Scale curve direction arrows.
--HG-- branch : develop
This commit is contained in:
parent
ffa86a708a
commit
a1f4207621
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@ -64,28 +64,17 @@ VAbstractCubicBezierPath::~VAbstractCubicBezierPath()
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{
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{
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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QPainterPath VAbstractCubicBezierPath::GetDirectionPath() const
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{
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QPainterPath painterPath;
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for (qint32 i = 1; i <= CountSubSpl(); ++i)
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{
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painterPath.addPath(GetSpline(i).GetDirectionPath());
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}
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return painterPath;
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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/**
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/**
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* @brief GetPath return QPainterPath which reprezent spline path.
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* @brief GetPath return QPainterPath which reprezent spline path.
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* @return path.
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* @return path.
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*/
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*/
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QPainterPath VAbstractCubicBezierPath::GetPath(PathDirection direction) const
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QPainterPath VAbstractCubicBezierPath::GetPath() const
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{
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{
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QPainterPath painterPath;
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QPainterPath painterPath;
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for (qint32 i = 1; i <= CountSubSpl(); ++i)
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for (qint32 i = 1; i <= CountSubSpl(); ++i)
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{
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{
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painterPath.addPath(GetSpline(i).GetPath(direction));
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painterPath.addPath(GetSpline(i).GetPath());
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}
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}
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return painterPath;
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return painterPath;
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}
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}
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@ -120,6 +109,17 @@ qreal VAbstractCubicBezierPath::GetLength() const
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return length;
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return length;
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<DirectionArrow> VAbstractCubicBezierPath::DirectionArrows() const
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{
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QVector<DirectionArrow> arrows;
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for (qint32 i = 1; i <= CountSubSpl(); ++i)
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{
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arrows += GetSpline(i).DirectionArrows();
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}
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return arrows;
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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int VAbstractCubicBezierPath::Segment(const QPointF &p) const
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int VAbstractCubicBezierPath::Segment(const QPointF &p) const
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{
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{
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@ -59,11 +59,12 @@ public:
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virtual VSpline GetSpline(qint32 index) const =0;
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virtual VSpline GetSpline(qint32 index) const =0;
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virtual QVector<VSplinePoint> GetSplinePath() const =0;
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virtual QVector<VSplinePoint> GetSplinePath() const =0;
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virtual QPainterPath GetDirectionPath() const Q_DECL_OVERRIDE;
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virtual QPainterPath GetPath() const Q_DECL_OVERRIDE;
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virtual QPainterPath GetPath(PathDirection direction = PathDirection::Hide) const Q_DECL_OVERRIDE;
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virtual QVector<QPointF> GetPoints() const Q_DECL_OVERRIDE;
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virtual QVector<QPointF> GetPoints() const Q_DECL_OVERRIDE;
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virtual qreal GetLength() const Q_DECL_OVERRIDE;
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virtual qreal GetLength() const Q_DECL_OVERRIDE;
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virtual QVector<DirectionArrow> DirectionArrows() const Q_DECL_OVERRIDE;
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int Segment(const QPointF &p) const;
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int Segment(const QPointF &p) const;
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QPointF CutSplinePath(qreal length, qint32 &p1, qint32 &p2, QPointF &spl1p2, QPointF &spl1p3, QPointF &spl2p2,
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QPointF CutSplinePath(qreal length, qint32 &p1, qint32 &p2, QPointF &spl1p2, QPointF &spl1p3, QPointF &spl2p2,
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@ -37,6 +37,8 @@
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#include "vabstractcurve_p.h"
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#include "vabstractcurve_p.h"
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const qreal VAbstractCurve::lengthCurveDirectionArrow = 14;
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VAbstractCurve::VAbstractCurve(const GOType &type, const quint32 &idObject, const Draw &mode)
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VAbstractCurve::VAbstractCurve(const GOType &type, const quint32 &idObject, const Draw &mode)
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:VGObject(type, idObject, mode), d (new VAbstractCurveData())
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:VGObject(type, idObject, mode), d (new VAbstractCurveData())
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{}
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{}
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@ -169,13 +171,7 @@ QVector<QPointF> VAbstractCurve::ToEnd(const QVector<QPointF> &points, const QPo
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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QPainterPath VAbstractCurve::GetDirectionPath() const
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QPainterPath VAbstractCurve::GetPath() const
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{
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return ShowDirection(GetPoints());
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}
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//---------------------------------------------------------------------------------------------------------------------
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QPainterPath VAbstractCurve::GetPath(PathDirection direction) const
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{
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{
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QPainterPath path;
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QPainterPath path;
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@ -183,12 +179,6 @@ QPainterPath VAbstractCurve::GetPath(PathDirection direction) const
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if (points.count() >= 2)
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if (points.count() >= 2)
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{
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{
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path.addPolygon(QPolygonF(points));
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path.addPolygon(QPolygonF(points));
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if (direction == PathDirection::Show)
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{
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path.addPath(ShowDirection(points));
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}
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path.setFillRule(Qt::WindingFill);
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}
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}
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else
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else
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{
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{
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@ -323,10 +313,11 @@ QVector<QPointF> VAbstractCurve::CurveIntersectLine(const QVector<QPointF> &poin
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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QPainterPath VAbstractCurve::ShowDirection(const QVector<QPointF> &points) const
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QVector<DirectionArrow> VAbstractCurve::DirectionArrows() const
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{
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{
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QPainterPath path;
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QVector<DirectionArrow> arrows;
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const QVector<QPointF> points = GetPoints();
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if (points.count() >= 2)
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if (points.count() >= 2)
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{
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{
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/*Need find coordinate midle of curve.
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/*Need find coordinate midle of curve.
