#------------------------------------------------- # # Project created by QtCreator 2020-02-16T17:16:07 # #------------------------------------------------- # File with common stuff for whole project include(../../../common.pri) QT += core gui widgets network xml xmlpatterns printsupport concurrent # Name of binary file TARGET = puzzle # We want create executable file TEMPLATE = app # Use out-of-source builds (shadow builds) CONFIG -= debug_and_release debug_and_release_target # Since Q5.12 available support for C++17 equals(QT_MAJOR_VERSION, 5):greaterThan(QT_MINOR_VERSION, 11) { CONFIG += c++17 } else { CONFIG += c++14 } # The following define makes your compiler emit warnings if you use # any feature of Qt which has been marked as deprecated (the exact warnings # depend on your compiler). Please consult the documentation of the # deprecated API in order to know how to port your code away from it. DEFINES += QT_DEPRECATED_WARNINGS # You can also make your code fail to compile if you use deprecated APIs. # In order to do so, uncomment the following line. # You can also select to disable deprecated APIs only up to a certain version of Qt. #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0 # Since Qt 5.4.0 the source code location is recorded only in debug builds. # We need this information also in release builds. For this need define QT_MESSAGELOGCONTEXT. DEFINES += QT_MESSAGELOGCONTEXT # Directory for executable file DESTDIR = bin # Directory for files created moc MOC_DIR = moc # Directory for objecs files OBJECTS_DIR = obj # Directory for files created rcc RCC_DIR = rcc # Directory for files created uic UI_DIR = uic # Suport subdirectories. Just better project code tree. include(puzzle.pri) RESOURCES += \ share/resources/puzzleicon.qrc include(../translations.pri) # Set "make install" command for Unix-like systems. unix{ # Prefix for binary file. isEmpty(PREFIX){ PREFIX = $$DEFAULT_PREFIX } unix:!macx{ DATADIR =$$PREFIX/share DEFINES += DATADIR=\\\"$$DATADIR\\\" PKGDATADIR=\\\"$$PKGDATADIR\\\" # Path to bin file after installation target.path = $$PREFIX/bin INSTALLS += \ target } macx{ # Some macx stuff QMAKE_MAC_SDK = macosx # QMAKE_MACOSX_DEPLOYMENT_TARGET defined in common.pri CONFIG(release, debug|release){ QMAKE_RPATHDIR += @executable_path/../Frameworks # Path to resources in app bundle #RESOURCES_DIR = "Contents/Resources" defined in translation.pri FRAMEWORKS_DIR = "Contents/Frameworks" MACOS_DIR = "Contents/MacOS" # On macx we will use app bundle. Bundle doesn't need bin directory inside. # See issue #166: Creating OSX Homebrew (Mac OS X package manager) formula. target.path = $$MACOS_DIR #languages added inside translations.pri # Symlinks also good names for copying. Make will take origin file and copy them with using symlink name. # For bundle this names more then enough. We don't need care much about libraries versions. #libraries.path = $$FRAMEWORKS_DIR #libraries.files += $${OUT_PWD}/../../libs/qmuparser/$${DESTDIR}/libqmuparser.2.dylib #libraries.files += $${OUT_PWD}/../../libs/vpropertyexplorer/$${DESTDIR}/libvpropertyexplorer.1.dylib # logo on macx. ICON = $$PWD/../../../dist/Puzzle.icns QMAKE_INFO_PLIST = $$PWD/../../../dist/macx/puzzle/Info.plist format.path = $$RESOURCES_DIR/ format.files += $$PWD/../../../dist/macx/i-measurements.icns format.files += $$PWD/../../../dist/macx/s-measurements.icns QMAKE_BUNDLE_DATA += \ #libraries \ format } } } #win32 { # for(DIR, INSTALL_OPENSSL) { # #add these absolute paths to a variable which # #ends up as 'mkcommands = path1 path2 path3 ...' # openssl_path += $${PWD}/$$DIR # } # copyToDestdir($$openssl_path, $$shell_path($${OUT_PWD}/$$DESTDIR)) #} # Compilation will fail without this files after we added them to this section. OTHER_FILES += \ share/resources/puzzleicon/64x64/logo.ico # Puzzle's logo. # Set using ccache. Function enable_ccache() defined in common.pri. $$enable_ccache() include(warnings.pri) CONFIG(release, debug|release){ # Release mode !