Class VSpline now can be controlled by formulas.
--HG-- branch : feature
This commit is contained in:
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@ -82,6 +82,34 @@ VSpline::VSpline (VPointF p1, QPointF p2, QPointF p3, VPointF p4, qreal kCurve,
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief VSpline constructor
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* @param p1 first point spline.
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* @param p4 first control point.
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* @param angle1 angle from first point to first control point.
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* @param angle1Formula formula angle from first point to first control point.
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* @param angle2 angle from second point to second control point.
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* @param angle2Formula formula angle from second point to second control point.
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* @param c1Length length from first point to first control point.
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* @param c1LengthFormula formula length from first point to first control point.
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* @param c2Length length from second point to first control point.
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* @param c2LengthFormula formula length from second point to first control point.
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* @param kCurve coefficient of curvature spline.
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* @param idObject
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* @param mode
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*/
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VSpline::VSpline(VPointF p1, VPointF p4, qreal angle1, const QString &angle1Formula, qreal angle2,
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const QString &angle2Formula, qreal c1Length, const QString &c1LengthFormula, qreal c2Length,
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const QString &c2LengthFormula, qreal kCurve, quint32 idObject, Draw mode)
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: VAbstractCurve(GOType::Spline, idObject, mode),
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d(new VSplineData(p1, p4, angle1, angle1Formula, angle2,angle2Formula, c1Length, c1LengthFormula, c2Length,
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c2LengthFormula, kCurve))
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{
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CreateName();
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}
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//---------------------------------------------------------------------------------------------------------------------
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VSpline::~VSpline()
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{}
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@ -93,7 +121,7 @@ VSpline::~VSpline()
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*/
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qreal VSpline::GetLength () const
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{
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return LengthBezier ( GetP1().toQPointF(), d->p2, d->p3, GetP4().toQPointF());
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return LengthBezier ( GetP1().toQPointF(), GetP2(), GetP3(), GetP4().toQPointF());
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -222,7 +250,7 @@ QPointF VSpline::CutSpline(qreal length, VSpline &spl1, VSpline &spl2) const
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*/
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QVector<QPointF> VSpline::GetPoints () const
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{
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return GetPoints(GetP1().toQPointF(), d->p2, d->p3, GetP4().toQPointF());
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return GetPoints(GetP1().toQPointF(), GetP2(), GetP3(), GetP4().toQPointF());
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -589,8 +617,8 @@ void VSpline::PointBezier_r ( qreal x1, qreal y1, qreal x2, qreal y2,
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*/
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qreal VSpline::CalcSqDistance (qreal x1, qreal y1, qreal x2, qreal y2)
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{
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qreal dx = x2 - x1;
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qreal dy = y2 - y1;
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const qreal dx = x2 - x1;
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const qreal dy = y2 - y1;
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return dx * dx + dy * dy;
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}
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@ -668,7 +696,9 @@ VPointF VSpline::GetP1() const
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*/
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QPointF VSpline::GetP2() const
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{
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return d->p2;
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QLineF p1p2(d->p1.x(), d->p1.y(), d->p1.x() + d->c1Length, d->p1.y());
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p1p2.setAngle(d->angle1);
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return p1p2.p2();
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -678,7 +708,9 @@ QPointF VSpline::GetP2() const
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*/
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QPointF VSpline::GetP3() const
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{
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return d->p3;
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QLineF p4p3(d->p4.x(), d->p4.y(), d->p4.x() + d->c2Length, d->p4.y());
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p4p3.setAngle(d->angle2);
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return p4p3.p2();
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -711,6 +743,42 @@ qreal VSpline::GetEndAngle() const
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return d->angle2;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QString VSpline::GetStartAngleFormula() const
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{
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return d->angle1F;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QString VSpline::GetEndAngleFormula() const
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{
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return d->angle2F;
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}
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//---------------------------------------------------------------------------------------------------------------------
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qreal VSpline::GetC1Length() const
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{
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return d->c1Length;
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}
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//---------------------------------------------------------------------------------------------------------------------
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qreal VSpline::GetC2Length() const
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{
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return d->c2Length;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QString VSpline::C1LengthFormula() const
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{
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return d->c1LengthF;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QString VSpline::C2LengthFormula() const
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{
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return d->c2LengthF;
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief GetKasm1 return coefficient of length first control line.
