Improve cutting spline and curved path.
Loose cutting restrictions.
This commit is contained in:
parent
aee93b01b9
commit
c7379122a8
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@ -32,14 +32,14 @@
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#include <QLineF>
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#include <QMessageLogger>
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#include <QPoint>
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#include <QtDebug>
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#include <QtConcurrent>
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#include <QtDebug>
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#include "../vmisc/def.h"
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#include "../vmisc/vmath.h"
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#include "../vgeometry/vpointf.h"
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#include "../vmisc/vabstractapplication.h"
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#include "../ifc/exception/vexception.h"
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#include "../vgeometry/vpointf.h"
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#include "../vmisc/def.h"
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#include "../vmisc/vabstractapplication.h"
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#include "../vmisc/vmath.h"
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namespace
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{
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@ -74,28 +74,31 @@ inline auto CalcSqDistance(qreal x1, qreal y1, qreal x2, qreal y2) -> qreal
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* @param points spline points coordinates.
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* @param approximationScale curve approximation scale.
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*/
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auto PointBezier_r(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4,
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qint16 level, QVector<QPointF> points, qreal approximationScale) -> QVector<QPointF>
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auto PointBezier_r(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4, qint16 level,
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QVector<QPointF> points, qreal approximationScale) -> QVector<QPointF>
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{
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if (points.size() >= 2)
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{
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for (int i=1; i < points.size(); ++i)
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for (int i = 1; i < points.size(); ++i)
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{
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if (points.at(i-1) == points.at(i))
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if (points.at(i - 1) == points.at(i))
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{
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qDebug("All neighbors points in path must be unique.");
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}
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}
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}
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const double curve_collinearity_epsilon = 1e-30;
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const double curve_angle_tolerance_epsilon = 0.01;
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const double curve_collinearity_epsilon = 1e-30;
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const double curve_angle_tolerance_epsilon = 0.01;
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const double m_angle_tolerance = 0.0;
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enum curve_recursion_limit_e { curve_recursion_limit = 32 };
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enum curve_recursion_limit_e
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{
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curve_recursion_limit = 32
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};
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const double m_cusp_limit = 0.0;
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double m_approximation_scale = approximationScale;
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if(m_approximation_scale < minCurveApproximationScale || m_approximation_scale > maxCurveApproximationScale)
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if (m_approximation_scale < minCurveApproximationScale || m_approximation_scale > maxCurveApproximationScale)
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{
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m_approximation_scale = VAbstractApplication::VApp()->Settings()->GetCurveApproximationScale();
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}
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@ -112,35 +115,35 @@ auto PointBezier_r(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, q
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// Calculate all the mid-points of the line segments
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//----------------------
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const double x12 = (x1 + x2) / 2;
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const double y12 = (y1 + y2) / 2;
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const double x23 = (x2 + x3) / 2;
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const double y23 = (y2 + y3) / 2;
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const double x34 = (x3 + x4) / 2;
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const double y34 = (y3 + y4) / 2;
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const double x123 = (x12 + x23) / 2;
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const double y123 = (y12 + y23) / 2;
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const double x234 = (x23 + x34) / 2;
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const double y234 = (y23 + y34) / 2;
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const double x12 = (x1 + x2) / 2;
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const double y12 = (y1 + y2) / 2;
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const double x23 = (x2 + x3) / 2;
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const double y23 = (y2 + y3) / 2;
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const double x34 = (x3 + x4) / 2;
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const double y34 = (y3 + y4) / 2;
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const double x123 = (x12 + x23) / 2;
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const double y123 = (y12 + y23) / 2;
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const double x234 = (x23 + x34) / 2;
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const double y234 = (y23 + y34) / 2;
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const double x1234 = (x123 + x234) / 2;