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@ -350,15 +341,45 @@ QPainterPath VAbstractCurve::ShowDirection(const QVector<QPointF> &points) const
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//Reverse line because we want start arrow from this point
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//Reverse line because we want start arrow from this point
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arrow = QLineF(arrow.p2(), arrow.p1());
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arrow = QLineF(arrow.p2(), arrow.p1());
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const qreal angle = arrow.angle();//we each time change line angle, better save original angle value
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const qreal angle = arrow.angle();//we each time change line angle, better save original angle value
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arrow.setLength(14);//arrow length in pixels
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arrow.setLength(lengthCurveDirectionArrow);//arrow length in pixels
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DirectionArrow dArrow;
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arrow.setAngle(angle-35);
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arrow.setAngle(angle-35);
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path.moveTo(arrow.p1());
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dArrow.first = arrow;
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path.lineTo(arrow.p2());
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arrow.setAngle(angle+35);
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arrow.setAngle(angle+35);
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path.moveTo(arrow.p1());
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dArrow.second = arrow;
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path.lineTo(arrow.p2());
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arrows.append(dArrow);
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}
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return arrows;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QPainterPath VAbstractCurve::ShowDirection(const QVector<DirectionArrow> &arrows, qreal width)
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{
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QPainterPath path;
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for (int i = 0; i < arrows.size(); ++i)
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{
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const DirectionArrow arrow = arrows.at(i);
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if (not arrow.first.isNull() && not arrow.second.isNull())
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{
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QPainterPath arrowPath;
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QLineF line = arrow.first;
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line.setLength(width);
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arrowPath.moveTo(line.p1());
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arrowPath.lineTo(line.p2());
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line = arrow.second;
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line.setLength(width);
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arrowPath.moveTo(line.p1());
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arrowPath.lineTo(line.p2());
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path.addPath(arrowPath);
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}
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}
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}
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return path;
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return path;
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}
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}
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@ -42,7 +42,7 @@
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#include "vgeometrydef.h"
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#include "vgeometrydef.h"
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#include "vgobject.h"
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#include "vgobject.h"
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enum class PathDirection : char { Hide, Show };
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typedef QPair<QLineF, QLineF> DirectionArrow;
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class QPainterPath;
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class QPainterPath;
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class VAbstractCurveData;
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class VAbstractCurveData;
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@ -68,8 +68,7 @@ public:
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bool reverse = false);
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bool reverse = false);
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QVector<QPointF> GetSegmentPoints(const QPointF &begin, const QPointF &end, bool reverse = false) const;
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QVector<QPointF> GetSegmentPoints(const QPointF &begin, const QPointF &end, bool reverse = false) const;
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virtual QPainterPath GetDirectionPath() const;
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virtual QPainterPath GetPath() const;
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virtual QPainterPath GetPath(PathDirection direction = PathDirection::Hide) const;
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virtual qreal GetLength() const =0;
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virtual qreal GetLength() const =0;
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qreal GetLengthByPoint(const QPointF &point) const;
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qreal GetLengthByPoint(const QPointF &point) const;
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virtual QVector<QPointF> IntersectLine(const QLineF &line) const;
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virtual QVector<QPointF> IntersectLine(const QLineF &line) const;
