Improve visualization for tool Point along perpendicular.
This commit is contained in:
parent
48b7c387a8
commit
de3179a37c
|
@ -35,21 +35,23 @@
|
|||
#include <QLabel>
|
||||
#include <QLineEdit>
|
||||
#include <QPlainTextEdit>
|
||||
#include <QPointF>
|
||||
#include <QPointer>
|
||||
#include <QPushButton>
|
||||
#include <QTimer>
|
||||
#include <QToolButton>
|
||||
|
||||
#include "../vpatterndb/vtranslatevars.h"
|
||||
#include "../../tools/vabstracttool.h"
|
||||
#include "../vpatterndb/vcontainer.h"
|
||||
#include "../../visualization/line/vistoolnormal.h"
|
||||
#include "../../visualization/visualization.h"
|
||||
#include "../ifc/xml/vabstractpattern.h"
|
||||
#include "../ifc/xml/vdomdocument.h"
|
||||
#include "../support/dialogeditwrongformula.h"
|
||||
#include "../vmisc/vabstractapplication.h"
|
||||
#include "../vmisc/vcommonsettings.h"
|
||||
#include "ui_dialognormal.h"
|
||||
#include "../vwidgets/vabstractmainwindow.h"
|
||||
#include "../vgeometry/vpointf.h"
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
/**
|
||||
|
@ -218,8 +220,11 @@ void DialogNormal::ChosenObject(quint32 id, const SceneObject &type)
|
|||
line->setObject2Id(id);
|
||||
line->RefreshGeometry();
|
||||
prepare = true;
|
||||
this->setModal(true);
|
||||
this->show();
|
||||
|
||||
auto *window = qobject_cast<VAbstractMainWindow *>(
|
||||
VAbstractValApplication::VApp()->getMainWindow());
|
||||
SCASSERT(window != nullptr)
|
||||
connect(line, &Visualization::ToolTip, window, &VAbstractMainWindow::ShowToolTip);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -415,3 +420,60 @@ auto DialogNormal::GetNotes() const -> QString
|
|||
{
|
||||
return ui->plainTextEditToolNotes->toPlainText();
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void DialogNormal::ShowDialog(bool click)
|
||||
{
|
||||
if (not prepare)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
auto *lineVis = qobject_cast<VisToolNormal *>(vis);
|
||||
SCASSERT(lineVis != nullptr)
|
||||
|
||||
auto FinishCreating = [this, lineVis]()
|
||||
{
|
||||
lineVis->SetMode(Mode::Show);
|
||||
lineVis->RefreshGeometry();
|
||||
|
||||
emit ToolTip(QString());
|
||||
|
||||
setModal(true);
|
||||
show();
|
||||
};
|
||||
|
||||
if (click)
|
||||
{
|
||||
// The check need to ignore first release of mouse button.
|
||||
// User can select point by clicking on a label.