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const double y1234 = (y123 + y234) / 2;
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// Try to approximate the full cubic curve by a single straight line
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//------------------
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const double dx = x4-x1;
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const double dy = y4-y1;
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const double dx = x4 - x1;
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const double dy = y4 - y1;
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double d2 = fabs((x2 - x4) * dy - (y2 - y4) * dx);
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double d3 = fabs((x3 - x4) * dy - (y3 - y4) * dx);
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switch ((static_cast<int>(d2 > curve_collinearity_epsilon) << 1) +
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static_cast<int>(d3 > curve_collinearity_epsilon))
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static_cast<int>(d3 > curve_collinearity_epsilon))
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{
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case 0:
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{
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// All collinear OR p1==p4
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//----------------------
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double k = dx*dx + dy*dy;
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double k = dx * dx + dy * dy;
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if (k < 0.000000001)
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{
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d2 = CalcSqDistance(x1, y1, x2, y2);
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@ -148,16 +151,16 @@ auto PointBezier_r(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, q
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}
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else
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{
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k = 1 / k;
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k = 1 / k;
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{
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const double da1 = x2 - x1;
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const double da2 = y2 - y1;
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d2 = k * (da1*dx + da2*dy);
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d2 = k * (da1 * dx + da2 * dy);
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}
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{
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const double da1 = x3 - x1;
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const double da2 = y3 - y1;
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d3 = k * (da1*dx + da2*dy);
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d3 = k * (da1 * dx + da2 * dy);
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}
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if (d2 > 0 && d2 < 1 && d3 > 0 && d3 < 1)
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{
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@ -175,7 +178,7 @@ auto PointBezier_r(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, q
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}
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else
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{
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d2 = CalcSqDistance(x2, y2, x1 + d2*dx, y1 + d2*dy);
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d2 = CalcSqDistance(x2, y2, x1 + d2 * dx, y1 + d2 * dy);
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}
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if (d3 <= 0)
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@ -188,7 +191,7 @@ auto PointBezier_r(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, q
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}
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else
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{
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d3 = CalcSqDistance(x3, y3, x1 + d3*dx, y1 + d3*dy);
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d3 = CalcSqDistance(x3, y3, x1 + d3 * dx, y1 + d3 * dy);
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}
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}
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if (d2 > d3)
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@ -213,7 +216,7 @@ auto PointBezier_r(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, q
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{
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// p1,p2,p4 are collinear, p3 is significant
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//----------------------
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if (d3 * d3 <= m_distance_tolerance_square * (dx*dx + dy*dy))
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if (d3 * d3 <= m_distance_tolerance_square * (dx * dx + dy * dy))
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{
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if (m_angle_tolerance < curve_angle_tolerance_epsilon)
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{
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@ -251,7 +254,7 @@ auto PointBezier_r(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, q
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{
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// p1,p3,p4 are collinear, p2 is significant
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//----------------------
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if (d2 * d2 <= m_distance_tolerance_square * (dx*dx + dy*dy))
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if (d2 * d2 <= m_distance_tolerance_square * (dx * dx + dy * dy))
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{
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if (m_angle_tolerance < curve_angle_tolerance_epsilon)
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{
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@ -290,7 +293,7 @@ auto PointBezier_r(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, q
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{
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// Regular case
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//-----------------
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if ((d2 + d3)*(d2 + d3) <= m_distance_tolerance_square * (dx*dx + dy*dy))
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if ((d2 + d3) * (d2 + d3) <= m_distance_tolerance_square * (dx * dx + dy * dy))
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{
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// If the curvature doesn't exceed the distance_tolerance value
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// we tend to finish subdivisions.
