Proposed to always use mm as the default DXF export unit. ref #745.
--HG-- branch : develop
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@ -1015,23 +1015,7 @@ void MainWindowsNoGUI::FlatDxfFile(const QString &name, int version, bool binary
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generator.setResolution(PrintDPI);
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generator.setResolution(PrintDPI);
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generator.SetVersion(static_cast<DRW::Version>(version));
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generator.SetVersion(static_cast<DRW::Version>(version));
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generator.SetBinaryFormat(binary);
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generator.SetBinaryFormat(binary);
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generator.setInsunits(VarInsunits::Millimeters);// Decided to always use mm. See issue #745
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switch (*pattern->GetPatternUnit())
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{
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case Unit::Cm:
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generator.setInsunits(VarInsunits::Centimeters);
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break;
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case Unit::Mm:
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generator.setInsunits(VarInsunits::Millimeters);
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break;
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case Unit::Inch:
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generator.setInsunits(VarInsunits::Inches);
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break;
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case Unit::Px:
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case Unit::LAST_UNIT_DO_NOT_USE:
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Q_UNREACHABLE();
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break;
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}
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QPainter painter;
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QPainter painter;
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if (painter.begin(&generator))
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if (painter.begin(&generator))
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@ -1052,24 +1036,7 @@ void MainWindowsNoGUI::AAMADxfFile(const QString &name, int version, bool binary
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generator.setResolution(PrintDPI);
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generator.setResolution(PrintDPI);
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generator.SetVersion(static_cast<DRW::Version>(version));
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generator.SetVersion(static_cast<DRW::Version>(version));
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generator.SetBinaryFormat(binary);
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generator.SetBinaryFormat(binary);
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generator.setInsunits(VarInsunits::Millimeters);// Decided to always use mm. See issue #745
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switch (*pattern->GetPatternUnit())
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{
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case Unit::Cm:
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generator.setInsunits(VarInsunits::Centimeters);
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break;
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case Unit::Mm:
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generator.setInsunits(VarInsunits::Millimeters);
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break;
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case Unit::Inch:
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generator.setInsunits(VarInsunits::Inches);
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break;
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case Unit::Px:
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case Unit::LAST_UNIT_DO_NOT_USE:
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Q_UNREACHABLE();
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break;
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}
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generator.ExportToAAMA(details);
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generator.ExportToAAMA(details);
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}
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}
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@ -81,7 +81,7 @@ VDxfEngine::VDxfEngine()
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matrix(),
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matrix(),
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input(),
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input(),
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varMeasurement(VarMeasurement::Metric),
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varMeasurement(VarMeasurement::Metric),
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varInsunits(VarInsunits::Centimeters),
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varInsunits(VarInsunits::Millimeters),
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textBuffer(new DRW_Text())
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textBuffer(new DRW_Text())
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{
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{
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}
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}
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