Fix calculalting biggest piece edge.
--HG-- branch : develop
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@ -853,7 +853,8 @@ int VLayoutPiece::DetailEdgesCount() const
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//---------------------------------------------------------------------------------------------------------------------
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int VLayoutPiece::LayoutEdgesCount() const
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{
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return d->layoutAllowance.count();
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const int count = d->layoutAllowance.count();
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return count > 2 ? count : 0;
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -1119,14 +1120,14 @@ qreal VLayoutPiece::BiggestEdge() const
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{
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qreal edge = 0;
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if (d->layoutAllowance.size() < 2)
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if (LayoutEdgesCount() < 1)
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{
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return edge;
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}
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for (int i = 1; i < d->layoutAllowance.size() - 1; ++i)
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for (int i = 1; i < LayoutEdgesCount(); ++i)
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{
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const qreal length = QLineF(d->layoutAllowance.at(i-1), d->layoutAllowance.at(i)).length();
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const qreal length = LayoutEdge(i).length();
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if (length > edge)
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{
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edge = length;
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