Tool Union Details now works.
--HG-- branch : feature
This commit is contained in:
parent
8b839c7002
commit
d2ff75dedc
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@ -281,6 +281,12 @@ void VPiece::SetInternalPaths(const QVector<quint32> &iPaths)
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d->m_internalPaths = iPaths;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPiece::AppendInternalPath(quint32 path)
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{
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d->m_internalPaths.append(path);
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<CustomSARecord> VPiece::GetCustomSARecords() const
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{
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@ -293,6 +299,12 @@ void VPiece::SetCustomSARecords(const QVector<CustomSARecord> &records)
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d->m_customSARecords = records;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPiece::AppendCustomSARecord(const CustomSARecord &record)
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{
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d->m_customSARecords.append(record);
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief MissingNodes find missing nodes in detail. When we deleted object in detail and return this detail need
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@ -81,9 +81,11 @@ public:
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QVector<quint32> GetInternalPaths() const;
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void SetInternalPaths(const QVector<quint32> &iPaths);
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void AppendInternalPath(quint32 path);
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QVector<CustomSARecord> GetCustomSARecords() const;
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void SetCustomSARecords(const QVector<CustomSARecord> &records);
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void AppendCustomSARecord(const CustomSARecord &record);
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QVector<quint32> MissingNodes(const VPiece &det) const;
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QVector<quint32> MissingCSAPath(const VPiece &det) const;
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@ -40,8 +40,10 @@ VToolPiecePath *VToolPiecePath::Create(DialogTool *dialog, VMainGraphicsScene *s
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SCASSERT(dialog != nullptr);
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DialogPiecePath *dialogTool = qobject_cast<DialogPiecePath*>(dialog);
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SCASSERT(dialogTool != nullptr);
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const VPiecePath path = dialogTool->GetPiecePath();
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VPiecePath path = dialogTool->GetPiecePath();
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const quint32 pieceId = dialogTool->GetPieceId();
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qApp->getUndoStack()->beginMacro("add path");
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path.SetNodes(PrepareNodes(path, scene, doc, data));
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VToolPiecePath *pathTool = Create(0, path, pieceId, scene, doc, data, Document::FullParse, Source::FromGui);
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return pathTool;
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@ -90,7 +92,6 @@ VToolPiecePath *VToolPiecePath::Create(quint32 _id, const VPiecePath &path, quin
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SCASSERT(saTool != nullptr);
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pathTool->setParentItem(saTool);
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pathTool->SetParentType(ParentType::Item);
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doc->IncrementReferens(id);
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}
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else
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{
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@ -201,8 +202,6 @@ void VToolPiecePath::AddToFile()
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AddNodes(doc, domElement, path);
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qApp->getUndoStack()->beginMacro(tr("new path"));
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AddToModeling(domElement);
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if (m_pieceId > NULL_ID)
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@ -230,8 +229,6 @@ void VToolPiecePath::AddToFile()
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qApp->getUndoStack()->push(saveCommand);// First push then make a connect
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VAbstractTool::data.UpdatePiece(m_pieceId, newDet);// Update piece because first save will not call lite update
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connect(saveCommand, &SavePieceOptions::NeedLiteParsing, doc, &VAbstractPattern::LiteParseTree);
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qApp->getUndoStack()->endMacro();
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}
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}
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@ -263,6 +260,23 @@ void VToolPiecePath::HideNode()
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hide();
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VToolPiecePath::ToolCreation(const Source &typeCreation)
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{
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if (typeCreation == Source::FromGui || typeCreation == Source::FromTool)
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{
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AddToFile();
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if (typeCreation != Source::FromTool)
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{
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qApp->getUndoStack()->endMacro();
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}
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}
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else
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{
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RefreshDataInFile();
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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VToolPiecePath::VToolPiecePath(VAbstractPattern *doc, VContainer *data, quint32 id, quint32 pieceId,
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const Source &typeCreation, const QString &drawName, const quint32 &idTool,
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@ -271,6 +285,7 @@ VToolPiecePath::VToolPiecePath(VAbstractPattern *doc, VContainer *data, quint32
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QGraphicsPathItem(parent),
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m_pieceId(pieceId)
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{
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IncrementNodes(VAbstractTool::data.GetPiecePath(id));
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RefreshGeometry();
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ToolCreation(typeCreation);
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}
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@ -296,8 +311,7 @@ void VToolPiecePath::IncrementNodes(const VPiecePath &path) const
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{
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for (int i = 0; i < path.CountNodes(); ++i)
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{
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const QSharedPointer<VGObject> node = VAbstractTool::data.GetGObject(path.at(i).GetId());
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doc->IncrementReferens(node->getIdTool());
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doc->IncrementReferens(VAbstractTool::data.GetGObject(path.at(i).GetId())->getIdTool());
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}
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}
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@ -306,7 +320,6 @@ void VToolPiecePath::DecrementNodes(const VPiecePath &path) const
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{
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for (int i = 0; i < path.CountNodes(); ++i)
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{
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const QSharedPointer<VGObject> node = VAbstractTool::data.GetGObject(path.at(i).GetId());
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doc->DecrementReferens(node->getIdTool());
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doc->DecrementReferens(VAbstractTool::data.GetGObject(path.at(i).GetId())->getIdTool());
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}
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}
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@ -63,6 +63,7 @@ protected:
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virtual void RefreshDataInFile() Q_DECL_OVERRIDE;
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virtual void ShowNode() Q_DECL_OVERRIDE;
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virtual void HideNode() Q_DECL_OVERRIDE;
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virtual void ToolCreation(const Source &typeCreation) Q_DECL_OVERRIDE;
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private:
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Q_DISABLE_COPY(VToolPiecePath)
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@ -62,12 +62,17 @@
