Define variables if not defined when include <windows.h>.
(grafted from d21cb1805ca0aa448f9aec0b8cdd30c0b67a5b12) --HG-- branch : develop
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@ -7,6 +7,33 @@ VS_VERSION_INFO VERSIONINFO
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FILEVERSION VER_FILEVERSION
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PRODUCTVERSION VER_PRODUCTVERSION
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// normally found in <winver.h> included by <windows.h>
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// FILEFLAGS
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#define VS_FF_NORMAL 0x00000000L // ok I made this one up
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#ifndef VS_FF_DEBUG
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#define VS_FF_DEBUG 0x00000001L
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#endif
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#ifndef VS_FF_PRERELEASE
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#define VS_FF_PRERELEASE 0x00000002L
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#endif
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// FILEOS
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#ifndef VOS_NT
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#define VOS_NT 0x00040000L
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#endif
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#ifndef VOS__WINDOWS32
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#define VOS__WINDOWS32 0x00000004L
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#endif
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#ifndef VOS_NT_WINDOWS32
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#define VOS_NT_WINDOWS32 0x00040004L
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#endif
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// FILETYPE
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#ifndef VFT_APP
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#define VFT_APP 0x00000001L
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#endif
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#ifndef VFT_DLL
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#define VFT_DLL 0x00000002L
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#endif
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#ifdef V_PRERELEASE
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#ifdef V_NO_DEBUG
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@ -25,7 +52,7 @@ PRODUCTVERSION VER_PRODUCTVERSION
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#endif
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FILEOS VOS__WINDOWS32
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FILEOS VOS_NT_WINDOWS32
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FILETYPE VFT_APP
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FILESUBTYPE VFT2_UNKNOWN
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BEGIN
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@ -7,6 +7,33 @@ VS_VERSION_INFO VERSIONINFO
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FILEVERSION VER_FILEVERSION
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PRODUCTVERSION VER_PRODUCTVERSION
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// normally found in <winver.h> included by <windows.h>
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// FILEFLAGS
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#define VS_FF_NORMAL 0x00000000L // ok I made this one up
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#ifndef VS_FF_DEBUG
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#define VS_FF_DEBUG 0x00000001L
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#endif
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#ifndef VS_FF_PRERELEASE
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#define VS_FF_PRERELEASE 0x00000002L
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#endif
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// FILEOS
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#ifndef VOS_NT
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#define VOS_NT 0x00040000L
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#endif
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#ifndef VOS__WINDOWS32
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#define VOS__WINDOWS32 0x00000004L
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#endif
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#ifndef VOS_NT_WINDOWS32
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#define VOS_NT_WINDOWS32 0x00040004L
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#endif
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// FILETYPE
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#ifndef VFT_APP
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#define VFT_APP 0x00000001L
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#endif
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#ifndef VFT_DLL
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#define VFT_DLL 0x00000002L
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#endif
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#ifdef V_PRERELEASE
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#ifdef V_NO_DEBUG
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