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@ -718,7 +786,8 @@ qreal VSpline::GetEndAngle() const
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*/
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qreal VSpline::GetKasm1() const
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{
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return d->kAsm1;
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return QLineF(d->p1.toQPointF(), GetP2()).length() / VSplineData::GetL(d->p1.toQPointF(), d->p4.toQPointF(),
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d->kCurve);
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -728,7 +797,8 @@ qreal VSpline::GetKasm1() const
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*/
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qreal VSpline::GetKasm2() const
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{
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return d->kAsm2;
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return QLineF(d->p4.toQPointF(), GetP3()).length() / VSplineData::GetL(d->p1.toQPointF(), d->p4.toQPointF(),
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d->kCurve);
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -846,8 +916,8 @@ qreal VSpline::ParamT (const QPointF &pBt) const
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{
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QVector<qreal> ts;
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// Calculate t coefficient for each axis
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ts += CalcT (GetP1().toQPointF().x(), d->p2.x(), d->p3.x(), GetP4().toQPointF().x(), pBt.x());
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ts += CalcT (GetP1().toQPointF().y(), d->p2.y(), d->p3.y(), GetP4().toQPointF().y(), pBt.y());
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ts += CalcT (GetP1().toQPointF().x(), GetP2().x(), GetP3().x(), GetP4().toQPointF().x(), pBt.x());
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ts += CalcT (GetP1().toQPointF().y(), GetP2().y(), GetP3().y(), GetP4().toQPointF().y(), pBt.y());
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if (ts.isEmpty())
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{
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@ -863,8 +933,8 @@ qreal VSpline::ParamT (const QPointF &pBt) const
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{
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const qreal t = ts.at(i);
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const QPointF p0 = GetP1().toQPointF();
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const QPointF p1 = d->p2;
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const QPointF p2 = d->p3;
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const QPointF p1 = GetP2();
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const QPointF p2 = GetP3();
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const QPointF p3 = GetP4().toQPointF();
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//The explicit form of the Cubic Bézier curve
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const qreal pointX = pow(1-t, 3)*p0.x() + 3*pow(1-t, 2)*t*p1.x() + 3*(1-t)*pow(t, 2)*p2.x() + pow(t, 3)*p3.x();
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@ -51,6 +51,9 @@ public:
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quint32 idObject = 0, Draw mode = Draw::Calculation);
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VSpline (VPointF p1, QPointF p2, QPointF p3, VPointF p4, qreal kCurve, quint32 idObject = 0,
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Draw mode = Draw::Calculation);
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VSpline (VPointF p1, VPointF p4, qreal angle1, const QString &angle1Formula, qreal angle2,
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const QString &angle2Formula, qreal c1Length, const QString &c1LengthFormula, qreal c2Length,
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const QString &c2LengthFormula, qreal kCurve, quint32 idObject = 0, Draw mode = Draw::Calculation);
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virtual ~VSpline() Q_DECL_OVERRIDE;
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VSpline &operator=(const VSpline &spl);
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VPointF GetP1 () const;
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@ -61,6 +64,15 @@ public:
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virtual qreal GetStartAngle () const Q_DECL_OVERRIDE;
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virtual qreal GetEndAngle() const Q_DECL_OVERRIDE;
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QString GetStartAngleFormula () const;
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QString GetEndAngleFormula() const;
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qreal GetC1Length() const;
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qreal GetC2Length() const;
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QString C1LengthFormula() const;
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QString C2LengthFormula() const;
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qreal GetLength () const;
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qreal GetKasm1() const;
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qreal GetKasm2() const;
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@ -42,85 +42,171 @@
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class VSplineData : public QSharedData
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{
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public:
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VSplineData()
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:p1(VPointF()), p2(QPointF()), p3(QPointF()), p4(VPointF()), angle1(0), angle2(0), kAsm1(1), kAsm2(1), kCurve(1)
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{}