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#include "../vgeometry/../ifc/ifcdef.h"
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#include "../vgeometry/vgeometrydef.h"
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#include "../vgeometry/vgobject.h"
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#include "../vgeometry/vcubicbezier.h"
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#include "../vgeometry/vcubicbezierpath.h"
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#include "../vgeometry/vsplinepath.h"
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#include "../vgeometry/varc.h"
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#include "../vgeometry/vellipticalarc.h"
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#include "../vmisc/vcommonsettings.h"
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#include "../vmisc/logging.h"
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#include "../vpatterndb/vcontainer.h"
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#include "../vpatterndb/vpiecenode.h"
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#include "../vwidgets/vgraphicssimpletextitem.h"
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#include "vdatatool.h"
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#include "nodeDetails/nodedetails.h"
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class QGraphicsEllipseItem;
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class QGraphicsLineItem;
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@ -75,6 +80,51 @@ template <class T> class QSharedPointer;
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const QString VAbstractTool::AttrInUse = QStringLiteral("inUse");
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namespace
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{
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//---------------------------------------------------------------------------------------------------------------------
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template<typename T>
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/**
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* @brief CreateNode create new node for detail.
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* @param data container.
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* @param id id parent object.
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* @return id for new object.
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*/
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quint32 CreateNode(VContainer *data, quint32 id)
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{
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//We can't use exist object. Need create new.
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T *node = new T(*data->GeometricObject<T>(id).data());
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node->setMode(Draw::Modeling);
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return data->AddGObject(node);
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}
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//---------------------------------------------------------------------------------------------------------------------
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quint32 CreateNodeSpline(VContainer *data, quint32 id)
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{
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if (data->GetGObject(id)->getType() == GOType::Spline)
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{
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return CreateNode<VSpline>(data, id);
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}
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else
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{
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return CreateNode<VCubicBezier>(data, id);
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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quint32 CreateNodeSplinePath(VContainer *data, quint32 id)
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{
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if (data->GetGObject(id)->getType() == GOType::SplinePath)
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{
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return CreateNode<VSplinePath>(data, id);
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}
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else
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{
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return CreateNode<VCubicBezierPath>(data, id);
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}
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}
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}//static functions
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief VAbstractTool container.
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@ -533,3 +583,44 @@ void VAbstractTool::AddNode(VAbstractPattern *doc, QDomElement &domElement, cons
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{
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domElement.appendChild(AddSANode(doc, VAbstractPattern::TagNode, node));
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<VPieceNode> VAbstractTool::PrepareNodes(const VPiecePath &path, VMainGraphicsScene *scene,
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VAbstractPattern *doc, VContainer *data)
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{
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QVector<VPieceNode> nodes;
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for (int i = 0; i< path.CountNodes(); ++i)
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{
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quint32 id = 0;
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VPieceNode nodeD = path.at(i);
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switch (nodeD.GetTypeTool())
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{
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case (Tool::NodePoint):
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id = CreateNode<VPointF>(data, nodeD.GetId());
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VNodePoint::Create(doc, data, scene, id, nodeD.GetId(), Document::FullParse, Source::FromGui);
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break;
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case (Tool::NodeArc):
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id = CreateNode<VArc>(data, nodeD.GetId());
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VNodeArc::Create(doc, data, id, nodeD.GetId(), Document::FullParse, Source::FromGui);
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break;
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case (Tool::NodeElArc):
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id = CreateNode<VEllipticalArc>(data, nodeD.GetId());
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VNodeEllipticalArc::Create(doc, data, id, nodeD.GetId(), Document::FullParse, Source::FromGui);
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break;
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case (Tool::NodeSpline):
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id = CreateNodeSpline(data, nodeD.GetId());
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VNodeSpline::Create(doc, data, id, nodeD.GetId(), Document::FullParse, Source::FromGui);
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break;
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case (Tool::NodeSplinePath):
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id = CreateNodeSplinePath(data, nodeD.GetId());
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VNodeSplinePath::Create(doc, data, id, nodeD.GetId(), Document::FullParse, Source::FromGui);
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break;
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default:
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qDebug()<<"May be wrong tool type!!! Ignoring."<<Q_FUNC_INFO;
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break;
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}
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nodeD.SetId(id);
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nodes.append(nodeD);
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}
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return nodes;
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}
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@ -147,13 +147,16 @@ protected:
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void AddVisualization();
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virtual void SetVisualization()=0;
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void ToolCreation(const Source &typeCreation);
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virtual void ToolCreation(const Source &typeCreation);
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static void RefreshLine(QGraphicsEllipseItem *point, VGraphicsSimpleTextItem *namePoint,
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QGraphicsLineItem *lineName, const qreal radius);
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static QDomElement AddSANode(VAbstractPattern *doc, const QString &tagName, const VPieceNode &node);
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static void AddNode(VAbstractPattern *doc, QDomElement &domElement, const VPieceNode &node);
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static QVector<VPieceNode> PrepareNodes(const VPiecePath &path, VMainGraphicsScene *scene, VAbstractPattern *doc,
