Clazy warnings.
--HG-- branch : develop
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@ -306,6 +306,7 @@ QVector<QPointF> CorrectPosition(const QRectF &parentBoundingRect, QVector<QPoin
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QVector<VSAPoint> PrepareAllowance(const QVector<QPointF> &points)
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{
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QVector<VSAPoint> allowancePoints;
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allowancePoints.reserve(points.size());
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for(auto point : points)
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{
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allowancePoints.append(VSAPoint(point));
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@ -474,6 +475,7 @@ template <>
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QVector<VLayoutPlaceLabel> VLayoutPiece::Map<VLayoutPlaceLabel>(const QVector<VLayoutPlaceLabel> &points) const
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{
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QVector<VLayoutPlaceLabel> p;
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p.reserve(points.size());
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for (auto &label : points)
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{
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VLayoutPlaceLabel mappedLabel;
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@ -726,7 +728,7 @@ qreal VLayoutPiece::GetLayoutWidth() const
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutPiece::SetLayoutWidth(const qreal &value)
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void VLayoutPiece::SetLayoutWidth(qreal value)
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{
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d->layoutWidth = value;
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}
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@ -109,7 +109,7 @@ public:
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void SetMatrix(const QTransform &matrix);
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qreal GetLayoutWidth() const;
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void SetLayoutWidth(const qreal &value);
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void SetLayoutWidth(qreal value);
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bool IsMirror() const;
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void SetMirror(bool value);
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