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@ -95,7 +94,10 @@ public:
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static QVector<QPointF> CurveIntersectLine(const QVector<QPointF> &points, const QLineF &line);
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static QVector<QPointF> CurveIntersectLine(const QVector<QPointF> &points, const QLineF &line);
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virtual QString NameForHistory(const QString &toolName) const=0;
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virtual QString NameForHistory(const QString &toolName) const=0;
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QPainterPath ShowDirection(const QVector<QPointF> &points) const;
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virtual QVector<DirectionArrow> DirectionArrows() const;
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static QPainterPath ShowDirection(const QVector<DirectionArrow> &arrows, qreal width);
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static const qreal lengthCurveDirectionArrow;
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protected:
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protected:
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virtual void CreateName() =0;
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virtual void CreateName() =0;
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private:
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private:
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@ -81,7 +81,9 @@ QPainterPath VAbstractSpline::shape() const
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if (m_isHovered || detailsMode)
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if (m_isHovered || detailsMode)
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{
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{
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path.addPath(curve->GetDirectionPath());
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path.addPath(VAbstractCurve::ShowDirection(curve->DirectionArrows(),
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ScaleWidth(VAbstractCurve::lengthCurveDirectionArrow,
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SceneScale(scene()))));
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}
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}
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path.setFillRule(Qt::WindingFill);
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path.setFillRule(Qt::WindingFill);
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painter->setPen(arrowPen);
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painter->setPen(arrowPen);
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painter->setBrush(brush());
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painter->setBrush(brush());
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painter->drawPath(curve->GetDirectionPath());
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painter->drawPath(VAbstractCurve::ShowDirection(curve->DirectionArrows(),
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ScaleWidth(VAbstractCurve::lengthCurveDirectionArrow,
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SceneScale(scene()))));
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painter->restore();
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painter->restore();
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}
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}
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@ -72,14 +72,14 @@ int VisOperation::AddFlippedCurve(const QPointF &firstPoint, const QPointF &seco
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++i;
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++i;
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VCurvePathItem *path = GetCurve(static_cast<quint32>(i), supportColor2);
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VCurvePathItem *path = GetCurve(static_cast<quint32>(i), supportColor2);
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DrawPath(path, curve->GetPath(PathDirection::Show), supportColor2, Qt::SolidLine, Qt::RoundCap);
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DrawPath(path, curve->GetPath(), curve->DirectionArrows(), supportColor2, Qt::SolidLine, Qt::RoundCap);
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++i;
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++i;
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path = GetCurve(static_cast<quint32>(i), supportColor);
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path = GetCurve(static_cast<quint32>(i), supportColor);
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if (object1Id != NULL_ID)
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if (object1Id != NULL_ID)
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{
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{
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const Item flipped = curve->Flip(QLineF(firstPoint, secondPoint));
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const Item flipped = curve->Flip(QLineF(firstPoint, secondPoint));
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DrawPath(path, flipped.GetPath(PathDirection::Show), supportColor, Qt::SolidLine, Qt::RoundCap);
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DrawPath(path, flipped.GetPath(), flipped.DirectionArrows(), supportColor, Qt::SolidLine, Qt::RoundCap);
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}
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}
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return i;
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return i;
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@ -166,7 +166,7 @@ QGraphicsPathItem *VisToolMove::AddOriginCurve(quint32 id, int &i)
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++i;
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++i;
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VCurvePathItem *path = GetCurve(static_cast<quint32>(i), supportColor2);
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VCurvePathItem *path = GetCurve(static_cast<quint32>(i), supportColor2);
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DrawPath(path, curve->GetPath(PathDirection::Show), supportColor2, Qt::SolidLine, Qt::RoundCap);
