Tool seam allowance add support for elliptical arc.
--HG-- branch : feature
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@ -577,7 +577,8 @@ VPieceNode VPattern::ParseSANode(const QDomElement &domElement) const
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const QStringList types = QStringList() << VAbstractPattern::NodePoint
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<< VAbstractPattern::NodeArc
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<< VAbstractPattern::NodeSpline
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<< VAbstractPattern::NodeSplinePath;
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<< VAbstractPattern::NodeSplinePath
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<< VAbstractPattern::NodeElArc;
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switch (types.indexOf(t))
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{
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@ -593,6 +594,9 @@ VPieceNode VPattern::ParseSANode(const QDomElement &domElement) const
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case 3: // VAbstractPattern::NodeSplinePath
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tool = Tool::NodeSplinePath;
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break;
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case 4: // NodeElArc
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tool = Tool::NodeElArc;
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break;
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default:
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VException e(tr("Wrong tag name '%1'.").arg(t));
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throw e;
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@ -31,11 +31,13 @@
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#include "../vpatterndb/vpiecenode.h"
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#include "../vpatterndb/vpiecepath.h"
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#include "nodeDetails/vnodearc.h"
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#include "nodeDetails/vnodeellipticalarc.h"
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#include "nodeDetails/vnodepoint.h"
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#include "nodeDetails/vnodespline.h"
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#include "nodeDetails/vnodesplinepath.h"
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#include "nodeDetails/vtoolpiecepath.h"
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#include "../vgeometry/varc.h"
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#include "../vgeometry/vellipticalarc.h"
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#include "../vgeometry/vcubicbezier.h"
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#include "../vgeometry/vcubicbezierpath.h"
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#include "../vgeometry/vpointf.h"
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@ -106,6 +108,12 @@ VToolSeamAllowance *VToolSeamAllowance::Create(DialogTool *dialog, VMainGraphics
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VNodeArc::Create(doc, data, id, nodeD.GetId(), Document::FullParse, Source::FromGui);
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}
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break;
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case (Tool::NodeElArc):
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{
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id = CreateNode<VEllipticalArc>(data, nodeD.GetId());
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VNodeEllipticalArc::Create(doc, data, id, nodeD.GetId(), Document::FullParse, Source::FromGui);
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}
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break;
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case (Tool::NodeSpline):
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{
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const auto obj = data->GetGObject(nodeD.GetId());
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@ -736,6 +744,7 @@ void VToolSeamAllowance::InitNodes(const VPiece &detail, VMainGraphicsScene *sce
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break;
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}
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case (Tool::NodeArc):
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case (Tool::NodeElArc):
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case (Tool::NodeSpline):
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case (Tool::NodeSplinePath):
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doc->IncrementReferens(detail.GetPath().at(i).GetId());
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