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@ -303,7 +306,7 @@ auto PointBezier_r(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, q
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// Angle & Cusp Condition
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//----------------------
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const double k = atan2(y3 - y2, x3 - x2);
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const double k = atan2(y3 - y2, x3 - x2);
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double da1 = fabs(k - atan2(y2 - y1, x2 - x1));
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double da2 = fabs(atan2(y4 - y3, x4 - x3) - k);
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if (da1 >= M_PI)
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@ -368,17 +371,18 @@ auto PointBezier_r(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, q
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}
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return BezierPoints() + BezierTailPoints();
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}
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} // namespace
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} // namespace
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//---------------------------------------------------------------------------------------------------------------------
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VAbstractCubicBezier::VAbstractCubicBezier(const GOType &type, const quint32 &idObject, const Draw &mode)
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: VAbstractBezier(type, idObject, mode)
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{}
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: VAbstractBezier(type, idObject, mode)
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{
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}
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//---------------------------------------------------------------------------------------------------------------------
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auto VAbstractCubicBezier::operator=(const VAbstractCubicBezier &curve) -> VAbstractCubicBezier &
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{
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if ( &curve == this )
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if (&curve == this)
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{
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return *this;
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}
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@ -397,86 +401,86 @@ auto VAbstractCubicBezier::operator=(const VAbstractCubicBezier &curve) -> VAbst
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* @param pointName cutting point name.
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* @return point of cutting. This point is forth point of first spline and first point of second spline.
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*/
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auto VAbstractCubicBezier::CutSpline(qreal length, QPointF &spl1p2, QPointF &spl1p3, QPointF &spl2p2,
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QPointF &spl2p3, const QString &pointName) const -> QPointF
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auto VAbstractCubicBezier::CutSpline(qreal length, QPointF &spl1p2, QPointF &spl1p3, QPointF &spl2p2, QPointF &spl2p3,
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const QString &pointName) const -> QPointF
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{
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//Always need return two splines, so we must correct wrong length.
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// Always need return two splines, so we must correct wrong length.
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const qreal fullLength = GetLength();
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if (fullLength <= minLength)
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if (qFuzzyIsNull(fullLength))
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{
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spl1p2 = spl1p3 = spl2p2 = spl2p3 = QPointF();
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spl1p2 = spl1p3 = spl2p2 = spl2p3 = static_cast<QPointF>(GetP1());
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const QString errorMsg = QObject::tr("Unable to cut curve '%1'. The curve is too short.").arg(name());
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VAbstractApplication::VApp()->IsPedantic() ? throw VException(errorMsg) :
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qWarning() << VAbstractApplication::warningMessageSignature + errorMsg;
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return {};
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return static_cast<QPointF>(GetP1());
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}
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const qreal maxLength = fullLength - minLength;
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if (length < minLength)
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if (length < 0)
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{
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length = minLength;
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length = fullLength + length;
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}
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if (length < 0)
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{
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QString errorMsg;
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if (not pointName.isEmpty())
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{
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errorMsg = QObject::tr("Curve '%1'. Length of a cut segment (%2) is too small. Optimize it to minimal "
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"value.").arg(name(), pointName);
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"value.")
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.arg(name(), pointName);
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}
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else
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{
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errorMsg = QObject::tr("Curve '%1'. Length of a cut segment is too small. Optimize it to minimal value.")
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.arg(name());
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.arg(name());
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}
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VAbstractApplication::VApp()->IsPedantic() ? throw VException(errorMsg) :
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qWarning() << VAbstractApplication::warningMessageSignature + errorMsg;
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VAbstractApplication::VApp()->IsPedantic()
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? throw VException(errorMsg)
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: qWarning() << VAbstractApplication::warningMessageSignature + errorMsg;
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}
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else if (length > maxLength)
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else if (length > fullLength)
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{
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length = maxLength;
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QString errorMsg;
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if (not pointName.isEmpty())
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{
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errorMsg = QObject::tr("Curve '%1'. Length of a cut segment (%2) is too big. Optimize it to maximal value.")
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.arg(name(), pointName);
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.arg(name(), pointName);
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}
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else
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{
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errorMsg = QObject::tr("Curve '%1'. Length of a cut segment is too big. Optimize it to maximal value.")