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DrawPath(path, curve->GetPath(), curve->DirectionArrows(), supportColor2, Qt::SolidLine, Qt::RoundCap);
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return path;
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return path;
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}
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}
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@ -180,7 +180,7 @@ int VisToolMove::AddMovedCurve(qreal angle, qreal length, quint32 id, int i)
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++i;
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++i;
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VCurvePathItem *path = GetCurve(static_cast<quint32>(i), supportColor);
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VCurvePathItem *path = GetCurve(static_cast<quint32>(i), supportColor);
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const Item moved = curve->Move(length, angle);
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const Item moved = curve->Move(length, angle);
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DrawPath(path, moved.GetPath(PathDirection::Show), supportColor, Qt::SolidLine, Qt::RoundCap);
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DrawPath(path, moved.GetPath(), moved.DirectionArrows(), supportColor, Qt::SolidLine, Qt::RoundCap);
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return i;
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return i;
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}
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}
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@ -117,7 +117,7 @@ void VisToolRotation::RefreshGeometry()
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Qt::DashLine);
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Qt::DashLine);
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VArc arc(*origin, defPointRadiusPixel*2, 0, tempAngle);
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VArc arc(*origin, defPointRadiusPixel*2, 0, tempAngle);
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DrawPath(angleArc, arc.GetPath(PathDirection::Hide), supportColor2, Qt::SolidLine, Qt::RoundCap);
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DrawPath(angleArc, arc.GetPath(), supportColor2, Qt::SolidLine, Qt::RoundCap);
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Visualization::toolTip = tr("Rotating angle = %1°, <b>Shift</b> - sticking angle, "
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Visualization::toolTip = tr("Rotating angle = %1°, <b>Shift</b> - sticking angle, "
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"<b>Mouse click</b> - finish creation").arg(tempAngle);
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"<b>Mouse click</b> - finish creation").arg(tempAngle);
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@ -216,14 +216,14 @@ int VisToolRotation::AddCurve(qreal angle, const QPointF &origin, quint32 id, in
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++i;
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++i;
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VCurvePathItem *path = GetCurve(static_cast<quint32>(i), supportColor2);
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VCurvePathItem *path = GetCurve(static_cast<quint32>(i), supportColor2);
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DrawPath(path, curve->GetPath(PathDirection::Show), supportColor2, Qt::SolidLine, Qt::RoundCap);
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DrawPath(path, curve->GetPath(), curve->DirectionArrows(), supportColor2, Qt::SolidLine, Qt::RoundCap);
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++i;
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++i;
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path = GetCurve(static_cast<quint32>(i), supportColor);
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path = GetCurve(static_cast<quint32>(i), supportColor);
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if (object1Id != NULL_ID)
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if (object1Id != NULL_ID)
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{
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{
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const Item rotated = curve->Rotate(origin, angle);
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const Item rotated = curve->Rotate(origin, angle);
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DrawPath(path, rotated.GetPath(PathDirection::Show), supportColor, Qt::SolidLine, Qt::RoundCap);
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DrawPath(path, rotated.GetPath(), rotated.DirectionArrows(), supportColor, Qt::SolidLine, Qt::RoundCap);
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}
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}
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return i;
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return i;
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@ -66,7 +66,7 @@ void VisToolCurveIntersectAxis::RefreshGeometry()
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if (object1Id > NULL_ID)
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if (object1Id > NULL_ID)
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{
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{
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const QSharedPointer<VAbstractCurve> curve = Visualization::data->GeometricObject<VAbstractCurve>(object1Id);
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const QSharedPointer<VAbstractCurve> curve = Visualization::data->GeometricObject<VAbstractCurve>(object1Id);
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DrawPath(visCurve, curve->GetPath(PathDirection::Show), supportColor, Qt::SolidLine, Qt::RoundCap);
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DrawPath(visCurve, curve->GetPath(), curve->DirectionArrows(), supportColor, Qt::SolidLine, Qt::RoundCap);
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if (axisPointId > NULL_ID)
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if (axisPointId > NULL_ID)
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{