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VContainer *data);
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private:
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Q_DISABLE_COPY(VAbstractTool)
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};
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@ -90,69 +90,8 @@ VToolSeamAllowance *VToolSeamAllowance::Create(DialogTool *dialog, VMainGraphics
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DialogSeamAllowance *dialogTool = qobject_cast<DialogSeamAllowance*>(dialog);
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SCASSERT(dialogTool != nullptr);
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VPiece detail = dialogTool->GetPiece();
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QVector<VPieceNode> nodes;
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qApp->getUndoStack()->beginMacro("add detail");
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for (int i = 0; i< detail.GetPath().CountNodes(); ++i)
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{
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quint32 id = 0;
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VPieceNode nodeD = detail.GetPath().at(i);
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switch (nodeD.GetTypeTool())
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{
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case (Tool::NodePoint):
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{
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id = CreateNode<VPointF>(data, nodeD.GetId());
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VNodePoint::Create(doc, data, scene, id, nodeD.GetId(), Document::FullParse, Source::FromGui);
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}
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break;
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case (Tool::NodeArc):
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{
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id = CreateNode<VArc>(data, nodeD.GetId());
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VNodeArc::Create(doc, data, id, nodeD.GetId(), Document::FullParse, Source::FromGui);
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}
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break;
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case (Tool::NodeElArc):
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{
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id = CreateNode<VEllipticalArc>(data, nodeD.GetId());
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VNodeEllipticalArc::Create(doc, data, id, nodeD.GetId(), Document::FullParse, Source::FromGui);
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}
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break;
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case (Tool::NodeSpline):
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{
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const auto obj = data->GetGObject(nodeD.GetId());
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if (obj->getType() == GOType::Spline)
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{
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id = CreateNode<VSpline>(data, nodeD.GetId());
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}
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else
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{
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id = CreateNode<VCubicBezier>(data, nodeD.GetId());
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}
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VNodeSpline::Create(doc, data, id, nodeD.GetId(), Document::FullParse, Source::FromGui);
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}
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break;
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case (Tool::NodeSplinePath):
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{
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const auto obj = data->GetGObject(nodeD.GetId());
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if (obj->getType() == GOType::SplinePath)
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{
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id = CreateNode<VSplinePath>(data, nodeD.GetId());
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}
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else
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{
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id = CreateNode<VCubicBezierPath>(data, nodeD.GetId());
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}
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VNodeSplinePath::Create(doc, data, id, nodeD.GetId(), Document::FullParse, Source::FromGui);
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}
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break;
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default:
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qDebug()<<"May be wrong tool type!!! Ignoring."<<Q_FUNC_INFO;
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break;
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}
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nodeD.SetId(id);
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nodes.append(nodeD);
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}
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detail.GetPath().SetNodes(nodes);
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detail.GetPath().SetNodes(PrepareNodes(detail.GetPath(), scene, doc, data));
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VToolSeamAllowance *piece = Create(0, detail, scene, doc, data, Document::FullParse, Source::FromGui);
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@ -1068,19 +1007,8 @@ VToolSeamAllowance::VToolSeamAllowance(VAbstractPattern *doc, VContainer *data,
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this->setFlag(QGraphicsItem::ItemIsFocusable, true);// For keyboard input focus
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connect(scene, &VMainGraphicsScene::EnableToolMove, this, &VToolSeamAllowance::EnableToolMove);
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//connect(scene, &VMainGraphicsScene::ItemClicked, this, &VToolSeamAllowance::ResetChildren);
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if (typeCreation == Source::FromGui || typeCreation == Source::FromTool)
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{
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AddToFile();
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if (typeCreation != Source::FromTool)
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{
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qApp->getUndoStack()->endMacro();
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}
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}
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else
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{
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RefreshDataInFile();
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}
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connect(scene, &VMainGraphicsScene::ItemClicked, this, &VToolSeamAllowance::ResetChildren);
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ToolCreation(typeCreation);
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setAcceptHoverEvents(true);
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connect(m_dataLabel, &VTextGraphicsItem::SignalMoved, this, &VToolSeamAllowance::SaveMoveDetail);
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@ -1165,7 +1093,7 @@ void VToolSeamAllowance::InitNodes(const VPiece &detail, VMainGraphicsScene *sce
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case (Tool::NodeElArc):
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case (Tool::NodeSpline):
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case (Tool::NodeSplinePath):
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doc->IncrementReferens(detail.GetPath().at(i).GetId());
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doc->IncrementReferens(VAbstractTool::data.GetGObject(detail.GetPath().at(i).GetId())->getIdTool());
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break;
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default:
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qDebug()<<"Get wrong tool type. Ignore.";
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@ -1194,6 +1122,7 @@ void VToolSeamAllowance::InitInternalPaths(const VPiece &detail)
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SCASSERT(tool != nullptr);
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tool->setParentItem(this);
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tool->SetParentType(ParentType::Item);
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tool->show();
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doc->IncrementReferens(records.at(i));
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}
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}
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@ -1219,19 +1148,20 @@ void VToolSeamAllowance::DeleteTool(bool ask)
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}
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//---------------------------------------------------------------------------------------------------------------------
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template<typename T>
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/**
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* @brief CreateNode create new node for detail.
