Constness prevents automatic move.
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@ -1058,7 +1058,7 @@ void VPLayoutFileReader::AssertRootTag(const QString &tag) const
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auto VPLayoutFileReader::ReadAttributeString(const QXmlStreamAttributes &attribs, const QString &name,
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const QString &defValue) -> QString
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{
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const QString parameter = attribs.value(name).toString();
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QString parameter = attribs.value(name).toString();
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if (parameter.isEmpty())
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{
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if (defValue.isEmpty())
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@ -2778,7 +2778,7 @@ auto VAbstractPattern::ReadPatternNumber() const -> QString
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//---------------------------------------------------------------------------------------------------------------------
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auto VAbstractPattern::ReadLabelDateFormat() const -> QString
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{
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const QString globalLabelDateFormat = VAbstractApplication::VApp()->Settings()->GetLabelDateFormat();
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QString globalLabelDateFormat = VAbstractApplication::VApp()->Settings()->GetLabelDateFormat();
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const QDomNodeList list = elementsByTagName(TagPatternLabel);
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if (list.isEmpty())
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@ -574,7 +574,7 @@ auto VDomDocument::GetParametrString(const QDomElement &domElement, const QStrin
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{
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Q_ASSERT_X(not name.isEmpty(), Q_FUNC_INFO, "name of parametr is empty");
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Q_ASSERT_X(not domElement.isNull(), Q_FUNC_INFO, "domElement is null");
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const QString parameter = domElement.attribute(name, defValue);
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QString parameter = domElement.attribute(name, defValue);
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if (parameter.isEmpty())
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{
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if (defValue.isEmpty())
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@ -664,7 +664,7 @@ auto VDomDocument::UniqueTagText(const QString &tagName, const QString &defVal)
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QDomElement const domElement = UniqueTag(tagName);
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if (not domElement.isNull())
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{
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const QString text = domElement.text();
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QString text = domElement.text();
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if (text.isEmpty())
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{
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return defVal;
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@ -282,8 +282,8 @@ auto DrawName(VAbstractPattern *doc, quint32 d1id, quint32 d2id) -> QString
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return {};
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}
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const QString draw1Name = draw1.attribute(VAbstractPattern::AttrName);
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const QString draw2Name = draw2.attribute(VAbstractPattern::AttrName);
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QString draw1Name = draw1.attribute(VAbstractPattern::AttrName);
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QString draw2Name = draw2.attribute(VAbstractPattern::AttrName);
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if (draw1Name == draw2Name)
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{
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