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{
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@ -68,7 +68,7 @@ void VisToolPointFromArcAndTangent::RefreshGeometry()
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if (arcId > NULL_ID)// circle center
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if (arcId > NULL_ID)// circle center
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{
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{
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const QSharedPointer<VArc> arc = Visualization::data->GeometricObject<VArc>(arcId);
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const QSharedPointer<VArc> arc = Visualization::data->GeometricObject<VArc>(arcId);
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DrawPath(arcPath, arc->GetPath(PathDirection::Show), Qt::darkGreen, Qt::SolidLine, Qt::RoundCap);
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DrawPath(arcPath, arc->GetPath(), arc->DirectionArrows(), Qt::darkGreen, Qt::SolidLine, Qt::RoundCap);
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FindRays(static_cast<QPointF>(*tan), arc.data());
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FindRays(static_cast<QPointF>(*tan), arc.data());
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@ -71,12 +71,12 @@ void VisToolPointOfIntersectionArcs::RefreshGeometry()
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if (arc1Id > NULL_ID)
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if (arc1Id > NULL_ID)
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{
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{
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const QSharedPointer<VArc> arc1 = Visualization::data->GeometricObject<VArc>(arc1Id);
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const QSharedPointer<VArc> arc1 = Visualization::data->GeometricObject<VArc>(arc1Id);
|
||||||
DrawPath(arc1Path, arc1->GetPath(PathDirection::Show), Qt::darkGreen, Qt::SolidLine, Qt::RoundCap);
|
DrawPath(arc1Path, arc1->GetPath(), arc1->DirectionArrows(), Qt::darkGreen, Qt::SolidLine, Qt::RoundCap);
|
||||||
|
|
||||||
if (arc2Id > NULL_ID)
|
if (arc2Id > NULL_ID)
|
||||||
{
|
{
|
||||||
const QSharedPointer<VArc> arc2 = Visualization::data->GeometricObject<VArc>(arc2Id);
|
const QSharedPointer<VArc> arc2 = Visualization::data->GeometricObject<VArc>(arc2Id);
|
||||||
DrawPath(arc2Path, arc2->GetPath(PathDirection::Show), Qt::darkRed, Qt::SolidLine, Qt::RoundCap);
|
DrawPath(arc2Path, arc2->GetPath(), arc2->DirectionArrows(), Qt::darkRed, Qt::SolidLine, Qt::RoundCap);
|
||||||
|
|
||||||
const QPointF fPoint = VToolPointOfIntersectionArcs::FindPoint(arc1.data(), arc2.data(), crossPoint);
|
const QPointF fPoint = VToolPointOfIntersectionArcs::FindPoint(arc1.data(), arc2.data(), crossPoint);
|
||||||
DrawPoint(point, fPoint, mainColor);
|
DrawPoint(point, fPoint, mainColor);
|
||||||
|
|
|
@ -61,7 +61,7 @@ void VisToolArc::RefreshGeometry()
|
||||||
if (not qFuzzyIsNull(radius) && f1 >= 0 && f2 >= 0)
|
if (not qFuzzyIsNull(radius) && f1 >= 0 && f2 >= 0)
|
||||||
{
|
{
|
||||||
VArc arc = VArc (*first, radius, f1, f2);
|
VArc arc = VArc (*first, radius, f1, f2);
|
||||||
DrawPath(this, arc.GetPath(), arc.GetDirectionPath(), mainColor, lineStyle, Qt::RoundCap);
|
DrawPath(this, arc.GetPath(), arc.DirectionArrows(), mainColor, lineStyle, Qt::RoundCap);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -60,7 +60,7 @@ void VisToolArcWithLength::RefreshGeometry()
|
||||||
if (not qFuzzyIsNull(radius) && f1 >= 0 && not qFuzzyIsNull(length))
|
if (not qFuzzyIsNull(radius) && f1 >= 0 && not qFuzzyIsNull(length))
|
||||||
{
|
{
|
||||||
VArc arc = VArc (length, *first, radius, f1);
|
VArc arc = VArc (length, *first, radius, f1);
|
||||||
DrawPath(this, arc.GetPath(), arc.GetDirectionPath(), mainColor, lineStyle, Qt::RoundCap);
|
DrawPath(this, arc.GetPath(), arc.DirectionArrows(), mainColor, lineStyle, Qt::RoundCap);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -90,7 +90,7 @@ void VisToolCubicBezier::RefreshGeometry()
|
||||||
{
|
{
|
||||||
VCubicBezier spline(*first, *second, VPointF(Visualization::scenePos),
|
VCubicBezier spline(*first, *second, VPointF(Visualization::scenePos),
|
||||||
VPointF(Visualization::scenePos));
|
VPointF(Visualization::scenePos));
|
||||||
DrawPath(this, spline.GetPath(PathDirection::Hide), mainColor, lineStyle, Qt::RoundCap);
|
DrawPath(this, spline.GetPath(), mainColor, lineStyle, Qt::RoundCap);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -100,7 +100,7 @@ void VisToolCubicBezier::RefreshGeometry()
|
||||||
if (object4Id <= NULL_ID)
|
if (object4Id <= NULL_ID)
|
||||||
{
|
{
|
||||||
VCubicBezier spline(*first, *second, *third, VPointF(Visualization::scenePos));
|
VCubicBezier spline(*first, *second, *third, VPointF(Visualization::scenePos));
|
||||||
DrawPath(this, spline.GetPath(PathDirection::Hide), mainColor, lineStyle, Qt::RoundCap);
|
DrawPath(this, spline.GetPath(), mainColor, lineStyle, Qt::RoundCap);
|
||||||
DrawLine(helpLine2, QLineF(static_cast<QPointF>(*third), Visualization::scenePos), mainColor,
|
DrawLine(helpLine2, QLineF(static_cast<QPointF>(*third), Visualization::scenePos), mainColor,
|
||||||
Qt::DashLine);
|
Qt::DashLine);
|
||||||
}
|
}
|
||||||
|
@ -112,7 +112,7 @@ void VisToolCubicBezier::RefreshGeometry()
|
||||||
Qt::DashLine);
|
Qt::DashLine);
|
||||||
|
|
||||||
VCubicBezier spline(*first, *second, *third, *fourth);
|
VCubicBezier spline(*first, *second, *third, *fourth);
|
||||||
DrawPath(this, spline.GetPath(), spline.GetDirectionPath(), mainColor, lineStyle, Qt::RoundCap);
|
DrawPath(this, spline.GetPath(), spline.DirectionArrows(), mainColor, lineStyle, Qt::RoundCap);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -97,8 +97,7 @@ void VisToolCubicBezierPath::RefreshGeometry()
|
||||||
|
|
||||||
if (countSubSpl >= 1)
|
if (countSubSpl >= 1)
|
||||||
{
|
{
|
||||||
DrawPath(this, path.GetPath(), mainColor, lineStyle, Qt::RoundCap);
|
DrawPath(this, path.GetPath(), path.DirectionArrows(), mainColor, lineStyle, Qt::RoundCap);
|
||||||
DrawPath(this, path.GetDirectionPath(), mainColor, Qt::SolidLine, Qt::RoundCap);
|
|
||||||
|
|
||||||
for (qint32 i = 1; i<=countSubSpl; ++i)
|
for (qint32 i = 1; i<=countSubSpl; ++i)
|
||||||
{
|
{
|
||||||
|
@ -203,7 +202,7 @@ void VisToolCubicBezierPath::Creating(const QVector<VPointF> &pathPoints, int po
