Changes in dialog: reverse and internal move update the visualization
automatically. --HG-- branch : feature
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b7def444ef
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@ -52,6 +52,7 @@ DialogSeamAllowance::DialogSeamAllowance(const VContainer *data, const quint32 &
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ui->listWidget->setContextMenuPolicy(Qt::CustomContextMenu);
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connect(ui->listWidget, &QListWidget::customContextMenuRequested, this, &DialogSeamAllowance::ShowContextMenu);
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connect(ui->listWidget->model(), &QAbstractItemModel::rowsMoved, this, &DialogSeamAllowance::ListChanged);
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vis = new VisToolPiece(data);
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}
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@ -97,50 +98,53 @@ void DialogSeamAllowance::SetPiece(const VPiece &piece)
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*/
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void DialogSeamAllowance::ChosenObject(quint32 id, const SceneObject &type)
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{
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bool reverse = false;
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if (QGuiApplication::keyboardModifiers() == Qt::ShiftModifier)
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if (not prepare)
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{
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reverse = true;
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}
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switch (type)
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{
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case SceneObject::Arc:
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NewItem(VPieceNode(id, Tool::NodeArc, reverse));
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break;
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case SceneObject::Point:
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NewItem(VPieceNode(id, Tool::NodePoint));
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break;
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case SceneObject::Spline:
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NewItem(VPieceNode(id, Tool::NodeSpline, reverse));
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break;
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case SceneObject::SplinePath:
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NewItem(VPieceNode(id, Tool::NodeSplinePath, reverse));
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break;
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case (SceneObject::Line):
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case (SceneObject::Detail):
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case (SceneObject::Unknown):
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default:
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qDebug() << "Got wrong scene object. Ignore.";
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break;
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}
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bool reverse = false;
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if (QGuiApplication::keyboardModifiers() == Qt::ShiftModifier)
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{
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reverse = true;
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}
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switch (type)
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{
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case SceneObject::Arc:
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NewItem(VPieceNode(id, Tool::NodeArc, reverse));
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break;
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case SceneObject::Point:
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NewItem(VPieceNode(id, Tool::NodePoint));
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break;
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case SceneObject::Spline:
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NewItem(VPieceNode(id, Tool::NodeSpline, reverse));
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break;
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case SceneObject::SplinePath:
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NewItem(VPieceNode(id, Tool::NodeSplinePath, reverse));
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break;
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case (SceneObject::Line):
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case (SceneObject::Detail):
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case (SceneObject::Unknown):
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default:
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qDebug() << "Got wrong scene object. Ignore.";
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break;
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}
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ValidObjects(MainPathIsValid());
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ValidObjects(MainPathIsValid());
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auto visPath = qobject_cast<VisToolPiece *>(vis);
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SCASSERT(visPath != nullptr);
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const VPiece p = CreatePiece();
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visPath->SetPiece(p);
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auto visPath = qobject_cast<VisToolPiece *>(vis);
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SCASSERT(visPath != nullptr);
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const VPiece p = CreatePiece();
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visPath->SetPiece(p);
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if (p.CountNode() == 1)
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{
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emit ToolTip(tr("Select main path objects clockwise, <b>Shift</b> - reverse direction curve, "
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"<b>Enter</b> - finish creation"));
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if (p.CountNode() == 1)
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{
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emit ToolTip(tr("Select main path objects clockwise, <b>Shift</b> - reverse direction curve, "
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"<b>Enter</b> - finish creation"));
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visPath->VisualMode(NULL_ID);
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}
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else
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{
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visPath->RefreshGeometry();
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visPath->VisualMode(NULL_ID);
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}
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else
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{
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visPath->RefreshGeometry();
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}
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}
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}
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@ -150,7 +154,15 @@ void DialogSeamAllowance::ShowDialog(bool click)
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if (click == false)
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{
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emit ToolTip("");
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setModal(true);
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prepare = true;
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auto visPath = qobject_cast<VisToolPiece *>(vis);
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SCASSERT(visPath != nullptr);
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visPath->SetMode(Mode::Show);
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visPath->RefreshGeometry();
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// Fix issue #526. Dialog Detail is not on top after selection second object on Mac.
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setWindowFlags(windowFlags() | Qt::WindowStaysOnTopHint);
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show();
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}
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}
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@ -211,6 +223,17 @@ void DialogSeamAllowance::ShowContextMenu(const QPoint &pos)
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rowItem->setText(GetNodeName(rowNode));
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ValidObjects(MainPathIsValid());
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}
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ListChanged();
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogSeamAllowance::ListChanged()
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{
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auto visPath = qobject_cast<VisToolPiece *>(vis);
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SCASSERT(visPath != nullptr);
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visPath->SetPiece(CreatePiece());
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visPath->RefreshGeometry();
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -61,6 +61,7 @@ protected:
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private slots:
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void ShowContextMenu(const QPoint &pos);
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void ListChanged();
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private:
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Q_DISABLE_COPY(DialogSeamAllowance)
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@ -47,6 +47,8 @@ VisToolPiece::~VisToolPiece()
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolPiece::RefreshGeometry()
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{
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HideAllItems();
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if (m_piece.CountNode() > 0)
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{
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DrawPath(this, m_piece.MainPathPath(Visualization::data), mainColor, Qt::SolidLine, Qt::RoundCap);
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@ -59,12 +61,15 @@ void VisToolPiece::RefreshGeometry()
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DrawPoint(point, nodes.at(i), supportColor);
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}
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const QVector<QPointF> points = m_piece.MainPathPoints(Visualization::data);
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DrawLine(m_line1, QLineF(points.first(), Visualization::scenePos), supportColor, Qt::DashLine);
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if (points.size() > 1)
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if (mode == Mode::Creation)
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{
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DrawLine(m_line2, QLineF(points.last(), Visualization::scenePos), supportColor, Qt::DashLine);
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const QVector<QPointF> points = m_piece.MainPathPoints(Visualization::data);
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DrawLine(m_line1, QLineF(points.first(), Visualization::scenePos), supportColor, Qt::DashLine);
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if (points.size() > 1)
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{
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DrawLine(m_line2, QLineF(points.last(), Visualization::scenePos), supportColor, Qt::DashLine);
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}
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}
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}
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}
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@ -80,3 +85,26 @@ QGraphicsEllipseItem *VisToolPiece::GetPoint(quint32 i, const QColor &color)
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{
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return GetPointItem(Visualization::data, factor, m_points, i, color, this);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolPiece::HideAllItems()
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{
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if (m_line1)
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{
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m_line1->setVisible(false);
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}
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if (m_line2)
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{
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m_line2->setVisible(false);
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}
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QVector<QGraphicsEllipseItem *> m_points;
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for (int i=0; i < m_points.size(); ++i)
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{
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if (QGraphicsEllipseItem *item = m_points.at(i))
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{
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item->setVisible(false);
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}
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}
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}
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@ -55,6 +55,8 @@ private:
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VPiece m_piece;
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QGraphicsEllipseItem* GetPoint(quint32 i, const QColor &color);
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void HideAllItems();
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};
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#endif // VISTOOLPIECE_H
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