Internal paths in layout now support pen style.

--HG--
branch : develop
This commit is contained in:
Roman Telezhynskyi 2017-02-08 13:48:05 +02:00
parent 2b7851f354
commit aace2e0178
9 changed files with 303 additions and 59 deletions

View File

@ -18,7 +18,9 @@ HEADERS += \
$$PWD/vabstractpiece.h \ $$PWD/vabstractpiece.h \
$$PWD/vabstractpiece_p.h \ $$PWD/vabstractpiece_p.h \
$$PWD/vlayoutpiece.h \ $$PWD/vlayoutpiece.h \
$$PWD/vlayoutpiece_p.h $$PWD/vlayoutpiece_p.h \
$$PWD/vlayoutpiecepath.h \
$$PWD/vlayoutpiecepath_p.h
SOURCES += \ SOURCES += \
$$PWD/vlayoutgenerator.cpp \ $$PWD/vlayoutgenerator.cpp \
@ -31,6 +33,7 @@ SOURCES += \
$$PWD/vposter.cpp \ $$PWD/vposter.cpp \
$$PWD/vgraphicsfillitem.cpp \ $$PWD/vgraphicsfillitem.cpp \
$$PWD/vabstractpiece.cpp \ $$PWD/vabstractpiece.cpp \
$$PWD/vlayoutpiece.cpp $$PWD/vlayoutpiece.cpp \
$$PWD/vlayoutpiecepath.cpp
win32-msvc*:SOURCES += $$PWD/stable.cpp win32-msvc*:SOURCES += $$PWD/stable.cpp