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.arg(name());
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.arg(name());
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}
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VAbstractApplication::VApp()->IsPedantic() ? throw VException(errorMsg) :
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qWarning() << VAbstractApplication::warningMessageSignature + errorMsg;
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VAbstractApplication::VApp()->IsPedantic()
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? throw VException(errorMsg)
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: qWarning() << VAbstractApplication::warningMessageSignature + errorMsg;
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}
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length = qBound(0.0, length, fullLength);
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const qreal parT = GetParmT(length);
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QLineF seg1_2 ( static_cast<QPointF>(GetP1 ()), GetControlPoint1 () );
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seg1_2.setLength(seg1_2.length () * parT);
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QLineF seg1_2(static_cast<QPointF>(GetP1()), GetControlPoint1());
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seg1_2.setLength(seg1_2.length() * parT);
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const QPointF p12 = seg1_2.p2();
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QLineF seg2_3 ( GetControlPoint1(), GetControlPoint2 () );
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seg2_3.setLength(seg2_3.length () * parT);
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QLineF seg2_3(GetControlPoint1(), GetControlPoint2());
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seg2_3.setLength(seg2_3.length() * parT);
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const QPointF p23 = seg2_3.p2();
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QLineF seg12_23 ( p12, p23 );
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seg12_23.setLength(seg12_23.length () * parT);
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QLineF seg12_23(p12, p23);
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seg12_23.setLength(seg12_23.length() * parT);
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const QPointF p123 = seg12_23.p2();
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QLineF seg3_4 ( GetControlPoint2 (), static_cast<QPointF>(GetP4 ()) );
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seg3_4.setLength(seg3_4.length () * parT);
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QLineF seg3_4(GetControlPoint2(), static_cast<QPointF>(GetP4()));
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seg3_4.setLength(seg3_4.length() * parT);
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const QPointF p34 = seg3_4.p2();
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QLineF seg23_34 ( p23, p34 );
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seg23_34.setLength(seg23_34.length () * parT);
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QLineF seg23_34(p23, p34);
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seg23_34.setLength(seg23_34.length() * parT);
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const QPointF p234 = seg23_34.p2();
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QLineF seg123_234 ( p123, p234 );
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seg123_234.setLength(seg123_234.length () * parT);
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QLineF seg123_234(p123, p234);
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seg123_234.setLength(seg123_234.length() * parT);
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const QPointF p1234 = seg123_234.p2();
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spl1p2 = p12;
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@ -535,8 +539,7 @@ auto VAbstractCubicBezier::GetParmT(qreal length) const -> qreal