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* @param data container.
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* @param id id parent object.
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* @return id for new object.
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*/
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quint32 VToolSeamAllowance::CreateNode(VContainer *data, const quint32 &id)
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void VToolSeamAllowance::ToolCreation(const Source &typeCreation)
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{
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//We can't use exist object. Need create new.
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T *node = new T(*data->GeometricObject<T>(id).data());
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node->setMode(Draw::Modeling);
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return data->AddGObject(node);
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if (typeCreation == Source::FromGui || typeCreation == Source::FromTool)
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{
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AddToFile();
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if (typeCreation != Source::FromTool)
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{
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qApp->getUndoStack()->endMacro();
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}
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}
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else
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{
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RefreshDataInFile();
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -125,6 +125,7 @@ protected:
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virtual void keyReleaseEvent(QKeyEvent * event) Q_DECL_OVERRIDE;
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virtual void SetVisualization() Q_DECL_OVERRIDE {}
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virtual void DeleteTool(bool ask = true) Q_DECL_OVERRIDE;
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virtual void ToolCreation(const Source &typeCreation) Q_DECL_OVERRIDE;
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private:
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Q_DISABLE_COPY(VToolSeamAllowance)
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@ -143,9 +144,6 @@ private:
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void SetDialog();
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template<typename T>
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static quint32 CreateNode(VContainer *data, const quint32 &id);
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VToolSeamAllowance(VAbstractPattern *doc, VContainer *data, const quint32 &id, const Source &typeCreation,
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VMainGraphicsScene *scene, const QString &m_drawName, QGraphicsItem * parent = nullptr);
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@ -111,13 +111,13 @@ VPiecePath GetPiecePath(int piece, VAbstractPattern *doc, quint32 id)
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for (qint32 i = 0; i < nodesList.size(); ++i)
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{
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const QDomElement element = nodesList.at(i).toElement();
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if (not element.isNull() && element.tagName() == VToolUnionDetails::TagDetail)
|
||||
if (not element.isNull() && element.tagName() == VToolUnionDetails::TagDetail && i+1 == piece)
|
||||
{
|
||||
const QDomNodeList detList = element.childNodes();
|
||||
for (qint32 j = 0; j < detList.size(); ++j)
|
||||
{
|
||||
const QDomElement element = detList.at(j).toElement();
|
||||
if (not element.isNull() && element.tagName() == VAbstractPattern::TagNodes && j+1 == piece)
|
||||
if (not element.isNull() && element.tagName() == VAbstractPattern::TagNodes)
|
||||
{
|
||||
return VAbstractPattern::ParsePieceNodes(element);
|
||||
}
|
||||
|
@ -141,7 +141,7 @@ VPiecePath GetPiece2MainPath(VAbstractPattern *doc, quint32 id)
|
|||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QVector<CustomSARecord> GetPieceCSAList(int piece, VAbstractPattern *doc, quint32 id)
|
||||
QVector<CustomSARecord> GetPiece2CSAPaths(VAbstractPattern *doc, quint32 id)
