/************************************************************************ ** ** @file vpuzzlelayoutfilewriter.h ** @author Ronan Le Tiec ** @date 18 4, 2020 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2020 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** ** *************************************************************************/ #ifndef VPUZZLELAYOUTFILEWRITER_H #define VPUZZLELAYOUTFILEWRITER_H #include #include "../ifc/xml/vabstractconverter.h" #include "vpuzzlelayout.h" #include "vpuzzlelayer.h" #include "vpuzzlepiece.h" class VPuzzleLayoutFileWriter : public QXmlStreamWriter { public: VPuzzleLayoutFileWriter(); ~VPuzzleLayoutFileWriter(); void WriteFile(VPuzzleLayout *layout, QFile *file); /* * Version rules: * 1. Version have three parts "major.minor.patch"; * 2. major part only for stable releases; * 3. minor - 10 or more patch changes, or one big change; * 4. patch - little change. */ /** * @brief LayoutFileFormatVersion holds the version * */ static Q_DECL_CONSTEXPR const int LayoutFileFormatVersion = FORMAT_VERSION(1, 0, 0); const QString LayoutFileFormatVersionStr = QStringLiteral("1.0.0"); private: void WriteLayout(VPuzzleLayout *layout); void WriteProperties(VPuzzleLayout *layout); void WriteTiles(VPuzzleLayout *layout); void WriteLayers(VPuzzleLayout *layout); void WriteLayer(VPuzzleLayer *layer); void WriteLayer(VPuzzleLayer *layer, const QString &tagName); void WritePiece(VPuzzlePiece *piece); void WriteMargins(QMarginsF margins); void WriteSize(QSizeF size); }; #endif // VPUZZLELAYOUTFILEWRITER_H