|
||||||
const QPointF p2 = p1p2.p2();
|
const QPointF p2 = p1p2.p2();
|
||||||
|
|
||||||
VSpline spline(p1, p2, Visualization::scenePos, VPointF(Visualization::scenePos));
|
VSpline spline(p1, p2, Visualization::scenePos, VPointF(Visualization::scenePos));
|
||||||
DrawPath(newCurveSegment, spline.GetPath(PathDirection::Hide), mainColor, Qt::SolidLine, Qt::RoundCap);
|
DrawPath(newCurveSegment, spline.GetPath(), mainColor, Qt::SolidLine, Qt::RoundCap);
|
||||||
|
|
||||||
DrawLine(helpLine1, p1p2, mainColor, Qt::DashLine);
|
DrawLine(helpLine1, p1p2, mainColor, Qt::DashLine);
|
||||||
|
|
||||||
|
@ -234,7 +233,7 @@ void VisToolCubicBezierPath::Creating(const QVector<VPointF> &pathPoints, int po
|
||||||
DrawLine(helpLine1, QLineF(static_cast<QPointF>(p1), p2), mainColor, Qt::DashLine);
|
DrawLine(helpLine1, QLineF(static_cast<QPointF>(p1), p2), mainColor, Qt::DashLine);
|
||||||
|
|
||||||
VSpline spline(p1, p2, Visualization::scenePos, VPointF(Visualization::scenePos));
|
VSpline spline(p1, p2, Visualization::scenePos, VPointF(Visualization::scenePos));
|
||||||
DrawPath(newCurveSegment, spline.GetPath(PathDirection::Hide), mainColor, Qt::SolidLine, Qt::RoundCap);
|
DrawPath(newCurveSegment, spline.GetPath(), mainColor, Qt::SolidLine, Qt::RoundCap);
|
||||||
|
|
||||||
const int preLastPoint = subSplCount * 2;
|
const int preLastPoint = subSplCount * 2;
|
||||||
VScaledEllipse *p2Ctrl = this->getPoint(ctrlPoints, static_cast<unsigned>(preLastPoint));
|
VScaledEllipse *p2Ctrl = this->getPoint(ctrlPoints, static_cast<unsigned>(preLastPoint));
|
||||||
|
@ -260,7 +259,7 @@ void VisToolCubicBezierPath::Creating(const QVector<VPointF> &pathPoints, int po
|
||||||
DrawLine(helpLine2, QLineF(p3, Visualization::scenePos), mainColor, Qt::DashLine);
|
DrawLine(helpLine2, QLineF(p3, Visualization::scenePos), mainColor, Qt::DashLine);
|
||||||
|
|
||||||
VSpline spline(p1, p2, p3, VPointF(Visualization::scenePos));
|
VSpline spline(p1, p2, p3, VPointF(Visualization::scenePos));
|
||||||
DrawPath(newCurveSegment, spline.GetPath(PathDirection::Hide), mainColor, Qt::SolidLine, Qt::RoundCap);
|
DrawPath(newCurveSegment, spline.GetPath(), mainColor, Qt::SolidLine, Qt::RoundCap);
|
||||||
|
|
||||||
const int preLastPoint = subSplCount * 2;
|
const int preLastPoint = subSplCount * 2;
|
||||||
VScaledEllipse *p2Ctrl = this->getPoint(ctrlPoints, static_cast<unsigned>(preLastPoint));
|
VScaledEllipse *p2Ctrl = this->getPoint(ctrlPoints, static_cast<unsigned>(preLastPoint));
|
||||||
|
|
|
@ -64,7 +64,7 @@ void VisToolCutArc::RefreshGeometry()
|
||||||
if (object1Id > NULL_ID)
|
if (object1Id > NULL_ID)
|
||||||
{
|
{
|
||||||
const QSharedPointer<VArc> arc = Visualization::data->GeometricObject<VArc>(object1Id);
|
const QSharedPointer<VArc> arc = Visualization::data->GeometricObject<VArc>(object1Id);
|
||||||
DrawPath(this, arc->GetPath(), arc->GetDirectionPath(), supportColor, lineStyle, Qt::RoundCap);
|
DrawPath(this, arc->GetPath(), arc->DirectionArrows(), supportColor, lineStyle, Qt::RoundCap);
|
||||||
|
|
||||||
if (not qFuzzyIsNull(length))
|
if (not qFuzzyIsNull(length))
|
||||||
{
|
{
|
||||||
|
@ -73,8 +73,8 @@ void VisToolCutArc::RefreshGeometry()
|
||||||
QPointF p = arc->CutArc(length, ar1, ar2);
|
QPointF p = arc->CutArc(length, ar1, ar2);
|
||||||
DrawPoint(point, p, mainColor);
|
DrawPoint(point, p, mainColor);
|
||||||
|
|
||||||
DrawPath(arc1, ar1.GetPath(), ar1.GetDirectionPath(), Qt::darkGreen, lineStyle, Qt::RoundCap);
|
DrawPath(arc1, ar1.GetPath(), ar1.DirectionArrows(), Qt::darkGreen, lineStyle, Qt::RoundCap);
|
||||||
DrawPath(arc2, ar2.GetPath(), ar2.GetDirectionPath(), Qt::darkRed, lineStyle, Qt::RoundCap);
|
DrawPath(arc2, ar2.GetPath(), ar2.DirectionArrows(), Qt::darkRed, lineStyle, Qt::RoundCap);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -66,7 +66,7 @@ void VisToolCutSpline::RefreshGeometry()
|
||||||
if (object1Id > NULL_ID)
|
if (object1Id > NULL_ID)
|
||||||
{
|
{
|
||||||
const auto spl = Visualization::data->GeometricObject<VAbstractCubicBezier>(object1Id);
|
const auto spl = Visualization::data->GeometricObject<VAbstractCubicBezier>(object1Id);
|
||||||
DrawPath(this, spl->GetPath(), spl->GetDirectionPath(), supportColor, lineStyle, Qt::RoundCap);
|
DrawPath(this, spl->GetPath(), spl->DirectionArrows(), supportColor, lineStyle, Qt::RoundCap);
|
||||||
|
|
||||||
if (not qFuzzyIsNull(length))
|
if (not qFuzzyIsNull(length))
|
||||||
{
|
{
|
||||||
|
@ -81,8 +81,8 @@ void VisToolCutSpline::RefreshGeometry()
|
||||||
|
|
||||||
DrawPoint(point, p, mainColor);
|
DrawPoint(point, p, mainColor);
|
||||||
|
|
||||||
DrawPath(spl1, sp1.GetPath(), sp1.GetDirectionPath(), Qt::darkGreen, lineStyle, Qt::RoundCap);
|
DrawPath(spl1, sp1.GetPath(), sp1.DirectionArrows(), Qt::darkGreen, lineStyle, Qt::RoundCap);
|
||||||
DrawPath(spl2, sp2.GetPath(), sp2.GetDirectionPath(), Qt::darkRed, lineStyle, Qt::RoundCap);
|
DrawPath(spl2, sp2.GetPath(), sp2.DirectionArrows(), Qt::darkRed, lineStyle, Qt::RoundCap);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -65,7 +65,7 @@ void VisToolCutSplinePath::RefreshGeometry()
|
||||||
if (object1Id > NULL_ID)
|
if (object1Id > NULL_ID)
|
||||||
{
|
{
|
||||||
const auto splPath = Visualization::data->GeometricObject<VAbstractCubicBezierPath>(object1Id);
|
const auto splPath = Visualization::data->GeometricObject<VAbstractCubicBezierPath>(object1Id);
|
||||||
DrawPath(this, splPath->GetPath(), splPath->GetDirectionPath(), supportColor, lineStyle, Qt::RoundCap);
|
DrawPath(this, splPath->GetPath(), splPath->DirectionArrows(), supportColor, lineStyle, Qt::RoundCap);
|
||||||
|
|
||||||
if (not qFuzzyIsNull(length))
|
if (not qFuzzyIsNull(length))
|
||||||
{
|
{
|
||||||
|
@ -79,8 +79,8 @@ void VisToolCutSplinePath::RefreshGeometry()
|
||||||
DrawPoint(point, static_cast<QPointF>(*p), mainColor);
|
DrawPoint(point, static_cast<QPointF>(*p), mainColor);
|
||||||
delete p;
|
delete p;
|
||||||
|
|
||||||
DrawPath(splPath1, spPath1->GetPath(), spPath1->GetDirectionPath(), Qt::darkGreen, lineStyle, Qt::RoundCap);
|
DrawPath(splPath1, spPath1->GetPath(), spPath1->DirectionArrows(), Qt::darkGreen, lineStyle, Qt::RoundCap);
|
||||||
DrawPath(splPath2, spPath2->GetPath(), spPath2->GetDirectionPath(), Qt::darkRed, lineStyle, Qt::RoundCap);
|