View File

@ -57,6 +57,24 @@ class QGraphicsPathItem;
class QLineF; class QLineF;
class VAbstractPattern; class VAbstractPattern;
namespace
{
QVector<VLayoutPiecePath> ConvertInternalPaths(const VPiece &piece, const VContainer *pattern)
{
QVector<VLayoutPiecePath> paths;
const QVector<quint32> pathsId = piece.GetInternalPaths();
for (int i = 0; i < pathsId.size(); ++i)
{
const VPiecePath path = pattern->GetPiecePath(pathsId.at(i));
if (path.GetType() == PiecePathType::InternalPath)
{
paths.append(VLayoutPiecePath(path.PathPoints(pattern), path.GetPenType()));
}
}
return paths;
}
}
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
VLayoutPiece::VLayoutPiece() VLayoutPiece::VLayoutPiece()
:VAbstractPiece(), d(new VLayoutPieceData) :VAbstractPiece(), d(new VLayoutPieceData)
@ -89,7 +107,8 @@ VLayoutPiece VLayoutPiece::Create(const VPiece &piece, const VContainer *pattern
VLayoutPiece det; VLayoutPiece det;
det.SetCountourPoints(piece.MainPathPoints(pattern)); det.SetCountourPoints(piece.MainPathPoints(pattern));
det.SetSeamAllowancePoints(piece.SeamAllowancePoints(pattern), piece.IsSeamAllowance()); det.SetSeamAllowancePoints(piece.SeamAllowancePoints(pattern), piece.IsSeamAllowance());
det.SetInternlaPathsPoints(piece.GetInternalPathsPoints(pattern)); det.SetInternalPaths(ConvertInternalPaths(piece, pattern));
det.SetName(piece.GetName()); det.SetName(piece.GetName());
const VPatternPieceData& data = piece.GetPatternPieceData(); const VPatternPieceData& data = piece.GetPatternPieceData();
if (data.IsVisible() == true) if (data.IsVisible() == true)
@ -500,15 +519,15 @@ void VLayoutPiece::SetLayoutAllowancePoints()
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
QVector<QVector<QPointF>> VLayoutPiece::GetInternlaPathsPoints() const QVector<VLayoutPiecePath> VLayoutPiece::GetInternalPaths() const
{ {
return d->m_internalPaths; return d->m_internalPaths;
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetInternlaPathsPoints(const QVector<QVector<QPointF>> &internalPathsPoints) void VLayoutPiece::SetInternalPaths(const QVector<VLayoutPiecePath> &internalPaths)
{ {
d->m_internalPaths = internalPathsPoints; d->m_internalPaths = internalPaths;
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
@ -708,6 +727,18 @@ void VLayoutPiece::CreateTextItems()
} }
} }
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::CreateInternalPathItem(int i, QGraphicsItem *parent) const
{
SCASSERT(parent != nullptr)
QGraphicsPathItem* item = new QGraphicsPathItem(parent);
item->setPath(d->matrix.map(d->m_internalPaths.at(i).GetPainterPath()));
QPen pen = item->pen();
pen.setStyle(d->m_internalPaths.at(i).PenStyle());
item->setPen(pen);
}
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
/** /**
* @brief CreateTextItem Creates the i-th text item * @brief CreateTextItem Creates the i-th text item
@ -719,9 +750,7 @@ void VLayoutPiece::CreateTextItem(int i, QGraphicsItem *parent) const
SCASSERT(parent != nullptr) SCASSERT(parent != nullptr)
QGraphicsPathItem* item = new QGraphicsPathItem(parent); QGraphicsPathItem* item = new QGraphicsPathItem(parent);
QTransform transform = d->matrix; QPainterPath path = d->matrix.map(d->m_liPP.at(i));
QPainterPath path = transform.map(d->m_liPP[i]);
if (d->mirror == true) if (d->mirror == true)
{ {
@ -735,7 +764,8 @@ void VLayoutPiece::CreateTextItem(int i, QGraphicsItem *parent) const
points = Map(Mirror(d->patternInfo)); points = Map(Mirror(d->patternInfo));
} }
QPointF ptCenter = (points.at(1) + points.at(3))/2; QPointF ptCenter = (points.at(1) + points.at(3))/2;
qreal dRot = qRadiansToDegrees(qAtan2(points.at(1).y() - points.at(0).y(), points.at(1).x() - points.at(0).x())); qreal dRot = qRadiansToDegrees(qAtan2(points.at(1).y() - points.at(0).y(),
points.at(1).x() - points.at(0).x()));
// we need to move the center back to the origin, rotate it to align it with x axis, // we need to move the center back to the origin, rotate it to align it with x axis,
// then mirror it to obtain the proper text direction, rotate it and translate it back to original position. // then mirror it to obtain the proper text direction, rotate it and translate it back to original position.
@ -779,9 +809,12 @@ QPainterPath VLayoutPiece::LayoutAllowancePath() const
QGraphicsItem *VLayoutPiece::GetItem() const QGraphicsItem *VLayoutPiece::GetItem() const
{ {
QGraphicsPathItem *item = new QGraphicsPathItem(); QGraphicsPathItem *item = new QGraphicsPathItem();
QPainterPath contour = ContourPath(); item->setPath(ContourPath());
contour.addPath(InternalPathsPath());
item->setPath(contour); for (int i = 0; i < d->m_internalPaths.count(); ++i)
{
CreateInternalPathItem(i, item);
}
for (int i = 0; i < d->m_liPP.count(); ++i) for (int i = 0; i < d->m_liPP.count(); ++i)
{ {
@ -813,29 +846,6 @@ void VLayoutPiece::CreateGrainlineItem(QGraphicsItem *parent) const
item->setPath(path); item->setPath(path);
} }
//---------------------------------------------------------------------------------------------------------------------
QPainterPath VLayoutPiece::InternalPathsPath() const
{
QPainterPath allPaths;
allPaths.setFillRule(Qt::WindingFill);
for (qint32 i = 0; i < d->m_internalPaths.count(); ++i)
{
const QVector<QPointF> points = Map(d->m_internalPaths.at(i));
QPainterPath path;
path.setFillRule(Qt::WindingFill);
path.moveTo(points.at(0));
for (qint32 j = 1; j < points.count(); ++j)
{
path.lineTo(points.at(j));
}
path.lineTo(points.at(0));
allPaths.addPath(path);
}
return allPaths;
}
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> VLayoutPiece::DetailPath() const QVector<QPointF> VLayoutPiece::DetailPath() const
{ {

