some more documentation improvements

--HG--
branch : develop
This commit is contained in:
Sabine Schmaltz 2014-03-19 13:11:45 +01:00
parent d81c8d209f
commit e6f131cff3

View File

@ -42,7 +42,8 @@ namespace Document
{ {
/** /**
* @brief Flags to determine the parsing mode in VDomDocument::Parse() and * @brief Flags to determine the parsing mode in VDomDocument::Parse() and
* related functions. * related functions. In a LiteParse parse run, existing objects are updated.
* A FullParse run destroys all existing objects, and renders them again.
*/ */
enum Document { LiteParse, FullParse}; enum Document { LiteParse, FullParse};
Q_DECLARE_FLAGS(Documents, Document) Q_DECLARE_FLAGS(Documents, Document)
@ -112,7 +113,7 @@ public:
*/ */
QDomElement elementById(const QString& id); QDomElement elementById(const QString& id);
/** /**
* @brief Removes all children of a given element tag. RENAME: removeAllChildren! * @brief Removes all children of a given element tag. RENAME: removeAllChildren
* @param element tag * @param element tag
*/ */
void removeAllChilds(QDomElement &element); void removeAllChilds(QDomElement &element);
@ -121,13 +122,14 @@ public:
*/ */
void CreateEmptyFile(); void CreateEmptyFile();
/** /**
* @brief Select pattern piece based on name. RENAME: ChangeActiveDraw? ChangeActivePatternPiece? * @brief Select pattern piece based on name. The pattern piece with the given name becomes
* the active pattern piece. RENAME: ChangeActivePatternPiece? SelectPatternPiece? SelectActivePatternPiece?
* @param name pattern piece name * @param name pattern piece name
* @param parse parsing mode * @param parse parsing mode
*/ */
void ChangeActivDraw(const QString& name, const Document::Documents &parse = Document::FullParse); void ChangeActivDraw(const QString& name, const Document::Documents &parse = Document::FullParse);
/** /**
* @brief Get selected pattern piece name. RENAME: GetNameOfActiveDraw? GetNameOfActivePatternPiece? * @brief Get selected pattern piece name. RENAME: GetNameOfActivePatternPiece?
* @return name of the active pattern piece * @return name of the active pattern piece
*/ */
inline QString GetNameActivDraw() const {return nameActivDraw;} inline QString GetNameActivDraw() const {return nameActivDraw;}
@ -156,13 +158,13 @@ public:
*/ */
bool GetActivDetailsElement(QDomElement &element); bool GetActivDetailsElement(QDomElement &element);
/** /**
* @brief Adds a new pattern piece to the document. NOTE: inconsistent capitalization * @brief Adds a new pattern piece to the document. RENAME: AppendNewPatternPiece?
* @param name pattern piece name. * @param name pattern piece name.
* @return true if successful * @return true if successful
*/ */
bool appendDraw(const QString& name); bool appendDraw(const QString& name);
/** /**
* @brief Sets the name of the selected pattern piece. RENAME: SetNameOfActiveDraw! * @brief Sets the name of the selected pattern piece. RENAME: SetNameOfActivePatternPiece!
* @param name pattern piece name. * @param name pattern piece name.
* @return true if successful * @return true if successful
*/ */
@ -226,12 +228,13 @@ public:
*/ */
void IncrementReferens(qint64 id) const; void IncrementReferens(qint64 id) const;
/** /**
* @brief Decrement reference parent objects. RENAME: like above * @brief Decrement reference parent objects. RENAME: DecrementReference
* @param id parent object id * @param id parent object id
*/ */
void DecrementReferens(qint64 id) const; void DecrementReferens(qint64 id) const;
/** /**
* @brief Throws an exception if there exists a duplicate id in the pattern file. * @brief Checks for uniqueness of ids in the pattern file.
* @throw VExceptionUniqueId
*/ */
void TestUniqueId() const; void TestUniqueId() const;
/** /**
@ -335,7 +338,9 @@ private:
*/ */
QVector<VToolRecord> history; QVector<VToolRecord> history;
/** /**
* @brief Cursor keep id tool after which we will add new tool in file. TODO: very unclear what does that mean? * @brief Cursor contains the id in the tool history behind which the next tool shall be added.
* In many cases, new tools are added at the end of the list -- there are some cases where tools
* need to be added in the middle.
*/ */
qint64 cursor; qint64 cursor;
/** /**
@ -364,7 +369,7 @@ private:
*/ */
bool CheckNameDraw(const QString& name) const; bool CheckNameDraw(const QString& name) const;
/** /**
* @brief Set selected pattern piece. RENAME: SetActiveDraw? SetActivePatternPiece? * @brief Set selected pattern piece. RENAME: SetActivePatternPiece?
* @param name pattern piece name * @param name pattern piece name
*/ */
void SetActivDraw(const QString& name); void SetActivDraw(const QString& name);
@ -470,7 +475,8 @@ private:
*/ */
qint64 GetParametrId(const QDomElement& domElement) const; qint64 GetParametrId(const QDomElement& domElement) const;
/** /**
* @brief Recursively collects all id attribute in file. Throws an exception if a duplicate is found. * @brief Recursively collects all id attribute in file. Throws an exception if a duplicate is found. RENAME: CollectIds
* @throw VExceptionUniqueId
* @param node tag in XML tree * @param node tag in XML tree
* @param vector list with ids * @param vector list with ids
*/ */