d->paperWidth = width; } //--------------------------------------------------------------------------------------------------------------------- QSizeF VContour::GetSize() const { return QSizeF(d->paperWidth, d->paperHeight); } //--------------------------------------------------------------------------------------------------------------------- QVector VContour::UniteWithContour(const VLayoutPiece &detail, int globalI, int detJ, BestFrom type) const { QVector newContour; if (d->globalContour.isEmpty()) //-V807 { AppendWhole(newContour, detail, 0); } else { if (globalI <= 0 || globalI > GlobalEdgesCount()) { return QVector(); } if (detJ <= 0 || detJ > detail.LayoutEdgesCount()) { return QVector(); } int i=0; while (i < d->globalContour.count()) { AppendToContour(newContour, d->globalContour.at(i)); if (type == BestFrom::Rotation) { if (i == globalI) { AppendWhole(newContour, detail, detJ); } } else { if (i == globalI-1) { InsertDetail(newContour, detail, detJ); } } ++i; } } return newContour; } //--------------------------------------------------------------------------------------------------------------------- int VContour::GlobalEdgesCount() const { return d->m_emptySheetEdgesCount; } //--------------------------------------------------------------------------------------------------------------------- QLineF VContour::GlobalEdge(int i) const { QLineF edge; if (d->globalContour.isEmpty()) //-V807 { // Because sheet is blank we have one global edge for all cases. if (i < 1 || i > GlobalEdgesCount()) { // Doesn't exist such edge return EmptySheetEdge(); } const QLineF emptyEdge = EmptySheetEdge(); const qreal nShift = emptyEdge.length()/GlobalEdgesCount(); edge = IsPortrait() ? QLineF(nShift*(i-1), emptyEdge.y1(), nShift*i, emptyEdge.y2()) : QLineF(emptyEdge.x1(), nShift*(i-1), emptyEdge.x2(), nShift*i); } else { if (i < 1 || i > GlobalEdgesCount()) { // Doesn't exist such edge return QLineF(); } if (i < GlobalEdgesCount()) { edge = QLineF(d->globalContour.at(i-1), d->globalContour.at(i)); } else { // Closed countour edge = QLineF(d->globalContour.at(GlobalEdgesCount()-1), d->globalContour.at(0)); } } return edge; } //--------------------------------------------------------------------------------------------------------------------- QVector VContour::CutEdge(const QLineF &edge) const { QVector points; if (qFuzzyIsNull(d->shift)) { points.append(edge.p1()); points.append(edge.p2()); } else { const int n = qFloor(edge.length()/d->shift); if (n <= 0) { points.append(edge.p1()); points.append(edge.p2()); } else { points.reserve(n); const qreal nShift = edge.length()/n; for (int i = 1; i <= n+1; ++i) { QLineF l1 = edge; l1.setLength(nShift*(i-1)); points.append(l1.p2()); } } } return points; } //--------------------------------------------------------------------------------------------------------------------- QVector VContour::CutEmptySheetEdge() const { QVector points; const qreal nShift = EmptySheetEdge().length()/GlobalEdgesCount(); for (int i = 1; i <= GlobalEdgesCount()+1; ++i) { QLineF l1 = EmptySheetEdge(); l1.setLength(nShift*(i-1)); points.append(l1.p2()); } return points; } //--------------------------------------------------------------------------------------------------------------------- const QPointF &VContour::at(int i) const { return d->globalContour.at(i); } //--------------------------------------------------------------------------------------------------------------------- void VContour::AppendWhole(QVector &contour, const VLayoutPiece &detail, int detJ) const { int processedEdges = 0; const int nD = detail.LayoutEdgesCount(); int j = detJ; do { if (j >= nD) { j=0; } for(auto &point : CutEdge(detail.LayoutEdge(j+1))) { AppendToContour(contour, point); } ++processedEdges; ++j; } while (processedEdges < nD); } //--------------------------------------------------------------------------------------------------------------------- void VContour::InsertDetail(QVector &contour, const VLayoutPiece &detail, int detJ) const { int processedEdges = 0; const int nD = detail.LayoutEdgesCount(); int j = detJ; do { if (j >= nD) { j=0; } if (j != detJ-1) { for(auto &point : CutEdge(detail.LayoutEdge(j+1))) { AppendToContour(contour, point); } } ++processedEdges; ++j; } while (processedEdges < nD); } //--------------------------------------------------------------------------------------------------------------------- void VContour::ResetAttributes() { if (not d->globalContour.isEmpty()) { d->m_emptySheetEdgesCount = d->globalContour.count(); // Edges count } else { d->m_emptySheetEdgesCount = EmptySheetEdgesCount(); // Edges count } } //--------------------------------------------------------------------------------------------------------------------- int VContour::EmptySheetEdgesCount() const { qreal defaultShift = ToPixel(0.5, Unit::Cm); const qreal emptyEdgeLength = EmptySheetEdge().length(); if (emptyEdgeLength < defaultShift) { defaultShift = emptyEdgeLength / 2.0; } const qreal shift = (qFuzzyIsNull(d->shift) || d->shift > defaultShift) ? defaultShift : d->shift; return qFloor(emptyEdgeLength/shift); } //--------------------------------------------------------------------------------------------------------------------- bool VContour::IsPortrait() const { return d->paperHeight >= d->paperWidth; } //--------------------------------------------------------------------------------------------------------------------- QLineF VContour::EmptySheetEdge() const { const int offset = qRound(accuracyPointOnLine*4.); const int layoutOffset = qCeil(d->layoutWidth - accuracyPointOnLine*4.); return IsPortrait() ? QLineF(offset, -layoutOffset, d->paperWidth-offset, -layoutOffset) : QLineF(-layoutOffset, offset, -layoutOffset, d->paperHeight-offset); }