Update cursor position on scene after scrolling.

--HG--
branch : develop
This commit is contained in:
dismine 2014-10-25 18:30:00 +03:00
parent 343275ed52
commit f1a38431fa

View File

@ -89,7 +89,6 @@ void GraphicsViewZoom::scrollingTime(qreal x)
{
factor = factor*-13.8;
}
_view->verticalScrollBar()->setValue(qRound(_view->verticalScrollBar()->value() + factor));
}
@ -105,6 +104,20 @@ void GraphicsViewZoom::animFinished()
_numScheduledScalings++;
}
anim->stop();
/*
* In moust cases cursor position on view doesn't change, but for scene after scrolling position will be different.
* We are goint to check changes and save new value.
* If don't do that we will zoom using old value cursor position on scene. It is not what we expect.
* Almoust the same we do in method GraphicsViewZoom::eventFilter.
*/
QPoint pos = _view->mapFromGlobal(QCursor::pos());
QPointF delta = target_scene_pos - _view->mapToScene(pos);
if (qAbs(delta.x()) > 5 || qAbs(delta.y()) > 5)
{
target_viewport_pos = pos;
target_scene_pos = _view->mapToScene(pos);
}
}
//---------------------------------------------------------------------------------------------------------------------
@ -112,6 +125,11 @@ bool GraphicsViewZoom::eventFilter(QObject *object, QEvent *event)
{
if (event->type() == QEvent::MouseMove)
{
/*
* Here we are saving cursor position on view and scene.
* This data need for gentle_zoom().
* Almoust the same we do in method GraphicsViewZoom::animFinished.
*/
QMouseEvent* mouse_event = static_cast<QMouseEvent*>(event);
QPointF delta = target_viewport_pos - mouse_event->pos();
if (qAbs(delta.x()) > 5 || qAbs(delta.y()) > 5)