*msvc*:CONFIG += silent DEFINES += V_NO_ASSERT !unix:*g++*{ QMAKE_CXXFLAGS += -fno-omit-frame-pointer # Need for exchndl.dll } noDebugSymbols{ # For enable run qmake with CONFIG+=noDebugSymbols DEFINES += V_NO_DEBUG } else { # Turn on debug symbols in release mode on Unix systems. # On Mac OS X temporarily disabled. Need find way how to strip binary file. !macx:!*msvc*{ QMAKE_CXXFLAGS_RELEASE += -g -gdwarf-3 QMAKE_CFLAGS_RELEASE += -g -gdwarf-3 QMAKE_LFLAGS_RELEASE = } } } else { # Breakpoints do not work if debug the app inside of bundle. In debug mode we turn off creating a bundle. # Probably it will breake some dependencies. Version for Mac designed to work inside an app bundle. CONFIG -= app_bundle } DVCS_HESH=$$FindBuildRevision() message("Build revision:" $${DVCS_HESH}) DEFINES += "BUILD_REVISION=$${DVCS_HESH}" # Make available build revision number in sources. # Path to recource file. win32:RC_FILE = share/resources/puzzle.rc noRunPath{ # For enable run qmake with CONFIG+=noRunPath # do nothing } else { unix:!macx{ # suppress the default RPATH # helps to run the program without Qt Creator # see problem with path to libqmuparser and libpropertybrowser QMAKE_LFLAGS_RPATH = QMAKE_LFLAGS += "-Wl,-rpath,\'\$$ORIGIN\' -Wl,-rpath,$${OUT_PWD}/../../libs/qmuparser/$${DESTDIR} -Wl,-rpath,$${OUT_PWD}/../../libs/vpropertyexplorer/$${DESTDIR}" } } # When the GNU linker sees a library, it discards all symbols that it doesn't need. # Dependent library go first. ##VTools static library (depend on VWidgets, VMisc, VPatternDB) #unix|win32: LIBS += -L$$OUT_PWD/../../libs/vtools/$${DESTDIR}/ -lvtools #INCLUDEPATH += $$PWD/../../libs/vtools #INCLUDEPATH += $$OUT_PWD/../../libs/vtools/$${UI_DIR} # For UI files #DEPENDPATH += $$PWD/../../libs/vtools #win32:!win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/vtools/$${DESTDIR}/vtools.lib #else:unix|win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/vtools/$${DESTDIR}/libvtools.a ##VWidgets static library #unix|win32: LIBS += -L$$OUT_PWD/../../libs/vwidgets/$${DESTDIR}/ -lvwidgets #INCLUDEPATH += $$PWD/../../libs/vwidgets #DEPENDPATH += $$PWD/../../libs/vwidgets #win32:!win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/vwidgets/$${DESTDIR}/vwidgets.lib #else:unix|win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/vwidgets/$${DESTDIR}/libvwidgets.a ## VFormat static library (depend on VPatternDB, IFC) #unix|win32: LIBS += -L$$OUT_PWD/../../libs/vformat/$${DESTDIR}/ -lvformat #INCLUDEPATH += $$PWD/../../libs/vformat #DEPENDPATH += $$PWD/../../libs/vformat #win32:!win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/vformat/$${DESTDIR}/vformat.lib #else:unix|win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/vformat/$${DESTDIR}/libvformat.a # VLayout static library (depend on VGeometry) unix|win32: LIBS += -L$$OUT_PWD/../../libs/vlayout/$${DESTDIR}/ -lvlayout INCLUDEPATH += $$PWD/../../libs/vlayout DEPENDPATH += $$PWD/../../libs/vlayout win32:!win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/vlayout/$${DESTDIR}/vlayout.lib else:unix|win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/vlayout/$${DESTDIR}/libvlayout.a #VPatternDB static library (depend on vgeometry, vmisc) unix|win32: LIBS += -L$$OUT_PWD/../../libs/vpatterndb/$${DESTDIR} -lvpatterndb INCLUDEPATH += $$PWD/../../libs/vpatterndb DEPENDPATH += $$PWD/../../libs/vpatterndb win32:!win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/vpatterndb/$${DESTDIR}/vpatterndb.lib