|
||||
{
|
||||
const QDomElement tool = doc->elementById(id);
|
||||
if (tool.isNull())
|
||||
|
@ -154,13 +154,13 @@ QVector<CustomSARecord> GetPieceCSAList(int piece, VAbstractPattern *doc, quint3
|
|||
for (qint32 i = 0; i < nodesList.size(); ++i)
|
||||
{
|
||||
const QDomElement element = nodesList.at(i).toElement();
|
||||
if (not element.isNull() && element.tagName() == VToolUnionDetails::TagDetail)
|
||||
if (not element.isNull() && element.tagName() == VToolUnionDetails::TagDetail && i+1 == 2)
|
||||
{
|
||||
const QDomNodeList detList = element.childNodes();
|
||||
for (qint32 j = 0; j < detList.size(); ++j)
|
||||
{
|
||||
const QDomElement element = detList.at(j).toElement();
|
||||
if (not element.isNull() && element.tagName() == VToolSeamAllowance::TagCSA && j+1 == piece)
|
||||
if (not element.isNull() && element.tagName() == VToolSeamAllowance::TagCSA)
|
||||
{
|
||||
return VAbstractPattern::ParsePieceCSARecords(element);
|
||||
}
|
||||
|
@ -172,19 +172,7 @@ QVector<CustomSARecord> GetPieceCSAList(int piece, VAbstractPattern *doc, quint3
|
|||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QVector<CustomSARecord> GetPiece1CSAPaths(VAbstractPattern *doc, quint32 id)
|
||||
{
|
||||
return GetPieceCSAList(1, doc, id);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QVector<CustomSARecord> GetPiece2CSAPaths(VAbstractPattern *doc, quint32 id)
|
||||
{
|
||||
return GetPieceCSAList(2, doc, id);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QVector<quint32> GetPieceInternalPathList(int piece, VAbstractPattern *doc, quint32 id)
|
||||
QVector<quint32> GetPiece2InternalPaths(VAbstractPattern *doc, quint32 id)
|
||||
{
|
||||
const QDomElement tool = doc->elementById(id);
|
||||
if (tool.isNull())
|
||||
|
@ -197,13 +185,13 @@ QVector<quint32> GetPieceInternalPathList(int piece, VAbstractPattern *doc, quin
|
|||
for (qint32 i = 0; i < nodesList.size(); ++i)
|
||||
{
|
||||
const QDomElement element = nodesList.at(i).toElement();
|
||||
if (not element.isNull() && element.tagName() == VToolUnionDetails::TagDetail)
|
||||
if (not element.isNull() && element.tagName() == VToolUnionDetails::TagDetail && i+1 == 2)
|
||||
{
|
||||
const QDomNodeList detList = element.childNodes();
|
||||
for (qint32 j = 0; j < detList.size(); ++j)
|
||||
{
|
||||
const QDomElement element = detList.at(j).toElement();
|
||||
if (not element.isNull() && element.tagName() == VToolSeamAllowance::TagIPaths && j+1 == piece)
|
||||
if (not element.isNull() && element.tagName() == VToolSeamAllowance::TagIPaths)
|
||||
{
|
||||
return VAbstractPattern::ParsePieceInternalPaths(element);
|
||||
}
|
||||
|
@ -214,18 +202,6 @@ QVector<quint32> GetPieceInternalPathList(int piece, VAbstractPattern *doc, quin
|
|||
return QVector<quint32>();
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QVector<quint32> GetPiece1InternalPaths(VAbstractPattern *doc, quint32 id)
|
||||
{
|
||||
return GetPieceInternalPathList(1, doc, id);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QVector<quint32> GetPiece2InternalPaths(VAbstractPattern *doc, quint32 id)
|
||||
{
|
||||
return GetPieceInternalPathList(2, doc, id);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QString DrawName(VAbstractPattern *doc, quint32 d1id, quint32 d2id)
|
||||
{
|
||||
|
@ -314,32 +290,30 @@ void BiasRotatePoint(VPointF *point, qreal dx, qreal dy, const QPointF &pRotate,
|
|||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void PointsOnEdge(const VPiece &d, quint32 index, VPointF &p1, VPointF &p2, VContainer *data)
|
||||
void PointsOnEdge(const VPiecePath &path, quint32 index, VPointF &p1, VPointF &p2, VContainer *data)
|
||||
{
|
||||
VPieceNode det2p1;
|
||||
VPieceNode det2p2;
|
||||
d.GetPath().NodeOnEdge(index, det2p1, det2p2);
|
||||
path.NodeOnEdge(index, det2p1, det2p2);
|
||||
p1 = VPointF(*data->GeometricObject<VPointF>(det2p1.GetId()));
|
||||
p2 = VPointF(*data->GeometricObject<VPointF>(det2p2.GetId()));
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void UnionInitParameters(const VToolUnionDetailsInitData &initData, VPieceNode &det1p1, qreal &dx, qreal &dy,
|
||||
qreal &angle)
|
||||
void UnionInitParameters(const VToolUnionDetailsInitData &initData, const VPiecePath &d1Path, const VPiecePath &d2Path,
|
||||
VPieceNode &det1p1, qreal &dx, qreal &dy, qreal &angle)
|
||||
{
|
||||
const VPiece d1 = initData.data->GetPiece(initData.d1id);
|
||||
VPieceNode det1p2;
|
||||
d1.GetPath().NodeOnEdge(initData.indexD1, det1p1, det1p2);