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VSplineData ( const VSplineData &spline )
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:QSharedData(spline), p1(spline.p1), p2(spline.p2), p3(spline.p3), p4(spline.p4), angle1(spline.angle1),
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angle2(spline.angle2), kAsm1(spline.kAsm1), kAsm2(spline.kAsm2), kCurve(spline.kCurve)
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{}
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VSplineData (VPointF p1, VPointF p4, qreal angle1, qreal angle2, qreal kAsm1, qreal kAsm2, qreal kCurve)
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:p1(p1), p2(QPointF()), p3(QPointF()), p4(p4), angle1(angle1), angle2(angle2), kAsm1(kAsm1), kAsm2(kAsm2),
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kCurve(kCurve)
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{
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qreal L = 0, radius = 0, angle = 90;
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QPointF point1 = this->p1.toQPointF();
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QPointF point4 = this->p4.toQPointF();
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radius = QLineF(point1, point4).length()/M_SQRT2;
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L = kCurve * radius * 4 / 3 * tan( angle * M_PI / 180.0 / 4 );
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QLineF p1p2(this->p1.x(), this->p1.y(), this->p1.x() + L * kAsm1, this->p1.y());
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p1p2.setAngle(angle1);
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QLineF p4p3(this->p4.x(), this->p4.y(), this->p4.x() + L * kAsm2, this->p4.y());
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p4p3.setAngle(angle2);
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this->p2 = p1p2.p2();
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this->p3 = p4p3.p2();
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}
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VSplineData (VPointF p1, QPointF p2, QPointF p3, VPointF p4, qreal kCurve)
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:p1(p1), p2(p2), p3(p3), p4(p4), angle1(0), angle2(0), kAsm1(1), kAsm2(1), kCurve(1)
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{
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this->angle1 = QLineF ( this->p1.toQPointF(), this->p2 ).angle();
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this->angle2 = QLineF ( this->p4.toQPointF(), this->p3 ).angle();
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qreal L = 0, radius = 0, angle = 90;
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QPointF point1 = this->p1.toQPointF();
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QPointF point4 = this->p4.toQPointF();
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radius = QLineF(point1, point4).length()/M_SQRT2;
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L = kCurve * radius * 4 / 3 * tan( angle * M_PI / 180.0 / 4 );
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this->kCurve = kCurve;
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this->kAsm1 = QLineF ( this->p1.toQPointF(), this->p2 ).length()/L;
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this->kAsm2 = QLineF ( this->p4.toQPointF(), this->p3 ).length()/L;
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}
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VSplineData();
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VSplineData(const VSplineData &spline);
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VSplineData(VPointF p1, VPointF p4, qreal angle1, qreal angle2, qreal kAsm1, qreal kAsm2, qreal kCurve);
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VSplineData(VPointF p1, QPointF p2, QPointF p3, VPointF p4, qreal kCurve);
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VSplineData(VPointF p1, VPointF p4, qreal angle1, const QString &angle1F, qreal angle2, const QString &angle2F,
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qreal c1Length, const QString &c1LengthF, qreal c2Length, const QString &c2LengthF, qreal kCurve);
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virtual ~VSplineData();
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static qreal GetL(const QPointF &p1, const QPointF &p4, qreal kCurve);
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/** @brief p1 first spline point. */
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VPointF p1;
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VPointF p1;
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/** @brief p2 first control point. */
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QPointF p2;
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/** @brief p3 second control point. */
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QPointF p3;
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/** @brief p4 last spline point. */
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VPointF p4;
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/** @brief p4 fourth spline point. */
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VPointF p4;
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/** @brief angle1 first angle control line. */
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qreal angle1;
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qreal angle1;
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/** @brief angle1F the first control point angle formula*/
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QString angle1F;
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/** @brief angle2 second angle control line. */
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qreal angle2;
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qreal angle2;
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/** @brief kAsm1 coefficient of length first control line. */
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qreal kAsm1;