|
||||
if (not m_firstRelease)
|
||||
{
|
||||
m_firstRelease = true;
|
||||
return;
|
||||
}
|
||||
|
||||
auto *scene = qobject_cast<VMainGraphicsScene *>(VAbstractValApplication::VApp()->getCurrentScene());
|
||||
SCASSERT(scene != nullptr)
|
||||
|
||||
const QSharedPointer<VPointF> p1 = data->GeometricObject<VPointF>(GetFirstPointId());
|
||||
const QSharedPointer<VPointF> p2 = data->GeometricObject<VPointF>(GetSecondPointId());
|
||||
QLineF baseLine(static_cast<QPointF>(*p1), static_cast<QPointF>(*p2));
|
||||
baseLine.setAngle(baseLine.angle() + 90);
|
||||
|
||||
QLineF line(static_cast<QPointF>(*p1), scene->getScenePos());
|
||||
|
||||
qreal len = line.length();
|
||||
qreal angleTo = baseLine.angleTo(line);
|
||||
if (angleTo > 90 && angleTo < 270)
|
||||
{
|
||||
len *= -1;
|
||||
}
|
||||
|
||||
SetFormula(QString::number(FromPixel(len, *data->GetPatternUnit())));
|
||||
|
||||
FinishCreating();
|
||||
}
|
||||
|
||||
FinishCreating();
|
||||
}
|
||||
|
|
|
@ -76,6 +76,8 @@ public:
|
|||
|
||||
void SetNotes(const QString ¬es);
|
||||
auto GetNotes() const -> QString;
|
||||
|
||||
void ShowDialog(bool click) override;
|
||||
public slots:
|
||||
void ChosenObject(quint32 id, const SceneObject &type) override;
|
||||
/**
|
||||
|
|
|
@ -37,11 +37,11 @@
|
|||
#include <new>
|
||||
|
||||
#include "../../tools/drawTools/toolpoint/toolsinglepoint/toollinepoint/vtoolnormal.h"
|
||||
#include "../ifc/ifcdef.h"
|
||||
#include "../vgeometry/vpointf.h"
|
||||
#include "../vpatterndb/vcontainer.h"
|
||||
#include "../visualization.h"
|
||||
#include "visline.h"
|
||||
#include "../vmisc/vmodifierkey.h"
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
VisToolNormal::VisToolNormal(const VContainer *data, QGraphicsItem *parent)
|
||||
|
@ -82,13 +82,7 @@ void VisToolNormal::RefreshGeometry()
|
|||
QLineF line_mouse(static_cast<QPointF>(*first), static_cast<QPointF>(*second));
|
||||
DrawLine(line, line_mouse, supportColor);
|
||||
|
||||
if (qFuzzyIsNull(length))
|
||||
{
|
||||
QLineF normal = line_mouse.normalVector();
|
||||
QPointF endRay = Ray(normal.p1(), normal.angle());
|
||||
DrawLine(this, QLineF(normal.p1(), endRay), mainColor);
|
||||
}
|
||||
else
|
||||
if (not qFuzzyIsNull(length))
|
||||
{
|
||||
QPointF fPoint = VToolNormal::FindPoint(static_cast<QPointF>(*first), static_cast<QPointF>(*second),
|
||||
length, angle);
|
||||
|
@ -97,6 +91,37 @@ void VisToolNormal::RefreshGeometry()
|
|||
|
||||
DrawPoint(point, mainLine.p2(), mainColor);
|
||||
}
|
||||
else if (mode == Mode::Creation)
|
||||
{
|
||||
QLineF cursorLine (static_cast<QPointF>(*first), Visualization::scenePos);
|
||||
QLineF normal = line_mouse.normalVector();
|
||||
|
||||
qreal len = cursorLine.length();
|
||||
qreal angleTo = normal.angleTo(cursorLine);
|
||||
if (angleTo > 90 && angleTo < 270)
|
||||
{
|
||||
len *= -1;
|
||||
}
|
||||
|
||||
QPointF fPoint = VToolNormal::FindPoint(static_cast<QPointF>(*first), static_cast<QPointF>(*second),
|
||||
len, angle);
|
||||
QLineF mainLine = QLineF(static_cast<QPointF>(*first), fPoint);
|
||||
DrawLine(this, mainLine, mainColor, lineStyle);
|
||||
|
||||
DrawPoint(point, mainLine.p2(), mainColor);
|
||||
|
||||
const QString prefix = UnitsToStr(VAbstractValApplication::VApp()->patternUnits(), true);
|
||||
Visualization::toolTip = tr("Length = %1%2; "
|
||||
"<b>Mouse click</b> - finish selecting the length, "
|
||||
"<b>%3</b> - skip")
|
||||
.arg(NumberToUser(len), prefix, VModifierKey::EnterKey());
|
||||
}
|
||||
else
|
||||
{
|
||||
QLineF normal = line_mouse.normalVector();
|
||||
QPointF endRay = Ray(normal.p1(), normal.angle());
|
||||
DrawLine(this, QLineF(normal.p1(), endRay), mainColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user