View File

@ -59,6 +59,7 @@ class VLayoutPieceData;
class VPatternInfoGeometry; class VPatternInfoGeometry;
class VPatternPieceData; class VPatternPieceData;
class VGrainlineGeometry; class VGrainlineGeometry;
class VLayoutPiecePath;
class VLayoutPiece :public VAbstractPiece class VLayoutPiece :public VAbstractPiece
{ {
@ -79,8 +80,8 @@ public:
QVector<QPointF> GetLayoutAllowancePoints() const; QVector<QPointF> GetLayoutAllowancePoints() const;
void SetLayoutAllowancePoints(); void SetLayoutAllowancePoints();
QVector<QVector<QPointF>> GetInternlaPathsPoints() const; QVector<VLayoutPiecePath> GetInternalPaths() const;
void SetInternlaPathsPoints(const QVector<QVector<QPointF>> &internalPathsPoints); void SetInternalPaths(const QVector<VLayoutPiecePath> &internalPaths);
void SetDetail(const QString &qsName, const VPatternPieceData& data, const QFont& font); void SetDetail(const QString &qsName, const VPatternPieceData& data, const QFont& font);
@ -130,11 +131,10 @@ private:
void ClearTextItems(); void ClearTextItems();
void CreateTextItems(); void CreateTextItems();
void CreateInternalPathItem(int i, QGraphicsItem *parent) const;
void CreateTextItem(int i, QGraphicsItem *parent) const; void CreateTextItem(int i, QGraphicsItem *parent) const;
void CreateGrainlineItem(QGraphicsItem *parent) const; void CreateGrainlineItem(QGraphicsItem *parent) const;
QPainterPath InternalPathsPath() const;
static QVector<VSAPoint> PrepareAllowance(const QVector<QPointF> &points); static QVector<VSAPoint> PrepareAllowance(const QVector<QPointF> &points);
QVector<QPointF> Map(const QVector<QPointF> &points) const; QVector<QPointF> Map(const QVector<QPointF> &points) const;
static QVector<QPointF> RoundPoints(const QVector<QPointF> &points); static QVector<QPointF> RoundPoints(const QVector<QPointF> &points);

View File

@ -37,6 +37,8 @@
#include "../vpatterndb/vpatternpiecedata.h" #include "../vpatterndb/vpatternpiecedata.h"
#include "../vpatterndb/vpatterninfogeometry.h" #include "../vpatterndb/vpatterninfogeometry.h"
#include "../vpatterndb/vgrainlinegeometry.h" #include "../vpatterndb/vgrainlinegeometry.h"
#include "../vmisc/diagnostic.h"
#include "vlayoutpiecepath.h"
#include "vtextmanager.h" #include "vtextmanager.h"
@ -96,8 +98,8 @@ public:
/** @brief layoutAllowance list of layout allowance points. */ /** @brief layoutAllowance list of layout allowance points. */
QVector<QPointF> layoutAllowance; QVector<QPointF> layoutAllowance;
/** @brief m_internalPaths list of internal paths points. */ /** @brief m_internalPaths list of internal paths. */
QVector<QVector<QPointF>> m_internalPaths; QVector<VLayoutPiecePath> m_internalPaths;
/** @brief matrix transformation matrix*/ /** @brief matrix transformation matrix*/
QTransform matrix; QTransform matrix;

View File

@ -0,0 +1,107 @@
/************************************************************************
**
** @file
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 8 2, 2017
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2017 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vlayoutpiecepath.h"
#include "vlayoutpiecepath_p.h"
#include <QPainterPath>
//---------------------------------------------------------------------------------------------------------------------
VLayoutPiecePath::VLayoutPiecePath()
: d(new VLayoutPiecePathData)
{
}
//---------------------------------------------------------------------------------------------------------------------
VLayoutPiecePath::VLayoutPiecePath(const QVector<QPointF> &points, Qt::PenStyle penStyle)
: d(new VLayoutPiecePathData(points, penStyle))
{
}
//---------------------------------------------------------------------------------------------------------------------
VLayoutPiecePath::VLayoutPiecePath(const VLayoutPiecePath &path)
: d(path.d)
{
}
//---------------------------------------------------------------------------------------------------------------------
VLayoutPiecePath &VLayoutPiecePath::operator=(const VLayoutPiecePath &path)
{
if ( &path == this )
{
return *this;
}
d = path.d;
return *this;
}
//---------------------------------------------------------------------------------------------------------------------
VLayoutPiecePath::~VLayoutPiecePath()
{
}
//---------------------------------------------------------------------------------------------------------------------
QPainterPath VLayoutPiecePath::GetPainterPath() const
{
QPainterPath path;
path.setFillRule(Qt::WindingFill);
if (not d->m_points.isEmpty())
{
path.moveTo(d->m_points.at(0));
for (qint32 j = 1; j < d->m_points.count(); ++j)
{
path.lineTo(d->m_points.at(j));
}
path.lineTo(d->m_points.at(0));
}
return path;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> VLayoutPiecePath::Points() const
{
return d->m_points;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiecePath::SetPoints(const QVector<QPointF> &points)
{
d->m_points = points;
}
//---------------------------------------------------------------------------------------------------------------------
Qt::PenStyle VLayoutPiecePath::PenStyle() const
{
return d->m_penStyle;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiecePath::SetPenStyle(const Qt::PenStyle &penStyle)
{
d->m_penStyle = penStyle;
}

