Refactoring.
Replace the redundant type with "auto".
This commit is contained in:
parent
5e56f30fb1
commit
9600364c05
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@ -799,8 +799,7 @@ auto VAbstractPattern::ParseSANode(const QDomElement &domElement) -> VPieceNode
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VDomDocument::GetParametrString(domElement, VAbstractPattern::AttrSABefore, currentSeamAllowance);
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const QString saAfter =
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VDomDocument::GetParametrString(domElement, VAbstractPattern::AttrSAAfter, currentSeamAllowance);
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const PieceNodeAngle angle =
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static_cast<PieceNodeAngle>(VDomDocument::GetParametrUInt(domElement, AttrAngle, QChar('0')));
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const auto angle = static_cast<PieceNodeAngle>(VDomDocument::GetParametrUInt(domElement, AttrAngle, QChar('0')));
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const bool passmark = VDomDocument::GetParametrBool(domElement, VAbstractPattern::AttrNodePassmark, falseStr);
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const PassmarkLineType passmarkLine = StringToPassmarkLineType(
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@ -1510,7 +1509,7 @@ void VAbstractPattern::DeleteBackgroundImage(const QUuid &id)
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const QDomElement imageElement = imageNode.toElement();
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if (not imageElement.isNull())
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{
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QUuid const imageId = QUuid(GetParametrEmptyString(imageElement, AttrImageId));
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auto const imageId = QUuid(GetParametrEmptyString(imageElement, AttrImageId));
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if (imageId == id)
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{
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imagesTag.removeChild(imageElement);
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@ -2272,7 +2271,7 @@ auto VAbstractPattern::GetBackgroundImageElement(const QUuid &id) const -> QDomE
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const QDomElement imageElement = imageNode.toElement();
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if (not imageElement.isNull())
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{
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QUuid const imageId = QUuid(GetParametrEmptyString(imageElement, AttrImageId));
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auto const imageId = QUuid(GetParametrEmptyString(imageElement, AttrImageId));
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if (imageId == id)
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{
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return imageElement;
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@ -504,7 +504,7 @@ auto QmuParserTester::TestVarConst() -> int
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// 4 used variables
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p.SetExpr("a+b+c+d");
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qmu::varmap_type UsedVar = p.GetUsedVar();
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int iCount = static_cast<int>(UsedVar.size());
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auto iCount = static_cast<int>(UsedVar.size());
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if (iCount != 4)
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{
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throw false;
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@ -1017,7 +1017,7 @@ auto VMeasurements::DimensionTypeToStr(const MeasurementDimension &type) -> QStr
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//---------------------------------------------------------------------------------------------------------------------
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auto VMeasurements::StrToDimensionType(const QString &type) -> MeasurementDimension
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{
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const QStringList dimensions = QStringList{DimensionX, DimensionY, DimensionW, DimensionZ};
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const auto dimensions = QStringList{DimensionX, DimensionY, DimensionW, DimensionZ};
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switch (dimensions.indexOf(type))
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{
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case 1: // DimensionY
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@ -496,7 +496,7 @@ auto VAbstractCurve::CurveIntersectAxis(const QPointF &point, qreal angle, const
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rec.translate(-INT_MAX / 2.0, -INT_MAX / 2.0);
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// Instead of using axis compare two rays. See issue #963.
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QLineF axis = QLineF(point, VGObject::BuildRay(point, angle, rec));
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auto axis = QLineF(point, VGObject::BuildRay(point, angle, rec));
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QVector<QPointF> points = VAbstractCurve::CurveIntersectLine(curvePoints, axis);
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axis = QLineF(point, VGObject::BuildRay(point, angle + 180, rec));
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@ -299,7 +299,7 @@ auto VGObject::ToJson() const -> QJsonObject
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//---------------------------------------------------------------------------------------------------------------------
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auto VGObject::BuildLine(const QPointF &p1, const qreal &length, const qreal &angle) -> QLineF
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{
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QLineF line = QLineF();
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QLineF line;
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line.setP1(p1);
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line.setAngle(angle); // First set angle then length. Length can have negative value.