DrawPath(splPath2, spPath2->GetPath(), spPath2->DirectionArrows(), Qt::darkRed, lineStyle, Qt::RoundCap);
|
||||||
|
|
||||||
delete spPath1;
|
delete spPath1;
|
||||||
delete spPath2;
|
delete spPath2;
|
||||||
|
|
|
@ -57,7 +57,7 @@ void VisToolEllipticalArc::RefreshGeometry()
|
||||||
if (not qFuzzyIsNull(radius1) && not qFuzzyIsNull(radius2) && f1 >= 0 && f2 >= 0 && rotationAngle >= 0)
|
if (not qFuzzyIsNull(radius1) && not qFuzzyIsNull(radius2) && f1 >= 0 && f2 >= 0 && rotationAngle >= 0)
|
||||||
{
|
{
|
||||||
VEllipticalArc elArc = VEllipticalArc(*first, radius1, radius2, f1, f2, rotationAngle);
|
VEllipticalArc elArc = VEllipticalArc(*first, radius1, radius2, f1, f2, rotationAngle);
|
||||||
DrawPath(this, elArc.GetPath(), elArc.GetDirectionPath(), mainColor, lineStyle, Qt::RoundCap);
|
DrawPath(this, elArc.GetPath(), elArc.DirectionArrows(), mainColor, lineStyle, Qt::RoundCap);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -63,12 +63,13 @@ void VisToolPointOfIntersectionCurves::RefreshGeometry()
|
||||||
if (object1Id > NULL_ID)
|
if (object1Id > NULL_ID)
|
||||||
{
|
{
|
||||||
auto curve1 = Visualization::data->GeometricObject<VAbstractCurve>(object1Id);
|
auto curve1 = Visualization::data->GeometricObject<VAbstractCurve>(object1Id);
|
||||||
DrawPath(this, curve1->GetPath(PathDirection::Show), supportColor, Qt::SolidLine, Qt::RoundCap);
|
DrawPath(this, curve1->GetPath(), curve1->DirectionArrows(), supportColor, Qt::SolidLine, Qt::RoundCap);
|
||||||
|
|
||||||
if (object2Id > NULL_ID)
|
if (object2Id > NULL_ID)
|
||||||
{
|
{
|
||||||
auto curve2 = Visualization::data->GeometricObject<VAbstractCurve>(object2Id);
|
auto curve2 = Visualization::data->GeometricObject<VAbstractCurve>(object2Id);
|
||||||
DrawPath(visCurve2, curve2->GetPath(PathDirection::Show), supportColor, Qt::SolidLine, Qt::RoundCap);
|
DrawPath(visCurve2, curve2->GetPath(), curve2->DirectionArrows(), supportColor, Qt::SolidLine,
|
||||||
|
Qt::RoundCap);
|
||||||
|
|
||||||
auto p = VToolPointOfIntersectionCurves::FindPoint(curve1->GetPoints(), curve2->GetPoints(), vCrossPoint,
|
auto p = VToolPointOfIntersectionCurves::FindPoint(curve1->GetPoints(), curve2->GetPoints(), vCrossPoint,
|
||||||
hCrossPoint);
|
hCrossPoint);
|
||||||
|
|
|
@ -122,7 +122,7 @@ void VisToolSpline::RefreshGeometry()
|
||||||
if (object4Id <= NULL_ID)
|
if (object4Id <= NULL_ID)
|
||||||
{
|
{
|
||||||
VSpline spline(*first, p2, Visualization::scenePos, VPointF(Visualization::scenePos));
|
VSpline spline(*first, p2, Visualization::scenePos, VPointF(Visualization::scenePos));
|
||||||
DrawPath(this, spline.GetPath(PathDirection::Hide), mainColor, lineStyle, Qt::RoundCap);
|
DrawPath(this, spline.GetPath(), mainColor, lineStyle, Qt::RoundCap);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -160,12 +160,12 @@ void VisToolSpline::RefreshGeometry()
|
||||||
if (VFuzzyComparePossibleNulls(angle1, EMPTY_ANGLE) || VFuzzyComparePossibleNulls(angle2, EMPTY_ANGLE))
|
if (VFuzzyComparePossibleNulls(angle1, EMPTY_ANGLE) || VFuzzyComparePossibleNulls(angle2, EMPTY_ANGLE))
|
||||||
{
|
{
|
||||||
VSpline spline(*first, p2, p3, *second);
|
VSpline spline(*first, p2, p3, *second);
|
||||||
DrawPath(this, spline.GetPath(PathDirection::Hide), mainColor, lineStyle, Qt::RoundCap);
|
DrawPath(this, spline.GetPath(), mainColor, lineStyle, Qt::RoundCap);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
VSpline spline(*first, *second, angle1, angle2, kAsm1, kAsm2, kCurve);
|
VSpline spline(*first, *second, angle1, angle2, kAsm1, kAsm2, kCurve);
|
||||||
DrawPath(this, spline.GetPath(), spline.GetDirectionPath(), mainColor, lineStyle, Qt::RoundCap);
|
DrawPath(this, spline.GetPath(), spline.DirectionArrows(), mainColor, lineStyle, Qt::RoundCap);
|
||||||
Visualization::toolTip = tr("Use <b>Shift</b> for sticking angle!");
|
Visualization::toolTip = tr("Use <b>Shift</b> for sticking angle!");
|
||||||
emit ToolTip(Visualization::toolTip);
|
emit ToolTip(Visualization::toolTip);
|
||||||
}
|
}
|
||||||
|
|
|
@ -104,7 +104,7 @@ void VisToolSplinePath::RefreshGeometry()
|
||||||
|
|
||||||
if (size > 1)
|
if (size > 1)
|
||||||
{
|
{
|
||||||
DrawPath(this, path.GetPath(), path.GetDirectionPath(), mainColor, lineStyle, Qt::RoundCap);
|
DrawPath(this, path.GetPath(), path.DirectionArrows(), mainColor, lineStyle, Qt::RoundCap);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (path.CountPoints() < 3)
|
if (path.CountPoints() < 3)
|
||||||
|
@ -296,6 +296,6 @@ void VisToolSplinePath::Creating(const QPointF &pSpl, int size)
|
||||||
}
|
}
|
||||||
emit PathChanged(path);
|
emit PathChanged(path);
|
||||||
|
|
||||||
DrawPath(newCurveSegment, spline.GetPath(PathDirection::Hide), mainColor, Qt::SolidLine, Qt::RoundCap);
|
DrawPath(newCurveSegment, spline.GetPath(), mainColor, Qt::SolidLine, Qt::RoundCap);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -218,12 +218,13 @@ void Visualization::DrawLine(VScaledLine *lineItem, const QLineF &line, const QC
|
||||||
void Visualization::DrawPath(VCurvePathItem *pathItem, const QPainterPath &path, const QColor &color,
|
void Visualization::DrawPath(VCurvePathItem *pathItem, const QPainterPath &path, const QColor &color,
|
||||||
Qt::PenStyle style, Qt::PenCapStyle cap)
|
Qt::PenStyle style, Qt::PenCapStyle cap)
|
||||||
{
|
{
|
||||||
DrawPath(pathItem, path, QPainterPath(), color, style, cap);
|
DrawPath(pathItem, path, QVector<DirectionArrow>(), color, style, cap);
|
||||||
}
|
}
|
||||||
|
|
||||||
//---------------------------------------------------------------------------------------------------------------------
|
//---------------------------------------------------------------------------------------------------------------------
|
||||||
void Visualization::DrawPath(VCurvePathItem *pathItem, const QPainterPath &path, const QPainterPath &direction,
|
void Visualization::DrawPath(VCurvePathItem *pathItem, const QPainterPath &path,
|
||||||
const QColor &color, Qt::PenStyle style, Qt::PenCapStyle cap)
|
const QVector<DirectionArrow> &directionArrows, const QColor &color, Qt::PenStyle style,
|
||||||
|
Qt::PenCapStyle cap)
|
||||||
{
|
{
|
||||||
SCASSERT (pathItem != nullptr)
|
SCASSERT (pathItem != nullptr)
|
||||||
|
|
||||||
|
@ -234,7 +235,7 @@ void Visualization::DrawPath(VCurvePathItem *pathItem, const QPainterPath &path,
|
||||||
|
|
||||||
pathItem->setPen(visPen);
|
pathItem->setPen(visPen);
|
||||||