|
||||
d1Path.NodeOnEdge(initData.indexD1, det1p1, det1p2);
|
||||
Q_UNUSED(det1p2)
|
||||
|
||||
VPointF point1;
|
||||
VPointF point2;
|
||||
PointsOnEdge(d1, initData.indexD1, point1, point2, initData.data);
|
||||
PointsOnEdge(d1Path, initData.indexD1, point1, point2, initData.data);
|
||||
|
||||
VPointF point3;
|
||||
VPointF point4;
|
||||
const VPiece d2 = initData.data->GetPiece(initData.d2id);
|
||||
PointsOnEdge(d2, initData.indexD2, point3, point4, initData.data);
|
||||
PointsOnEdge(d2Path, initData.indexD2, point3, point4, initData.data);
|
||||
|
||||
dx = point1.x() - point4.x();
|
||||
dy = point1.y() - point4.y();
|
||||
|
@ -987,6 +961,7 @@ void CreateUnitedDetailCSA(VPiece &newDetail, const VPiece &d, QVector<quint32>
|
|||
{
|
||||
QVector<CustomSARecord> newList = newDetail.GetCustomSARecords();
|
||||
const QVector<CustomSARecord> oldList = d.GetCustomSARecords();
|
||||
QVector<quint32> nodeChildren;
|
||||
for(int i=0; i < oldList.size(); ++i)
|
||||
{
|
||||
CustomSARecord record = oldList.at(i);
|
||||
|
@ -995,14 +970,16 @@ void CreateUnitedDetailCSA(VPiece &newDetail, const VPiece &d, QVector<quint32>
|
|||
newPath.Clear();//Clear nodes
|
||||
for (int i=0; i < path.CountNodes(); ++i)
|
||||
{
|
||||
AddNodeToNewPath(initData, newPath, path.at(i), id, children, drawName, dx, dy, pRotate, angle);
|
||||
AddNodeToNewPath(initData, newPath, path.at(i), id, nodeChildren, drawName, dx, dy, pRotate, angle);
|
||||
}
|
||||
VToolPiecePath *pathTool = VToolPiecePath::Create(0, newPath, NULL_ID, initData.scene, initData.doc,
|
||||
initData.data, initData.parse, Source::FromTool, drawName,
|
||||
id);
|
||||
record.path = pathTool->getId();
|
||||
const quint32 idPath = initData.data->AddPiecePath(newPath);
|
||||
VToolPiecePath::Create(idPath, newPath, NULL_ID, initData.scene, initData.doc, initData.data, initData.parse,
|
||||
Source::FromTool, drawName, id);
|
||||
record.path = idPath;
|
||||
newList.append(record);
|
||||
nodeChildren.prepend(idPath);
|
||||
}
|
||||
children += nodeChildren;
|
||||
newDetail.SetCustomSARecords(newList);
|
||||
}
|
||||
|
||||
|
@ -1010,8 +987,13 @@ void CreateUnitedDetailCSA(VPiece &newDetail, const VPiece &d, QVector<quint32>
|
|||
void CreateUnitedCSA(VPiece &newDetail, const VPiece &d1, const VPiece &d2, quint32 id, const QString &drawName,
|
||||
const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle)
|
||||
{
|
||||
const QVector<CustomSARecord> d1Records = d1.GetCustomSARecords();
|
||||
for (int i = 0; i < d1Records.size(); ++i)
|
||||
{
|
||||
newDetail.AppendCustomSARecord(d1Records.at(i));
|
||||
}
|
||||
|
||||
QVector<quint32> children;
|
||||
CreateUnitedDetailCSA(newDetail, d1, children, id, drawName, initData, dx, dy, pRotate, angle);
|
||||
CreateUnitedDetailCSA(newDetail, d2, children, id, drawName, initData, dx, dy, pRotate, angle);
|
||||
|
||||
SCASSERT(not children.isEmpty())
|
||||
|
@ -1025,6 +1007,7 @@ void CreateUnitedDetailInternalPaths(VPiece &newDetail, const VPiece &d, QVector
|
|||
{
|
||||
QVector<quint32> newList = newDetail.GetInternalPaths();
|
||||
const QVector<quint32> oldList = d.GetInternalPaths();
|
||||
QVector<quint32> nodeChildren;
|
||||
for(int i=0; i < oldList.size(); ++i)
|
||||
{
|
||||
const VPiecePath path = initData.data->GetPiecePath(oldList.at(i));
|
||||
|
@ -1033,13 +1016,15 @@ void CreateUnitedDetailInternalPaths(VPiece &newDetail, const VPiece &d, QVector
|
|||
|
||||
for (int i=0; i < path.CountNodes(); ++i)
|
||||
{
|
||||
AddNodeToNewPath(initData, newPath, path.at(i), id, children, drawName, dx, dy, pRotate, angle);
|
||||
AddNodeToNewPath(initData, newPath, path.at(i), id, nodeChildren, drawName, dx, dy, pRotate, angle);
|
||||
}
|
||||
VToolPiecePath *pathTool = VToolPiecePath::Create(0, newPath, NULL_ID, initData.scene, initData.doc,
|
||||
initData.data, initData.parse, Source::FromTool, drawName,
|
||||
id);
|
||||
newList.append(pathTool->getId());
|
||||
const quint32 idPath = initData.data->AddPiecePath(newPath);
|
||||
VToolPiecePath::Create(idPath, newPath, NULL_ID, initData.scene, initData.doc, initData.data, initData.parse,
|
||||
Source::FromTool, drawName, id);
|
||||
newList.append(idPath);
|
||||
nodeChildren.prepend(idPath);
|
||||
}
|
||||
children += nodeChildren;
|
||||
newDetail.SetInternalPaths(newList);
|
||||
}
|
||||
|
||||
|
@ -1048,8 +1033,13 @@ void CreateUnitedInternalPaths(VPiece &newDetail, const VPiece &d1, const VPiece
|
|||