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/** @brief angle2F the second control point angle formula*/
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QString angle2F;
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/** @brief kAsm2 coefficient of length second control line. */
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qreal kAsm2;
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/** @brief c1Length the length from the first spline point to the first control point. */
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qreal c1Length;
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/** @brief c1LengthF the formula from the first spline point to the first control point. */
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QString c1LengthF;
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/** @brief c2Length the length from the fourth spline point to the second control point. */
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qreal c2Length;
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/** @brief c2LengthF the formula length from the fourth spline point to the second control point. */
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QString c2LengthF;
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/** @brief kCurve coefficient of curvature spline. */
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qreal kCurve;
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qreal kCurve;
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private:
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VSplineData &operator=(const VSplineData &) Q_DECL_EQ_DELETE;
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};
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//---------------------------------------------------------------------------------------------------------------------
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VSplineData::VSplineData()
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: p1(),
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p4(),
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angle1(0),
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angle1F("0"),
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angle2(0),
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angle2F("0"),
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c1Length(0),
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c1LengthF("0"),
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c2Length(0),
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c2LengthF("0"),
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kCurve(1)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VSplineData::VSplineData(const VSplineData &spline)
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: QSharedData(spline),
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p1(spline.p1),
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p4(spline.p4),
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angle1(spline.angle1),
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angle1F(spline.angle1F),
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angle2(spline.angle2),
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angle2F(spline.angle2F),
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c1Length(spline.c1Length),
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c1LengthF(spline.c1LengthF),
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c2Length(spline.c2Length),
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c2LengthF(spline.c2LengthF),
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kCurve(spline.kCurve)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VSplineData::VSplineData(VPointF p1, VPointF p4, qreal angle1, qreal angle2, qreal kAsm1, qreal kAsm2, qreal kCurve)
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: p1(p1),
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p4(p4),
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angle1(angle1),
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angle1F(QString().number(angle1)),
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angle2(angle2),
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angle2F(QString().number(angle2)),
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c1Length(0),
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c1LengthF("0"),
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c2Length(0),
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c2LengthF("0"),
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kCurve(kCurve)
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{
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const qreal L = GetL(p1.toQPointF(), p4.toQPointF(), kCurve);
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QLineF p1p2(p1.x(), p1.y(), p1.x() + L * kAsm1, p1.y());
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p1p2.setAngle(angle1);
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c1Length = p1p2.length();
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c1LengthF = QString().number(c1Length);
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QLineF p4p3(p4.x(), p4.y(), p4.x() + L * kAsm2, p4.y());
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p4p3.setAngle(angle2);
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c2Length = p4p3.length();
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c2LengthF = QString().number(c2Length);
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}
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//---------------------------------------------------------------------------------------------------------------------
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VSplineData::VSplineData(VPointF p1, QPointF p2, QPointF p3, VPointF p4, qreal kCurve)
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: p1(p1),
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p4(p4),
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angle1(0),
