/************************************************************************ ** ** @file dialogpuzzlepreferences.cpp ** @author Roman Telezhynskyi ** @date 21 5, 2021 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2021 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "dialogpuzzlepreferences.h" #include "ui_dialogpuzzlepreferences.h" #include "../vpapplication.h" #include "configpages/puzzlepreferencesconfigurationpage.h" #include "configpages/puzzlepreferencespathpage.h" #include #include #include //--------------------------------------------------------------------------------------------------------------------- DialogPuzzlePreferences::DialogPuzzlePreferences(QWidget *parent) : QDialog(parent), ui(new Ui::DialogPuzzlePreferences), m_configurationPage(new PuzzlePreferencesConfigurationPage), m_pathPage(new PuzzlePreferencesPathPage) { ui->setupUi(this); #if defined(Q_OS_MAC) setWindowFlags(Qt::Window); #endif VAbstractApplication::VApp()->Settings()->GetOsSeparator() ? setLocale(QLocale()) : setLocale(QLocale::c()); QPushButton *bOk = ui->buttonBox->button(QDialogButtonBox::Ok); SCASSERT(bOk != nullptr) connect(bOk, &QPushButton::clicked, this, &DialogPuzzlePreferences::Ok); QPushButton *bApply = ui->buttonBox->button(QDialogButtonBox::Apply); SCASSERT(bApply != nullptr) connect(bApply, &QPushButton::clicked, this, &DialogPuzzlePreferences::Apply); ui->pagesWidget->insertWidget(0, m_configurationPage); ui->pagesWidget->insertWidget(1, m_pathPage); connect(ui->contentsWidget, &QListWidget::currentItemChanged, this, &DialogPuzzlePreferences::PageChanged); ui->pagesWidget->setCurrentIndex(0); } //--------------------------------------------------------------------------------------------------------------------- DialogPuzzlePreferences::~DialogPuzzlePreferences() { delete ui; } //--------------------------------------------------------------------------------------------------------------------- void DialogPuzzlePreferences::showEvent(QShowEvent *event) { QDialog::showEvent( event ); if ( event->spontaneous() ) { return; } if (m_isInitialized) { return; } // do your init stuff here QSize sz = VAbstractApplication::VApp()->Settings()->GetPreferenceDialogSize(); if (not sz.isEmpty()) { resize(sz); } m_isInitialized = true;//first show windows are held } //--------------------------------------------------------------------------------------------------------------------- void DialogPuzzlePreferences::resizeEvent(QResizeEvent *event) { Q_UNUSED(event) // remember the size for the next time this dialog is opened, but only // if widget was already initialized, which rules out the resize at // dialog creating, which would if (m_isInitialized) { VAbstractApplication::VApp()->Settings()->SetPreferenceDialogSize(size()); } } //--------------------------------------------------------------------------------------------------------------------- void DialogPuzzlePreferences::changeEvent(QEvent *event) { if (event->type() == QEvent::LanguageChange) { // retranslate designer form (single inheritance approach) ui->retranslateUi(this); } // remember to call base class implementation QDialog::changeEvent(event); } //--------------------------------------------------------------------------------------------------------------------- void DialogPuzzlePreferences::Apply() { QStringList preferences; preferences += m_configurationPage->Apply(); m_pathPage->Apply(); if (not preferences.isEmpty()) { const QString text = tr("Followed %n option(s) require restart to take effect: %1.", "", preferences.size()).arg(preferences.join(QStringLiteral(", "))); QMessageBox::information(this, QCoreApplication::applicationName(), text); } VPApplication::VApp()->PuzzleSettings()->GetOsSeparator() ? setLocale(QLocale()) : setLocale(QLocale::c()); emit UpdateProperties(); setResult(QDialog::Accepted); } //--------------------------------------------------------------------------------------------------------------------- void DialogPuzzlePreferences::Ok() { Apply(); done(QDialog::Accepted); } //--------------------------------------------------------------------------------------------------------------------- void DialogPuzzlePreferences::PageChanged(QListWidgetItem *current, QListWidgetItem *previous) { if (current == nullptr) { current = previous; } int rowIndex = ui->contentsWidget->row(current); ui->pagesWidget->setCurrentIndex(rowIndex); }