const QString &drawName, const VToolUnionDetailsInitData &initData, qreal dx, qreal dy,
|
||||
quint32 pRotate, qreal angle)
|
||||
{
|
||||
const QVector<quint32> d1Internal = d1.GetInternalPaths();
|
||||
for (int i = 0; i < d1Internal.size(); ++i)
|
||||
{
|
||||
newDetail.AppendInternalPath(d1Internal.at(i));
|
||||
}
|
||||
|
||||
QVector<quint32> children;
|
||||
CreateUnitedDetailInternalPaths(newDetail, d1, children, id, drawName, initData, dx, dy, pRotate, angle);
|
||||
CreateUnitedDetailInternalPaths(newDetail, d2, children, id, drawName, initData, dx, dy, pRotate, angle);
|
||||
|
||||
SCASSERT(not children.isEmpty())
|
||||
|
@ -1060,10 +1050,10 @@ void CreateUnitedInternalPaths(VPiece &newDetail, const VPiece &d1, const VPiece
|
|||
void UpdateUnitedNodes(quint32 id, const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate,
|
||||
qreal angle)
|
||||
{
|
||||
const VPiecePath d1Path = GetPiece1MainPath(initData.doc, initData.d1id);
|
||||
const VPiecePath d1Path = GetPiece1MainPath(initData.doc, id);
|
||||
const VPiecePath d1REPath = d1Path.RemoveEdge(initData.indexD1);
|
||||
|
||||
const VPiecePath d2Path = GetPiece2MainPath(initData.doc, initData.d2id);
|
||||
const VPiecePath d2Path = GetPiece2MainPath(initData.doc, id);
|
||||
const VPiecePath d2REPath = d2Path.RemoveEdge(initData.indexD2);
|
||||
|
||||
const qint32 countNodeD1 = d1REPath.CountNodes();
|
||||
|
@ -1133,43 +1123,46 @@ void UpdateUnitedNodes(quint32 id, const VToolUnionDetailsInitData &initData, qr
|
|||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void UpdateUnitedDetailCSA(quint32 id, const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate,
|
||||
qreal angle, const QVector<CustomSARecord> &records)
|
||||
void UpdateUnitedDetailPaths(const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate,
|
||||
qreal angle, const QVector<quint32> &records, QVector<quint32> children)
|
||||
{
|
||||
QVector<quint32> children = GetCSAChildren(initData.doc, id);
|
||||
for (int i=0; i < records.size(); ++i)
|
||||
{
|
||||
VPiecePath path = initData.data->GetPiecePath(records.at(i).path);
|
||||
UpdatePathNode(initData.data, path.at(i), children, dx, dy, pRotate, angle);
|
||||
const VPiecePath path = initData.data->GetPiecePath(records.at(i));
|
||||
const quint32 updatedId = TakeNextId(children);
|
||||
|
||||
VPiecePath updatedPath(path);
|
||||
updatedPath.Clear();
|
||||
|
||||
for (int j=0; j < path.CountNodes(); ++j)
|
||||
{
|
||||
const VPieceNode &node = path.at(j);
|
||||
const quint32 id = TakeNextId(children);
|
||||
updatedPath.Append(VPieceNode(id, node.GetTypeTool(), node.GetReverse()));
|
||||
QVector<quint32> nodeChildren = {id};
|
||||
UpdatePathNode(initData.data, path.at(j), nodeChildren, dx, dy, pRotate, angle);
|
||||
}
|
||||
initData.data->UpdatePiecePath(updatedId, updatedPath);
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void UpdateUnitedCSA(quint32 id, const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate,
|
||||
qreal angle)
|
||||
void UpdateUnitedDetailCSA(quint32 id, const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate,
|
||||
qreal angle, const QVector<CustomSARecord> &records)
|
||||
{
|
||||
UpdateUnitedDetailCSA(id, initData, dx, dy, pRotate, angle, GetPiece1CSAPaths(initData.doc, id));
|
||||
UpdateUnitedDetailCSA(id, initData, dx, dy, pRotate, angle, GetPiece2CSAPaths(initData.doc, id));
|
||||
QVector<quint32> idRecords;
|
||||
for (int i = 0; i < records.size(); ++i)
|
||||
{
|
||||
idRecords.append(records.at(i).path);
|
||||
}
|
||||
UpdateUnitedDetailPaths(initData, dx, dy, pRotate, angle, idRecords, GetCSAChildren(initData.doc, id));
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void UpdateUnitedDetailInternalPaths(quint32 id, const VToolUnionDetailsInitData &initData, qreal dx, qreal dy,
|
||||
quint32 pRotate, qreal angle, const QVector<quint32> &records)
|
||||
{
|
||||
QVector<quint32> children = GetInternalPathsChildren(initData.doc, id);
|
||||
for (int i=0; i < records.size(); ++i)
|
||||
{
|
||||
VPiecePath path = initData.data->GetPiecePath(records.at(i));
|
||||
UpdatePathNode(initData.data, path.at(i), children, dx, dy, pRotate, angle);
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void UpdateUnitedInternalPaths(quint32 id, const VToolUnionDetailsInitData &initData, qreal dx, qreal dy,
|
||||
quint32 pRotate, qreal angle)
|
||||
{
|
||||
UpdateUnitedDetailInternalPaths(id, initData, dx, dy, pRotate, angle, GetPiece1InternalPaths(initData.doc, id));
