Improve moving items on scene smart-pattern/valentina#53.
Increase delay to 160 ms. Set static margins.
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@ -195,8 +195,8 @@ QVariant VToolBasePoint::itemChange(QGraphicsItem::GraphicsItemChange change, co
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if (VMainGraphicsView *view = qobject_cast<VMainGraphicsView *>(viewList.at(0)))
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{
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const qreal scale = SceneScale(scene());
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const int xmargin = qCeil(50/scale);
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const int ymargin = qCeil(50/scale);
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const int xmargin = 5;
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const int ymargin = 5;
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const QRectF viewRect = VMainGraphicsView::SceneVisibleArea(view);
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const QRectF itemRect = mapToScene(boundingRect()).boundingRect();
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@ -978,8 +978,8 @@ QVariant VToolSeamAllowance::itemChange(QGraphicsItem::GraphicsItemChange change
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if (VMainGraphicsView *view = qobject_cast<VMainGraphicsView *>(viewList.at(0)))
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{
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const qreal scale = SceneScale(scene());
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const int xmargin = qCeil(50/scale);
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const int ymargin = qCeil(50/scale);
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const int xmargin = 5;
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const int ymargin = 5;
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const QRectF viewRect = VMainGraphicsView::SceneVisibleArea(view);
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const QRectF itemRect = mapToScene(boundingRect()|childrenBoundingRect()).boundingRect();
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@ -988,7 +988,7 @@ QVariant VToolSeamAllowance::itemChange(QGraphicsItem::GraphicsItemChange change
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if (itemRect.height() + 2*ymargin < viewRect.height() &&
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itemRect.width() + 2*xmargin < viewRect.width())
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{
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view->EnsureVisibleWithDelay(itemRect, VMainGraphicsView::scrollDelay, xmargin, ymargin);
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view->EnsureVisibleWithDelay(this, VMainGraphicsView::scrollDelay, xmargin, ymargin);
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}
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else
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{
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@ -175,8 +175,8 @@ QVariant VControlPointSpline::itemChange(QGraphicsItem::GraphicsItemChange chang
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if (VMainGraphicsView *view = qobject_cast<VMainGraphicsView *>(viewList.at(0)))
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{
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const qreal scale = SceneScale(scene());
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const int xmargin = qCeil(50/scale);
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const int ymargin = qCeil(50/scale);
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const int xmargin = 5;
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const int ymargin = 5;
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const QRectF viewRect = VMainGraphicsView::SceneVisibleArea(view);
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const QRectF itemRect = sceneBoundingRect();
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@ -202,8 +202,8 @@ QVariant VGraphicsSimpleTextItem::itemChange(GraphicsItemChange change, const QV
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if (VMainGraphicsView *view = qobject_cast<VMainGraphicsView *>(viewList.at(0)))
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{
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const qreal scale = SceneScale(scene());
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int xmargin = qCeil(50/scale);
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int ymargin = qCeil(50/scale);
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int xmargin = 5;
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int ymargin = 5;
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const QRectF viewRect = VMainGraphicsView::SceneVisibleArea(view);
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const QRectF itemRect = mapToScene(boundingRect()).boundingRect();
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@ -411,7 +411,7 @@ void GraphicsViewZoom::PinchTriggered(QPinchGesture *gesture)
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}
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}
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const unsigned long VMainGraphicsView::scrollDelay = 80;
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const unsigned long VMainGraphicsView::scrollDelay = 160;
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//---------------------------------------------------------------------------------------------------------------------
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/**
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