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line.setLength(length);
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@ -696,7 +696,7 @@ auto VGObject::FlippingMatrix(const QLineF &axis) -> QTransform
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return matrix;
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}
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const QLineF axisOX = QLineF(axis.x2(), axis.y2(), axis.x2() + 100, axis.y2()); // Ox axis
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const auto axisOX = QLineF(axis.x2(), axis.y2(), axis.x2() + 100, axis.y2()); // Ox axis
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const qreal angle = axis.angleTo(axisOX);
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const QPointF p2 = axis.p2();
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@ -327,7 +327,7 @@ auto AngleByFirstSymmetry(const QVector<VRawSAPoint> &points, QPointF p1, QPoint
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*needRollback = false;
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}
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const QLineF axis = QLineF(p1, p2);
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const auto axis = QLineF(p1, p2);
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QLineF const sEdge(VPointF::FlipPF(axis, bigLine2.p1()), VPointF::FlipPF(axis, bigLine2.p2()));
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@ -408,7 +408,7 @@ auto AngleBySecondSymmetry(const QVector<VRawSAPoint> &points, QPointF p1, QPoin
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*needRollback = false;
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}
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const QLineF axis = QLineF(p3, p2);
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const auto axis = QLineF(p3, p2);
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QLineF const sEdge(VPointF::FlipPF(axis, bigLine1.p1()), VPointF::FlipPF(axis, bigLine1.p2()));
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@ -755,7 +755,7 @@ void RollbackByLength(QVector<VRawSAPoint> &ekvPoints, const QVector<VSAPoint> &
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//---------------------------------------------------------------------------------------------------------------------
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void RollbackBySecondEdgeSymmetry(QVector<VRawSAPoint> &ekvPoints, const QVector<VSAPoint> &points, qreal width)
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{
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const QLineF axis = QLineF(points.at(points.size() - 1), points.at(1));
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const auto axis = QLineF(points.at(points.size() - 1), points.at(1));
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const QLineF bigLine1 = VAbstractPiece::ParallelLine(points.at(points.size() - 2), points.at(0), width);
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QLineF const sEdge(VPointF::FlipPF(axis, bigLine1.p1()), VPointF::FlipPF(axis, bigLine1.p2()));
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@ -772,7 +772,7 @@ void RollbackBySecondEdgeSymmetry(QVector<VRawSAPoint> &ekvPoints, const QVector
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//---------------------------------------------------------------------------------------------------------------------
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void RollbackByFirstEdgeSymmetry(QVector<VRawSAPoint> &ekvPoints, const QVector<VSAPoint> &points, qreal width)
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{
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const QLineF axis = QLineF(points.at(points.size() - 2), points.at(points.size() - 1));
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const auto axis = QLineF(points.at(points.size() - 2), points.at(points.size() - 1));
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const QLineF bigLine2 = VAbstractPiece::ParallelLine(points.at(points.size() - 1), points.at(1), width);
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QLineF const sEdge(VPointF::FlipPF(axis, bigLine2.p1()), VPointF::FlipPF(axis, bigLine2.p2()));
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const QLineF bigLine1 = VAbstractPiece::ParallelLine(points.at(points.size() - 2), points.at(0), width);
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@ -1625,7 +1625,7 @@ void VAbstractPiece::SetUUID(const QUuid &uuid)
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//---------------------------------------------------------------------------------------------------------------------
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void VAbstractPiece::SetUUID(const QString &uuid)
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{
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const QUuid temp = QUuid(uuid);
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const auto temp = QUuid(uuid);
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d->m_uuid = temp.isNull() ? QUuid::createUuid() : temp;
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}
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@ -1269,7 +1269,7 @@ void VLayoutPiece::Mirror(const QLineF &edge)
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return;
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}
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const QLineF axis = QLineF(edge.x2(), edge.y2(), edge.x2() + 100, edge.y2()); // Ox axis
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const auto axis = QLineF(edge.x2(), edge.y2(), edge.x2() + 100, edge.y2()); // Ox axis
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const qreal angle = edge.angleTo(axis);
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const QPointF p2 = edge.p2();
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@ -55,9 +55,9 @@ auto LogDirPath(const QString &appName) -> QString
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#endif
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}
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#if defined(Q_OS_WINDOWS)
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QString path = QStringList{logDirPath, logs}.join(QDir::separator());
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auto path = QStringList{logDirPath, logs}.join(QDir::separator());
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#else
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QString path = QStringList{logDirPath, VER_COMPANYNAME_STR, logs, appName}.join(QDir::separator());
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auto path = QStringList{logDirPath, VER_COMPANYNAME_STR, logs, appName}.join(QDir::separator());
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#endif
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return path;
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}
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@ -662,9 +662,9 @@ auto VAbstractApplication::LogDirPath() -> QString
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#endif
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}
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#if defined(Q_OS_WINDOWS)
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QString path = QStringList{logDirPath, logs}.join(QDir::separator());
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auto path = QStringList{logDirPath, logs}.join(QDir::separator());
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#else
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QString path =
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auto path =
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QStringList{logDirPath, QCoreApplication::organizationName(), logs, QCoreApplication::applicationName()}.join(
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QDir::separator());
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#endif
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@ -347,7 +347,7 @@ void VCommonSettings::SetPathCustomImage(const QString &value)
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//---------------------------------------------------------------------------------------------------------------------