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}
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splLength > length ? parT -= step : parT += step;
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}
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while (qAbs(splLength - length) > eps);
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} while (qAbs(splLength - length) > eps);
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return parT;
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}
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@ -581,8 +584,8 @@ auto VAbstractCubicBezier::GetCubicBezierPoints(const QPointF &p1, const QPointF
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{
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QVector<QPointF> pvector;
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pvector.append(p1);
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pvector = PointBezier_r(p1.x(), p1.y(), p2.x(), p2.y(), p3.x(), p3.y(), p4.x(), p4.y(), 0, pvector,
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approximationScale);
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pvector =
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PointBezier_r(p1.x(), p1.y(), p2.x(), p2.y(), p3.x(), p3.y(), p4.x(), p4.y(), 0, pvector, approximationScale);
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pvector.append(p4);
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return pvector;
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}
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@ -608,32 +611,32 @@ auto VAbstractCubicBezier::RealLengthByT(qreal t) const -> qreal
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{
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if (t < 0 || t > 1)
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{
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qDebug()<<"Wrong value t.";
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qDebug() << "Wrong value t.";
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return 0;
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}
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QLineF seg1_2 ( static_cast<QPointF>(GetP1 ()), GetControlPoint1 () );
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seg1_2.setLength(seg1_2.length () * t);
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QLineF seg1_2(static_cast<QPointF>(GetP1()), GetControlPoint1());
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seg1_2.setLength(seg1_2.length() * t);
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const QPointF p12 = seg1_2.p2();
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QLineF seg2_3 ( GetControlPoint1 (), GetControlPoint2 () );
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seg2_3.setLength(seg2_3.length () * t);
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QLineF seg2_3(GetControlPoint1(), GetControlPoint2());
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seg2_3.setLength(seg2_3.length() * t);
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const QPointF p23 = seg2_3.p2();
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QLineF seg12_23 ( p12, p23 );
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seg12_23.setLength(seg12_23.length () * t);
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QLineF seg12_23(p12, p23);
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seg12_23.setLength(seg12_23.length() * t);
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const QPointF p123 = seg12_23.p2();
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QLineF seg3_4 ( GetControlPoint2 (), static_cast<QPointF>(GetP4 ()) );
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seg3_4.setLength(seg3_4.length () * t);
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QLineF seg3_4(GetControlPoint2(), static_cast<QPointF>(GetP4()));
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seg3_4.setLength(seg3_4.length() * t);