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angle1F("0"),
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angle2(0),
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angle2F("0"),
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c1Length(0),
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c1LengthF("0"),
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c2Length(0),
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c2LengthF("0"),
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kCurve(kCurve)
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{
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QLineF p1p2(p1.toQPointF(), p2);
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angle1 = p1p2.angle();
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angle1F = QString().number(angle1);
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c1Length = p1p2.length();
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c1LengthF = QString().number(c1Length);
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QLineF p4p3(p4.toQPointF(), p3);
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angle2 = p4p3.angle();
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angle2F = QString().number(angle2);
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c2Length = p4p3.length();
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c2LengthF = QString().number(c2Length);
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}
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//---------------------------------------------------------------------------------------------------------------------
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VSplineData::VSplineData(VPointF p1, VPointF p4, qreal angle1, const QString &angle1F, qreal angle2,
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const QString &angle2F, qreal c1Length, const QString &c1LengthF,
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qreal c2Length, const QString &c2LengthF, qreal kCurve)
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: p1(p1),
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p4(p4),
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angle1(angle1),
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angle1F(angle1F),
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angle2(angle2),
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angle2F(angle2F),
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c1Length(c1Length),
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c1LengthF(c1LengthF),
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c2Length(c2Length),
|
||||
c2LengthF(c2LengthF),
|
||||
kCurve(kCurve)
|
||||
{}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
VSplineData::~VSplineData()
|
||||
{}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
qreal VSplineData::GetL(const QPointF &p1, const QPointF &p4, qreal kCurve)
|
||||
{
|
||||
static const qreal angle = 90;
|
||||
const qreal radius = QLineF(p1, p4).length()/M_SQRT2;
|
||||
return kCurve * radius * 4 / 3 * qTan( angle * M_PI_4 / 180.0 );
|
||||
}
|
||||
|
||||
#ifdef Q_CC_GNU
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
|
|
@ -179,3 +179,51 @@ void TST_VSpline::GetSegmentPoints_TestPuzzle()
|
|||
// Begin comparison
|
||||
Comparison(points, origPoints);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void TST_VSpline::CompareThreeWays()
|
||||
{
|
||||
// Input data taken from real case
|
||||
// See the file <root>/src/app/share/collection/TestPuzzle.val
|
||||
VPointF p1(1168.8582803149607, 39.999874015748034, "p1", 5.0000125984251973, 9.9999874015748045);
|
||||
VPointF p4(681.33729132409951, 1815.7969526662778, "p4", 5.0000125984251973, 9.9999874015748045);
|
||||
|
||||
VSpline spl1(p1, p4, 229.381, 41.6325, 0.96294100000000005, 1.00054, 1);
|
||||
VSpline spl2(spl1.GetP1(), spl1.GetP2(), spl1.GetP3(), spl1.GetP4(), 1);
|
||||
VSpline spl3(spl1.GetP1(), spl1.GetP4(), spl1.GetStartAngle(), "", spl2.GetEndAngle(), "", spl2.GetC1Length(), "",
|
||||
spl2.GetC2Length(), "", 1);
|
||||
|
||||
QWARN("Comparing first and second splines.");
|
||||
CompareSplines(spl1, spl2);
|
||||
|
||||
QWARN("Comparing second and third splines.");
|
||||
CompareSplines(spl2, spl3);
|
||||
|
||||
QWARN("Comparing third and first splines.");
|
||||
CompareSplines(spl3, spl1);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void TST_VSpline::CompareSplines(const VSpline &spl1, const VSpline &spl2) const
|
||||
{
|
||||
QCOMPARE(spl1.GetP1().toQPointF().toPoint(), spl2.GetP1().toQPointF().toPoint());
|
||||
QCOMPARE(spl1.GetP2().toPoint(), spl2.GetP2().toPoint());
|
||||
QCOMPARE(spl1.GetP3().toPoint(), spl2.GetP3().toPoint());
|
||||
QCOMPARE(spl1.GetP4().toQPointF().toPoint(), spl2.GetP4().toQPointF().toPoint());
|
||||
|
||||
QCOMPARE(spl1.GetStartAngle(), spl2.GetStartAngle());
|
||||
QCOMPARE(spl1.GetEndAngle(), spl2.GetEndAngle());
|
||||
|
||||
QCOMPARE(spl1.GetC1Length(), spl2.GetC1Length());
|
||||
QCOMPARE(spl1.GetC2Length(), spl2.GetC2Length());
|
||||
|
||||
QCOMPARE(spl1.GetLength(), spl2.GetLength());
|
||||
|
||||
QCOMPARE(spl1.GetKasm1(), spl2.GetKasm1());
|
||||
QCOMPARE(spl1.GetKasm2(), spl2.GetKasm2());
|
||||
|
||||
QCOMPARE(spl1.GetKcurve(), spl2.GetKcurve());
|
||||
|
||||
// Compare points
|
||||
Comparison(spl1.GetPoints(), spl2.GetPoints());
|
||||
}
|
||||
|
|
|
@ -31,6 +31,8 @@
|
|||
|
||||
#include "abstracttest.h"
|
||||
|
||||
class VSpline;
|
||||
|
||||
class TST_VSpline : public AbstractTest
|
||||
{
|
||||
Q_OBJECT
|
||||
|
@ -43,6 +45,11 @@ private slots:
|
|||
void GetSegmentPoints();
|
||||
void GetSegmentPoints_issue412();
|
||||
void GetSegmentPoints_TestPuzzle();
|
||||
void CompareThreeWays();
|
||||
|
||||
private:
|
||||
Q_DISABLE_COPY(TST_VSpline)
|
||||
void CompareSplines(const VSpline &spl1, const VSpline &spl2) const;
|
||||
};
|
||||
|
||||
#endif // TST_VSPLINE_H
|
||||
|
|
Loading…
Reference in New Issue
Block a user