|
||||
UpdateUnitedDetailInternalPaths(id, initData, dx, dy, pRotate, angle, GetPiece2InternalPaths(initData.doc, id));
|
||||
UpdateUnitedDetailPaths(initData, dx, dy, pRotate, angle, records, GetInternalPathsChildren(initData.doc, id));
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
@ -1215,8 +1208,8 @@ void UpdateUnitedDetail(quint32 id, const VToolUnionDetailsInitData &initData, q
|
|||
qreal angle)
|
||||
{
|
||||
UpdateUnitedNodes(id, initData, dx, dy, pRotate, angle);
|
||||
UpdateUnitedCSA(id, initData, dx, dy, pRotate, angle);
|
||||
UpdateUnitedInternalPaths(id, initData, dx, dy, pRotate, angle);
|
||||
UpdateUnitedDetailCSA(id, initData, dx, dy, pRotate, angle, GetPiece2CSAPaths(initData.doc, id));
|
||||
UpdateUnitedDetailInternalPaths(id, initData, dx, dy, pRotate, angle, GetPiece2InternalPaths(initData.doc, id));
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
@ -1226,14 +1219,19 @@ void UniteDetails(quint32 id, const VToolUnionDetailsInitData &initData)
|
|||
qreal dx = 0;
|
||||
qreal dy = 0;
|
||||
qreal angle = 0;
|
||||
UnionInitParameters(initData, det1p1, dx, dy, angle);
|
||||
|
||||
if (initData.typeCreation == Source::FromGui)
|
||||
{
|
||||
CreateUnitedDetail(id, initData, dx, dy, det1p1.GetId(), angle);
|
||||
const VPiece d1 = initData.data->GetPiece(initData.d1id);
|
||||
const VPiece d2 = initData.data->GetPiece(initData.d2id);
|
||||
UnionInitParameters(initData, d1.GetPath(), d2.GetPath(), det1p1, dx, dy, angle);
|
||||
CreateUnitedDetail(id, initData, dx, dy, det1p1.GetId(), angle);
|
||||
}
|
||||
else
|
||||
{
|
||||
const VPiecePath d1Path = GetPiece1MainPath(initData.doc, id);
|
||||
const VPiecePath d2Path = GetPiece2MainPath(initData.doc, id);
|
||||
UnionInitParameters(initData, d1Path, d2Path, det1p1, dx, dy, angle);
|
||||
UpdateUnitedDetail(id, initData, dx, dy, det1p1.GetId(), angle);
|
||||
}
|
||||
}
|
||||
|
@ -1493,18 +1491,13 @@ QVector<quint32> VToolUnionDetails::GetReferenceObjects() const
|
|||
switch (parts.indexOf(element.tagName()))
|
||||
{
|
||||
case 0://VAbstractPattern::TagNodes
|
||||
list += NodesReferenceObjects(element);
|
||||
list += ReferenceObjects(element, TagNode, AttrIdObject);
|
||||
break;
|
||||
case 1://VToolSeamAllowance::TagCSA
|
||||
case 2://VToolSeamAllowance::TagIPaths
|
||||
{
|
||||
const quint32 id = doc->GetParametrUInt(element, VAbstractPattern::AttrPath, NULL_ID_STR);
|
||||
if (id > NULL_ID)
|
||||
{
|
||||
list.append(id);
|
||||
}
|
||||
list += ReferenceObjects(element, VToolSeamAllowance::TagRecord,
|
||||
VAbstractPattern::AttrPath);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
@ -1516,23 +1509,24 @@ QVector<quint32> VToolUnionDetails::GetReferenceObjects() const
|
|||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QVector<quint32> VToolUnionDetails::NodesReferenceObjects(const QDomElement &nodes) const
|
||||
QVector<quint32> VToolUnionDetails::ReferenceObjects(const QDomElement &root, const QString &tag,
|
||||
const QString &attribute) const
|
||||
{
|
||||
QVector<quint32> list;
|
||||
QVector<quint32> objects;
|
||||
|
||||
const QDomNodeList nodeList = nodes.childNodes();
|
||||
for (qint32 i = 0; i < nodeList.size(); ++i)
|
||||
const QDomNodeList list = root.childNodes();
|
||||
for (qint32 i = 0; i < list.size(); ++i)
|
||||
{
|
||||
const QDomElement element = nodeList.at(i).toElement();
|
||||
if (not element.isNull() && element.tagName() == VToolUnionDetails::TagNode)
|
||||
const QDomElement element = list.at(i).toElement();
|
||||
if (not element.isNull() && element.tagName() == tag)
|
||||
{
|
||||
const quint32 id = doc->GetParametrUInt(element, AttrIdObject, NULL_ID_STR);
|
||||
const quint32 id = doc->GetParametrUInt(element, attribute, NULL_ID_STR);
|
||||
if (id > NULL_ID)
|
||||
{
|
||||
list.append(id);
|
||||
objects.append(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return list;
|
||||
return objects;
|
||||
}
|
||||
|
|
|
@ -143,7 +143,7 @@ private:
|
|||
void AddDetail(QDomElement &domElement, const VPiece &d) const;
|
||||
void AddToModeling(const QDomElement &domElement);
|
||||
QVector<quint32> GetReferenceObjects() const;
|
||||
QVector<quint32> NodesReferenceObjects(const QDomElement &nodes) const;
|
||||
QVector<quint32> ReferenceObjects(const QDomElement &root, const QString &tag, const QString &attribute) const;
|
||||
};
|
||||
|
||||
#endif // VTOOLUNIONDETAILS_H
|
||||
|
|
Loading…
Reference in New Issue
Block a user