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const QPointF p34 = seg3_4.p2();
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QLineF seg23_34 ( p23, p34 );
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seg23_34.setLength(seg23_34.length () * t);
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QLineF seg23_34(p23, p34);
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seg23_34.setLength(seg23_34.length() * t);
|
||||
const QPointF p234 = seg23_34.p2();
|
||||
|
||||
QLineF seg123_234 ( p123, p234 );
|
||||
seg123_234.setLength(seg123_234.length () * t);
|
||||
QLineF seg123_234(p123, p234);
|
||||
seg123_234.setLength(seg123_234.length() * t);
|
||||
const QPointF p1234 = seg123_234.p2();
|
||||
|
||||
return LengthBezier ( static_cast<QPointF>(GetP1()), p12, p123, p1234, maxCurveApproximationScale);
|
||||
return LengthBezier(static_cast<QPointF>(GetP1()), p12, p123, p1234, maxCurveApproximationScale);
|
||||
}
|
||||
|
|
|
@ -179,25 +179,20 @@ auto VAbstractCubicBezierPath::CutSplinePath(qreal length, qint32 &p1, qint32 &p
|
|||
// Always need return two spline paths, so we must correct wrong length.
|
||||
qreal fullLength = GetLength();
|
||||
|
||||
if (fullLength <= minLength)
|
||||
if (qFuzzyIsNull(fullLength))
|
||||
{
|
||||
p1 = p2 = -1;
|
||||
spl1p2 = spl1p3 = spl2p2 = spl2p3 = QPointF();
|
||||
|
||||
const QString errorMsg = tr("Unable to cut curve '%1'. The curve is too short.").arg(name());
|
||||
VAbstractApplication::VApp()->IsPedantic()
|
||||
? throw VException(errorMsg)
|
||||
: qWarning() << VAbstractApplication::warningMessageSignature + errorMsg;
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
const qreal maxLength = fullLength - minLength;
|
||||
|
||||
if (length < minLength)
|
||||
if (length < 0)
|
||||
{
|
||||
length = minLength;
|
||||
length = fullLength + length;
|
||||
}
|
||||
|
||||
if (length < 0)
|
||||
{
|
||||
QString errorMsg;
|
||||
if (not pointName.isEmpty())
|
||||
{
|
||||
|
@ -213,10 +208,8 @@ auto VAbstractCubicBezierPath::CutSplinePath(qreal length, qint32 &p1, qint32 &p
|
|||
? throw VException(errorMsg)
|
||||
: qWarning() << VAbstractApplication::warningMessageSignature + errorMsg;
|
||||
}
|
||||
else if (length > maxLength)
|
||||
else if (length > fullLength)
|
||||
{
|
||||
length = maxLength;
|
||||
|
||||
QString errorMsg;
|
||||
if (not pointName.isEmpty())
|
||||
{
|
||||
|
@ -232,13 +225,15 @@ auto VAbstractCubicBezierPath::CutSplinePath(qreal length, qint32 &p1, qint32 &p
|
|||
: qWarning() << VAbstractApplication::warningMessageSignature + errorMsg;
|
||||
}
|
||||
|
||||
length = qBound(0.0, length, fullLength);
|
||||
|
||||
fullLength = 0;
|
||||
for (qint32 i = 1; i <= CountSubSpl(); ++i)
|
||||
{
|
||||
const VSpline spl = GetSpline(i);
|
||||
const qreal splLength = spl.GetLength();
|
||||
fullLength += splLength;
|
||||
if (fullLength > length)
|
||||
if (fullLength >= length)
|
||||
{
|
||||
p1 = i - 1;
|
||||
p2 = i;
|
||||
|
|
|
@ -112,8 +112,6 @@ public:
|
|||
|
||||
void SetAliasSuffix(const QString &aliasSuffix) override;
|
||||
|
||||
static constexpr qreal minLength = MmToPixel(1.);
|
||||
|
||||
static auto Curvature(const QVector<QPointF> &vertices) -> double;
|
||||
|
||||
protected:
|
||||
|
|
|
@ -426,10 +426,7 @@ void DialogCutSpline::ShowDialog(bool click)
|
|||
const QSharedPointer<VAbstractCubicBezier> spl = data->GeometricObject<VAbstractCubicBezier>(getSplineId());
|
||||
QPointF p = spl->ClosestPoint(scene->getScenePos());
|
||||
qreal len = spl->GetLengthByPoint(p);
|
||||
if (len > 0)
|
||||
{
|
||||
SetFormula(QString::number(FromPixel(len, *data->GetPatternUnit())));
|
||||
}
|
||||
SetFormula(QString::number(FromPixel(len, *data->GetPatternUnit())));
|
||||
}
|
||||
|
||||
FinishCreating();
|
||||
|
|
|
@ -427,10 +427,7 @@ void DialogCutSplinePath::ShowDialog(bool click)
|
|||
data->GeometricObject<VAbstractCubicBezierPath>(getSplinePathId());
|
||||
QPointF p = curve->ClosestPoint(scene->getScenePos());
|
||||
