Fix compatibility with Qt 5.15.
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@ -27,8 +27,6 @@
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*************************************************************************/
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*************************************************************************/
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#include "vppiece.h"
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#include "vppiece.h"
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#include <QtMath>
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#include "../vgeometry/vlayoutplacelabel.h"
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#include "../vgeometry/vlayoutplacelabel.h"
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#include "../vlayout/vlayoutpiecepath.h"
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#include "../vlayout/vlayoutpiecepath.h"
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#include "../vlayout/vtextmanager.h"
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#include "../vlayout/vtextmanager.h"
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@ -42,6 +40,9 @@
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#include <QPainter>
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#include <QPainter>
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#include <QPainterPath>
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#include <QPainterPath>
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#include <QtConcurrent>
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#include <QtConcurrent>
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#include <QtMath>
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#include <functional>
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#include <limits>
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#if QT_VERSION < QT_VERSION_CHECK(6, 4, 0)
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#if QT_VERSION < QT_VERSION_CHECK(6, 4, 0)
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#include "../vmisc/compatibility.h"
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#include "../vmisc/compatibility.h"
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@ -439,9 +440,7 @@ auto VPPiece::PrepareStickyPath(const QVector<QPointF> &path) -> QVector<QPointF
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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auto VPPiece::ClosestDistance(const QVector<QPointF> &path1, const QVector<QPointF> &path2) -> QLineF
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auto VPPiece::ClosestDistance(const QVector<QPointF> &path1, const QVector<QPointF> &path2) -> QLineF
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{
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{
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return QtConcurrent::blockingMappedReduced<QLineF>(
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std::function<QLineF(const QPointF &)> const DistanceFunc = [path2](const QPointF &p1)
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path1,
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[path2](const QPointF &p1)
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{
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{
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qreal minLocalDistance = std::numeric_limits<qreal>::max();
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qreal minLocalDistance = std::numeric_limits<qreal>::max();
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QLineF localClosestDistance;
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QLineF localClosestDistance;
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@ -458,8 +457,9 @@ auto VPPiece::ClosestDistance(const QVector<QPointF> &path1, const QVector<QPoin
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}
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}
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return localClosestDistance;
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return localClosestDistance;
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},
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};
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[](QLineF &result, const QLineF &next)
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std::function<void(QLineF &, const QLineF &)> const ReduceFunc = [](QLineF &result, const QLineF &next)
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{
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{
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qreal const dist1 = result.length();
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qreal const dist1 = result.length();
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qreal const dist2 = next.length();
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qreal const dist2 = next.length();
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@ -467,7 +467,9 @@ auto VPPiece::ClosestDistance(const QVector<QPointF> &path1, const QVector<QPoin
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{
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{
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result = next;
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result = next;
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}
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}
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});
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};
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return QtConcurrent::blockingMappedReduced<QLineF>(path1, DistanceFunc, ReduceFunc);
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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