else:unix|win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/vpatterndb/$${DESTDIR}/libvpatterndb.a # Fervor static library (depend on VMisc, IFC) unix|win32: LIBS += -L$$OUT_PWD/../../libs/fervor/$${DESTDIR}/ -lfervor INCLUDEPATH += $$PWD/../../libs/fervor DEPENDPATH += $$PWD/../../libs/fervor win32:!win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/fervor/$${DESTDIR}/fervor.lib else:unix|win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/fervor/$${DESTDIR}/libfervor.a # IFC static library (depend on QMuParser, VMisc) unix|win32: LIBS += -L$$OUT_PWD/../../libs/ifc/$${DESTDIR}/ -lifc INCLUDEPATH += $$PWD/../../libs/ifc DEPENDPATH += $$PWD/../../libs/ifc win32:!win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/ifc/$${DESTDIR}/ifc.lib else:unix|win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/ifc/$${DESTDIR}/libifc.a #VMisc static library unix|win32: LIBS += -L$$OUT_PWD/../../libs/vmisc/$${DESTDIR}/ -lvmisc INCLUDEPATH += $$PWD/../../libs/vmisc DEPENDPATH += $$PWD/../../libs/vmisc win32:!win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/vmisc/$${DESTDIR}/vmisc.lib else:unix|win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/vmisc/$${DESTDIR}/libvmisc.a # VGeometry static library (depend on ifc) unix|win32: LIBS += -L$$OUT_PWD/../../libs/vgeometry/$${DESTDIR}/ -lvgeometry INCLUDEPATH += $$PWD/../../libs/vgeometry DEPENDPATH += $$PWD/../../libs/vgeometry win32:!win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/vgeometry/$${DESTDIR}/vgeometry.lib else:unix|win32-g++: PRE_TARGETDEPS += $$OUT_PWD/../../libs/vgeometry/$${DESTDIR}/libvgeometry.a # QMuParser library win32:CONFIG(release, debug|release): LIBS += -L$${OUT_PWD}/../../libs/qmuparser/$${DESTDIR} -lqmuparser2 else:win32:CONFIG(debug, debug|release): LIBS += -L$${OUT_PWD}/../../libs/qmuparser/$${DESTDIR} -lqmuparser2 else:unix: LIBS += -L$${OUT_PWD}/../../libs/qmuparser/$${DESTDIR} -lqmuparser INCLUDEPATH += $${PWD}/../../libs/qmuparser DEPENDPATH += $${PWD}/../../libs/qmuparser ## VPropertyExplorer library #win32:CONFIG(release, debug|release): LIBS += -L$${OUT_PWD}/../../libs/vpropertyexplorer/$${DESTDIR} -lvpropertyexplorer #else:win32:CONFIG(debug, debug|release): LIBS += -L$${OUT_PWD}/../../libs/vpropertyexplorer/$${DESTDIR} -lvpropertyexplorer #else:unix: LIBS += -L$${OUT_PWD}/../../libs/vpropertyexplorer/$${DESTDIR} -lvpropertyexplorer #INCLUDEPATH += $${PWD}/../../libs/vpropertyexplorer #DEPENDPATH += $${PWD}/../../libs/vpropertyexplorer contains(DEFINES, APPIMAGE) { unix:!macx: LIBS += -licudata -licui18n -licuuc } CONFIG(release, debug|release){ noStripDebugSymbols { # do nothing } else { !macx:!*msvc*{ noDebugSymbols{ # For enable run qmake with CONFIG+=noDebugSymbols win32:!*msvc*{ # Strip debug symbols. QMAKE_POST_LINK += objcopy --strip-debug bin/${TARGET} } unix:!macx{ # Strip after you link all libaries. QMAKE_POST_LINK += objcopy --strip-debug ${TARGET} } } else { win32:!*msvc*{ # Strip debug symbols. QMAKE_POST_LINK += objcopy --only-keep-debug bin/${TARGET} bin/${TARGET}.dbg && QMAKE_POST_LINK += objcopy --strip-debug bin/${TARGET} && QMAKE_POST_LINK += objcopy --add-gnu-debuglink="bin/${TARGET}.dbg" bin/${TARGET} QMAKE_DISTCLEAN += bin/${TARGET}.dbg } unix:!macx{ # Strip debug symbols. QMAKE_POST_LINK += objcopy --only-keep-debug ${TARGET} ${TARGET}.dbg && QMAKE_POST_LINK += objcopy --strip-debug ${TARGET} && QMAKE_POST_LINK += objcopy --add-gnu-debuglink="${TARGET}.dbg" ${TARGET} QMAKE_DISTCLEAN += ${TARGET}.dbg } } } } } CONFIG(release, debug|release){ macx{ # run macdeployqt to include all qt libraries in packet QMAKE_POST_LINK += $$[QT_INSTALL_BINS]/macdeployqt $${OUT_PWD}/$${DESTDIR}/$${TARGET}.app } }