qreal len = curve->GetLengthByPoint(p);
|
||||
if (len > 0)
|
||||
{
|
||||
SetFormula(QString::number(FromPixel(len, *data->GetPatternUnit())));
|
||||
}
|
||||
SetFormula(QString::number(FromPixel(len, *data->GetPatternUnit())));
|
||||
}
|
||||
|
||||
FinishCreating();
|
||||
|
|
|
@ -69,7 +69,7 @@ void VisToolCutSpline::RefreshGeometry()
|
|||
const auto spl = GetData()->GeometricObject<VAbstractCubicBezier>(m_splineId);
|
||||
DrawPath(this, spl->GetPath(), spl->DirectionArrows(), LineStyle(), Qt::RoundCap);
|
||||
|
||||
if (not qFuzzyIsNull(m_length))
|
||||
if (!qIsInf(m_length))
|
||||
{
|
||||
QPointF spl1p2;
|
||||
QPointF spl1p3;
|
||||
|
|
|
@ -29,12 +29,12 @@
|
|||
#ifndef VISTOOLCUTSPLINE_H
|
||||
#define VISTOOLCUTSPLINE_H
|
||||
|
||||
|
||||
#include <QGraphicsItem>
|
||||
#include <QMetaObject>
|
||||
#include <QObject>
|
||||
#include <QString>
|
||||
#include <QtGlobal>
|
||||
#include <limits>
|
||||
|
||||
#include "../vmisc/def.h"
|
||||
#include "vispath.h"
|
||||
|
@ -42,6 +42,7 @@
|
|||
class VisToolCutSpline final : public VisPath
|
||||
{
|
||||
Q_OBJECT // NOLINT
|
||||
|
||||
public:
|
||||
explicit VisToolCutSpline(const VContainer *data, QGraphicsItem *parent = nullptr);
|
||||
~VisToolCutSpline() override = default;
|
||||
|
@ -52,15 +53,19 @@ public:
|
|||
void SetSplineId(quint32 id);
|
||||
void SetLength(const QString &expression);
|
||||
|
||||
auto type() const -> int override {return Type;}
|
||||
enum {Type = UserType + static_cast<int>(Vis::ToolCutSpline)};
|
||||
auto type() const -> int override { return Type; }
|
||||
enum
|
||||
{
|
||||
Type = UserType + static_cast<int>(Vis::ToolCutSpline)
|
||||
};
|
||||
|
||||
private:
|
||||
Q_DISABLE_COPY_MOVE(VisToolCutSpline) // NOLINT
|
||||
VScaledEllipse *m_point{nullptr};
|
||||
VCurvePathItem *m_spl1{nullptr};
|
||||
VCurvePathItem *m_spl2{nullptr};
|
||||
qreal m_length{0};
|
||||
quint32 m_splineId{NULL_ID};
|
||||
qreal m_length{std::numeric_limits<qreal>::infinity()};
|
||||
quint32 m_splineId{NULL_ID};
|
||||
};
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -68,7 +68,7 @@ void VisToolCutSplinePath::RefreshGeometry()
|
|||
const auto splPath = GetData()->GeometricObject<VAbstractCubicBezierPath>(m_splinePathId);
|
||||
DrawPath(this, splPath->GetPath(), splPath->DirectionArrows(), LineStyle(), Qt::RoundCap);
|
||||
|
||||
if (not qFuzzyIsNull(m_length))
|
||||
if (!qIsInf(m_length))
|
||||
{
|
||||
VSplinePath *spPath1 = nullptr;
|
||||
VSplinePath *spPath2 = nullptr;
|
||||
|
|
|
@ -29,12 +29,12 @@
|
|||
#ifndef VISTOOLCUTSPLINEPATH_H
|
||||
#define VISTOOLCUTSPLINEPATH_H
|
||||
|
||||
|
||||
#include <QGraphicsItem>
|
||||
#include <QMetaObject>
|
||||
#include <QObject>
|
||||
#include <QString>
|
||||
#include <QtGlobal>
|
||||
#include <limits>
|
||||
|
||||
#include "../vmisc/def.h"
|
||||
#include "vispath.h"
|
||||
|
@ -42,6 +42,7 @@
|
|||
class VisToolCutSplinePath final : public VisPath
|
||||
{
|
||||
Q_OBJECT // NOLINT
|
||||
|
||||
public:
|
||||
explicit VisToolCutSplinePath(const VContainer *data, QGraphicsItem *parent = nullptr);
|
||||
~VisToolCutSplinePath() override = default;
|
||||
|
@ -52,15 +53,19 @@ public:
|
|||
void SetSplinePathId(quint32 newSplineId);
|
||||
void SetLength(const QString &expression);
|
||||
|
||||
auto type() const -> int override {return Type;}
|
||||
enum {Type = UserType + static_cast<int>(Vis::ToolCutSpline)};
|
||||
auto type() const -> int override { return Type; }
|
||||
enum
|
||||
{
|
||||
Type = UserType + static_cast<int>(Vis::ToolCutSpline)
|
||||
};
|
||||
|
||||
private:
|
||||
Q_DISABLE_COPY_MOVE(VisToolCutSplinePath) // NOLINT
|
||||
VScaledEllipse *m_point{nullptr};
|
||||
VCurvePathItem *m_splPath1{nullptr};
|
||||
VCurvePathItem *m_splPath2{nullptr};
|
||||
qreal m_length{0};
|
||||
quint32 m_splinePathId{NULL_ID};
|
||||
qreal m_length{std::numeric_limits<qreal>::infinity()};
|
||||
quint32 m_splinePathId{NULL_ID};
|
||||
};
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
|
Loading…
Reference in New Issue
Block a user