pathItem->setPath(path);
|
pathItem->setPath(path);
|
||||||
pathItem->SetDirectionPath(direction);
|
pathItem->SetDirectionArrows(directionArrows);
|
||||||
pathItem->setVisible(true);
|
pathItem->setVisible(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -96,8 +96,9 @@ protected:
|
||||||
Qt::PenStyle style = Qt::SolidLine);
|
Qt::PenStyle style = Qt::SolidLine);
|
||||||
void DrawPath(VCurvePathItem *pathItem, const QPainterPath &path, const QColor &color,
|
void DrawPath(VCurvePathItem *pathItem, const QPainterPath &path, const QColor &color,
|
||||||
Qt::PenStyle style = Qt::SolidLine, Qt::PenCapStyle cap = Qt::SquareCap);
|
Qt::PenStyle style = Qt::SolidLine, Qt::PenCapStyle cap = Qt::SquareCap);
|
||||||
void DrawPath(VCurvePathItem *pathItem, const QPainterPath &path, const QPainterPath &direction,
|
void DrawPath(VCurvePathItem *pathItem, const QPainterPath &path,
|
||||||
const QColor &color, Qt::PenStyle style = Qt::SolidLine, Qt::PenCapStyle cap = Qt::SquareCap);
|
const QVector<DirectionArrow> &directionArrows, const QColor &color,
|
||||||
|
Qt::PenStyle style = Qt::SolidLine, Qt::PenCapStyle cap = Qt::SquareCap);
|
||||||
|
|
||||||
template <typename Item>
|
template <typename Item>
|
||||||
void AddItem(Item *item);
|
void AddItem(Item *item);
|
||||||
|
|
|
@ -28,13 +28,14 @@
|
||||||
|
|
||||||
#include "vcurvepathitem.h"
|
#include "vcurvepathitem.h"
|
||||||
#include "../vwidgets/global.h"
|
#include "../vwidgets/global.h"
|
||||||
|
#include "../vgeometry/vabstractcurve.h"
|
||||||
|
|
||||||
#include <QPainter>
|
#include <QPainter>
|
||||||
|
|
||||||
//---------------------------------------------------------------------------------------------------------------------
|
//---------------------------------------------------------------------------------------------------------------------
|
||||||
VCurvePathItem::VCurvePathItem(QGraphicsItem *parent)
|
VCurvePathItem::VCurvePathItem(QGraphicsItem *parent)
|
||||||
: QGraphicsPathItem(parent),
|
: QGraphicsPathItem(parent),
|
||||||
m_direction()
|
m_directionArrows()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -43,13 +44,15 @@ QPainterPath VCurvePathItem::shape() const
|
||||||
{
|
{
|
||||||
QPainterPath itemPath = path();
|
QPainterPath itemPath = path();
|
||||||
|
|
||||||
if (m_direction != QPainterPath())
|
const QPainterPath arrowsPath = VAbstractCurve::ShowDirection(m_directionArrows,
|
||||||
|
ScaleWidth(VAbstractCurve::lengthCurveDirectionArrow,
|
||||||
|
SceneScale(scene())));
|
||||||
|
if (arrowsPath != QPainterPath())
|
||||||
{
|
{
|
||||||
itemPath.addPath(m_direction);
|
itemPath.addPath(arrowsPath);
|
||||||
|
itemPath.setFillRule(Qt::WindingFill);
|
||||||
}
|
}
|
||||||
|
|
||||||
itemPath.setFillRule(Qt::WindingFill);
|
|
||||||
|
|
||||||
// We unfortunately need this hack as QPainterPathStroker will set a width of 1.0
|
// We unfortunately need this hack as QPainterPathStroker will set a width of 1.0
|
||||||
// if we pass a value of 0.0 to QPainterPathStroker::setWidth()
|
// if we pass a value of 0.0 to QPainterPathStroker::setWidth()
|
||||||
const qreal penWidthZero = qreal(0.00000001);
|
const qreal penWidthZero = qreal(0.00000001);
|
||||||
|
@ -81,7 +84,11 @@ void VCurvePathItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *op
|
||||||
{
|
{
|
||||||
ScalePenWidth();
|
ScalePenWidth();
|
||||||
|
|
||||||
if (m_direction != QPainterPath())
|
const QPainterPath arrowsPath = VAbstractCurve::ShowDirection(m_directionArrows,
|
||||||
|
ScaleWidth(VAbstractCurve::lengthCurveDirectionArrow,
|
||||||
|
SceneScale(scene())));
|
||||||
|
|
||||||
|
if (arrowsPath != QPainterPath())
|
||||||
{
|
{
|
||||||
painter->save();
|
painter->save();
|
||||||
|
|
||||||
|
@ -90,7 +97,7 @@ void VCurvePathItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *op
|
||||||
|
|
||||||
painter->setPen(arrowPen);
|
painter->setPen(arrowPen);
|
||||||
painter->setBrush(brush());
|
painter->setBrush(brush());
|
||||||
painter->drawPath(m_direction);
|
painter->drawPath(arrowsPath);
|
||||||
|
|
||||||
painter->restore();
|
painter->restore();
|
||||||
}
|
}
|
||||||
|
@ -99,9 +106,9 @@ void VCurvePathItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *op
|
||||||
}
|
}
|
||||||
|
|
||||||
//---------------------------------------------------------------------------------------------------------------------
|
//---------------------------------------------------------------------------------------------------------------------
|
||||||
void VCurvePathItem::SetDirectionPath(const QPainterPath &path)
|
void VCurvePathItem::SetDirectionArrows(const QVector<QPair<QLineF, QLineF> > &arrows)
|
||||||
{
|
{
|
||||||
m_direction = path;
|
m_directionArrows = arrows;
|
||||||
}
|
}
|
||||||
|
|
||||||
//---------------------------------------------------------------------------------------------------------------------
|
//---------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
|
@ -48,13 +48,13 @@ public:
|
||||||
virtual int type() const Q_DECL_OVERRIDE {return Type;}
|
virtual int type() const Q_DECL_OVERRIDE {return Type;}
|
||||||
enum { Type = UserType + static_cast<int>(Vis::CurvePathItem)};
|
enum { Type = UserType + static_cast<int>(Vis::CurvePathItem)};
|
||||||
|
|
||||||
void SetDirectionPath(const QPainterPath &path);
|
void SetDirectionArrows(const QVector<QPair<QLineF, QLineF>> &arrows);
|
||||||
protected:
|
protected:
|
||||||
virtual void ScalePenWidth();
|
virtual void ScalePenWidth();
|
||||||
private:
|
private:
|
||||||
Q_DISABLE_COPY(VCurvePathItem)
|
Q_DISABLE_COPY(VCurvePathItem)
|
||||||
|
|
||||||
QPainterPath m_direction;
|
QVector<QPair<QLineF, QLineF>> m_directionArrows;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // VCURVEPATHITEM_H
|
#endif // VCURVEPATHITEM_H
|
||||||
|
|
|
@ -64,7 +64,7 @@ void VSimpleCurve::RefreshGeometry(const QSharedPointer<VAbstractCurve> &curve)
|
||||||
|
|
||||||
if (not m_curve.isNull())
|
if (not m_curve.isNull())
|
||||||
{
|
{
|
||||||
m_isHovered ? SetDirectionPath(m_curve->GetDirectionPath()) : SetDirectionPath(QPainterPath());
|
m_isHovered ? SetDirectionArrows(m_curve->DirectionArrows()) : SetDirectionArrows(QVector<DirectionArrow>());
|
||||||
setPath(m_curve->GetPath());
|
setPath(m_curve->GetPath());
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
Loading…
Reference in New Issue
Block a user