Help function to speed up creating tests.
--HG-- branch : release
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@ -35,6 +35,7 @@
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#include <QSet>
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#include <QSet>
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#include <QVector>
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#include <QVector>
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#include <QPainterPath>
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#include <QPainterPath>
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#include <QTemporaryFile>
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const qreal maxL = 2.5;
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const qreal maxL = 2.5;
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@ -618,13 +619,121 @@ qreal AngleBetweenBisectors(const QLineF &b1, const QLineF &b2)
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angle2 = 0;
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angle2 = 0;
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}
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}
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if (angle1 <= angle2)
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return qMin(angle1, angle2);
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}
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//---------------------------------------------------------------------------------------------------------------------
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// Use for writing tests
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void DumpVector(const QVector<QPointF> &points)
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{
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{
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return angle1;
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QTemporaryFile temp; // Go to tmp folder to find dump
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temp.setAutoRemove(false); // Remove dump manually
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if (temp.open())
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{
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QTextStream out(&temp);
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out << "QVector<QPointF> points;" << endl << endl;
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for(auto point : points)
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{
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out << QString("points += QPointF(%1, %2);").arg(point.x()).arg(point.y()) << endl;
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}
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out << endl << "return points;";
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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// Use for writing tests
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void DumpVector(const QVector<VSAPoint> &points)
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{
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QTemporaryFile temp; // Go to tmp folder to find dump
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temp.setAutoRemove(false); // Remove dump manually
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if (temp.open())
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{
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QTextStream out(&temp);
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out << "QVector<VSAPoint> points;" << endl;
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bool firstPoint = true;
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enum PointType {Unknown, Default, Custom};
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PointType type = Unknown;
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for(auto point : points)
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{
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if (VFuzzyComparePossibleNulls(point.GetSAAfter(), -1)
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and VFuzzyComparePossibleNulls(point.GetSABefore(), -1)
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and point.GetAngleType() == PieceNodeAngle::ByLength)
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{
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if (type != Default)
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{
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out << endl;
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}
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type = Default;
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out << QString("points += VSAPoint(%1, %2);").arg(point.x()).arg(point.y()) << endl;
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}
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}
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else
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else
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{
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{
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return angle2;
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out << endl;
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type = Custom;
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if (firstPoint)
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{
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out << "VSAPoint ";
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firstPoint = false;
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}
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out << QString("p = VSAPoint(%1, %2);").arg(point.x()).arg(point.y()) << endl;
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if (not VFuzzyComparePossibleNulls(point.GetSABefore(), -1))
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{
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out << QString("p.SetSABefore(%1);").arg(point.GetSABefore()) << endl;
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}
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if (not VFuzzyComparePossibleNulls(point.GetSAAfter(), -1))
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{
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out << QString("p.SetSAAfter(%1);").arg(point.GetSAAfter()) << endl;
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}
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if (point.GetAngleType() != PieceNodeAngle::ByLength)
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{
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QT_WARNING_PUSH
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QT_WARNING_DISABLE_GCC("-Wswitch-default")
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// This check helps to find missed angle types in the switch
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Q_STATIC_ASSERT_X(static_cast<int>(PieceNodeAngle::LAST_ONE_DO_NOT_USE) == 6,
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"Not all types were handled.");
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QString typeStr;
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switch (point.GetAngleType())
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{
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case PieceNodeAngle::LAST_ONE_DO_NOT_USE:
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case PieceNodeAngle::ByLength:
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Q_UNREACHABLE(); //-V501
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break;
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case PieceNodeAngle::ByPointsIntersection:
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typeStr = "ByPointsIntersection";
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break;
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case PieceNodeAngle::ByFirstEdgeSymmetry:
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typeStr = "ByFirstEdgeSymmetry";
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break;
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case PieceNodeAngle::BySecondEdgeSymmetry:
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typeStr = "BySecondEdgeSymmetry";
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break;
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case PieceNodeAngle::ByFirstEdgeRightAngle:
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typeStr = "ByFirstEdgeRightAngle";
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break;
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case PieceNodeAngle::BySecondEdgeRightAngle:
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typeStr = "BySecondEdgeRightAngle";
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break;
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}
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QT_WARNING_POP
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out << QString("p.SetAngleType(PieceNodeAngle::%1);").arg(typeStr) << endl;
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}
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out << "points += p;" << endl;
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}
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}
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out << endl << "return points;";
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}
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}
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}
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}
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}
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}
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@ -757,6 +866,8 @@ QVector<QPointF> VAbstractPiece::Equidistant(QVector<VSAPoint> points, qreal wid
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return QVector<QPointF>();
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return QVector<QPointF>();
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}
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}
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// DumpVector(points); // Uncomment for dumping test data
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points = CorrectEquidistantPoints(points);
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points = CorrectEquidistantPoints(points);
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if ( points.size() < 3 )
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if ( points.size() < 3 )
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{
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{
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@ -793,6 +904,7 @@ QVector<QPointF> VAbstractPiece::Equidistant(QVector<VSAPoint> points, qreal wid
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const bool removeFirstAndLast = false;
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const bool removeFirstAndLast = false;
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ekvPoints = CheckLoops(CorrectEquidistantPoints(ekvPoints, removeFirstAndLast));//Result path can contain loops
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ekvPoints = CheckLoops(CorrectEquidistantPoints(ekvPoints, removeFirstAndLast));//Result path can contain loops
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// DumpVector(ekvPoints); // Uncomment for dumping test data
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return ekvPoints;
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return ekvPoints;
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}
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}
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@ -1029,8 +1141,14 @@ QVector<QPointF> VAbstractPiece::EkvPoint(QVector<QPointF> points, const VSAPoin
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{//Regular equdistant case
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{//Regular equdistant case
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QT_WARNING_PUSH
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QT_WARNING_PUSH
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QT_WARNING_DISABLE_GCC("-Wswitch-default")
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QT_WARNING_DISABLE_GCC("-Wswitch-default")
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// This check helps to find missed angle types in the switch
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Q_STATIC_ASSERT_X(static_cast<int>(PieceNodeAngle::LAST_ONE_DO_NOT_USE) == 6,
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"Not all types were handled.");
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switch (p2Line1.GetAngleType())
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switch (p2Line1.GetAngleType())
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{
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{
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case PieceNodeAngle::LAST_ONE_DO_NOT_USE:
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Q_UNREACHABLE(); //-V501
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break;
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case PieceNodeAngle::ByLength:
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case PieceNodeAngle::ByLength:
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return AngleByLength(points, p2Line1, bigLine1, crosPoint, bigLine2, p2Line1, width);
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return AngleByLength(points, p2Line1, bigLine1, crosPoint, bigLine2, p2Line1, width);
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case PieceNodeAngle::ByPointsIntersection:
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case PieceNodeAngle::ByPointsIntersection:
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@ -77,7 +77,8 @@ enum class PieceNodeAngle : unsigned char
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ByFirstEdgeSymmetry,
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ByFirstEdgeSymmetry,
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BySecondEdgeSymmetry,
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BySecondEdgeSymmetry,
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ByFirstEdgeRightAngle,
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ByFirstEdgeRightAngle,
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BySecondEdgeRightAngle
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BySecondEdgeRightAngle,
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LAST_ONE_DO_NOT_USE
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};
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};
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enum class PassmarkLineType : unsigned char
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enum class PassmarkLineType : unsigned char
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