View File

@ -0,0 +1,61 @@
/************************************************************************
**
** @file
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 8 2, 2017
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2017 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef VLAYOUTPIECEPATH_H
#define VLAYOUTPIECEPATH_H
#include <QPointF>
#include <QSharedDataPointer>
class VLayoutPiecePathData;
class QPainterPath;
class VLayoutPiecePath
{
public:
VLayoutPiecePath();
VLayoutPiecePath(const QVector<QPointF> &points, Qt::PenStyle penStyle = Qt::SolidLine);
VLayoutPiecePath(const VLayoutPiecePath &path);
VLayoutPiecePath &operator=(const VLayoutPiecePath &path);
virtual ~VLayoutPiecePath();
QPainterPath GetPainterPath() const;
QVector<QPointF> Points() const;
void SetPoints(const QVector<QPointF> &points);
Qt::PenStyle PenStyle() const;
void SetPenStyle(const Qt::PenStyle &PenStyle);
private:
QSharedDataPointer<VLayoutPiecePathData> d;
};
Q_DECLARE_TYPEINFO(VLayoutPiecePath, Q_MOVABLE_TYPE);
#endif // VLAYOUTPIECEPATH_H

View File

@ -0,0 +1,78 @@
/************************************************************************
**
** @file
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 8 2, 2017
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2017 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef VLAYOUTPIECEPATH_P_H
#define VLAYOUTPIECEPATH_P_H
#include <QSharedData>
#include <QPointF>
#include <QVector>
#include "../vmisc/diagnostic.h"
QT_WARNING_PUSH
QT_WARNING_DISABLE_GCC("-Weffc++")
class VLayoutPiecePathData : public QSharedData
{
public:
VLayoutPiecePathData()
: m_points(),
m_penStyle(Qt::SolidLine)
{}
VLayoutPiecePathData(const QVector<QPointF> points, Qt::PenStyle penStyle)
: m_points(points),
m_penStyle(penStyle)
{}
VLayoutPiecePathData(const VLayoutPiecePathData &path)
: QSharedData(path),
m_points(path.m_points),
m_penStyle(path.m_penStyle)
{}
~VLayoutPiecePathData();
/** @brief m_points list of path points. */
QVector<QPointF> m_points;
/** @brief m_penStyle path pen style. */
Qt::PenStyle m_penStyle;
private:
VLayoutPiecePathData &operator=(const VLayoutPiecePathData &) Q_DECL_EQ_DELETE;
};
VLayoutPiecePathData::~VLayoutPiecePathData()
{}
QT_WARNING_POP
#endif // VLAYOUTPIECEPATH_P_H

View File

@ -177,21 +177,6 @@ QVector<QPointF> VPiece::SeamAllowancePoints(const VContainer *data) const
return Equidistant(pointsEkv, width); return Equidistant(pointsEkv, width);
} }
//---------------------------------------------------------------------------------------------------------------------
QVector<QVector<QPointF>> VPiece::GetInternalPathsPoints(const VContainer *data) const
{
QVector<QVector<QPointF>> pathsPoints;
for (int i = 0; i < d->m_internalPaths.size(); ++i)
{
const VPiecePath path = data->GetPiecePath(d->m_internalPaths.at(i));
if (path.GetType() == PiecePathType::InternalPath)
{
pathsPoints.append(path.PathPoints(data));
}
}
return pathsPoints;
}
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
QPainterPath VPiece::MainPathPath(const VContainer *data) const QPainterPath VPiece::MainPathPath(const VContainer *data) const
{ {

View File

@ -64,8 +64,6 @@ public:
QVector<VPointF> MainPathNodePoints(const VContainer *data) const; QVector<VPointF> MainPathNodePoints(const VContainer *data) const;
QVector<QPointF> SeamAllowancePoints(const VContainer *data) const; QVector<QPointF> SeamAllowancePoints(const VContainer *data) const;
QVector<QVector<QPointF>> GetInternalPathsPoints(const VContainer *data) const;
QPainterPath MainPathPath(const VContainer *data) const; QPainterPath MainPathPath(const VContainer *data) const;
QPainterPath SeamAllowancePath(const VContainer *data) const; QPainterPath SeamAllowancePath(const VContainer *data) const;