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auto VCommonSettings::GetDefPathSVGFonts() -> QString
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{
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QString const defPath = QStringList{QDir::homePath(), "Valentina"_L1, "Svg fonts"_L1}.join(QDir::separator());
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auto const defPath = QStringList{QDir::homePath(), "Valentina"_L1, "Svg fonts"_L1}.join(QDir::separator());
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#if defined(Q_OS_WIN)
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QString const docPath = QStandardPaths::writableLocation(QStandardPaths::DocumentsLocation);
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@ -82,7 +82,7 @@ auto PointsToSegments(const QVector<QPointF> &points) -> QVector<QLineF>
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lines.reserve(points.size() - 1);
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for (int i = 0; i < points.size() - 1; ++i)
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{
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QLineF const segment = QLineF(points.at(i), points.at(i + 1));
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auto const segment = QLineF(points.at(i), points.at(i + 1));
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if (segment.length() > 0)
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{
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lines.append(segment);
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@ -183,7 +183,7 @@ auto PassmarkWidth(const VPiecePassmarkData &passmarkData, qreal width) -> qreal
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//---------------------------------------------------------------------------------------------------------------------
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auto FixNotchPoint(const QVector<QPointF> &seamAllowance, const VPiecePassmarkData &data, QPointF *notch) -> bool
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{
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QLineF axis = QLineF(data.passmarkSAPoint, *notch);
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auto axis = QLineF(data.passmarkSAPoint, *notch);
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if (data.passmarkAngleType == PassmarkAngleType::Straightforward)
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{
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@ -274,7 +274,7 @@ auto CreateTwoPassmarkLines(const VPiecePassmarkData &passmarkData, const QLineF
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QPointF l1p2;
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{
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QLineF line1 = QLineF(line.p2(), line.p1());
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auto line1 = QLineF(line.p2(), line.p1());
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line1.setAngle(line1.angle() - 90);
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line1.setLength(width / 2.);
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l1p2 = line1.p2();
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@ -282,7 +282,7 @@ auto CreateTwoPassmarkLines(const VPiecePassmarkData &passmarkData, const QLineF
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QPointF l2p2;
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{
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QLineF line2 = QLineF(line.p2(), line.p1());
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auto line2 = QLineF(line.p2(), line.p1());
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line2.setAngle(line2.angle() + 90);
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line2.setLength(width / 2.);
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l2p2 = line2.p2();
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@ -321,7 +321,7 @@ auto CreateThreePassmarkLines(const VPiecePassmarkData &passmarkData, const QLin
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QPointF l1p2;
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{
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QLineF line1 = QLineF(line.p2(), line.p1());
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auto line1 = QLineF(line.p2(), line.p1());
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line1.setAngle(line1.angle() - 90);
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line1.setLength(width / 2.);
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l1p2 = line1.p2();
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@ -329,7 +329,7 @@ auto CreateThreePassmarkLines(const VPiecePassmarkData &passmarkData, const QLin
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QPointF l2p2;
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{
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QLineF line2 = QLineF(line.p2(), line.p1());
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auto line2 = QLineF(line.p2(), line.p1());
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line2.setAngle(line2.angle() + 90);
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line2.setLength(width / 2.);
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l2p2 = line2.p2();
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@ -353,7 +353,7 @@ auto CreateTMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF &l
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QPointF p1;
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{
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QLineF tmpLine = QLineF(line.p2(), line.p1());
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auto tmpLine = QLineF(line.p2(), line.p1());
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tmpLine.setAngle(tmpLine.angle() - 90);
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tmpLine.setLength(width / 2.);
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p1 = tmpLine.p2();
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@ -361,7 +361,7 @@ auto CreateTMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF &l
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QPointF p2;
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{
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QLineF tmpLine = QLineF(line.p2(), line.p1());
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auto tmpLine = QLineF(line.p2(), line.p1());
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tmpLine.setAngle(tmpLine.angle() + 90);
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tmpLine.setLength(width / 2.);
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p2 = tmpLine.p2();
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@ -396,11 +396,11 @@ auto CreateInternalVMarkPassmark(const VPiecePassmarkData &passmarkData, const Q
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const qreal width = PassmarkWidth(passmarkData, defWidth * 2.);
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const qreal angle = qRadiansToDegrees(qAtan(qAbs(width) / 2. / line.length()));
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QLineF l1 = QLineF(line.p2(), line.p1());
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auto l1 = QLineF(line.p2(), line.p1());
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l1.setAngle(l1.angle() + angle);
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l1 = VPassmark::FindIntersection(l1, seamAllowance);
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QLineF l2 = QLineF(line.p2(), line.p1());
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auto l2 = QLineF(line.p2(), line.p1());
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l2.setAngle(l2.angle() - angle);
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return {{l1.p2(), l1.p1()}, VPassmark::FindIntersection(l2, seamAllowance)};
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@ -439,7 +439,7 @@ auto CreateUMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF &l
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QPointF l1p2;
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{
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QLineF line = QLineF(baseLine.p2(), baseLine.p1());
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auto line = QLineF(baseLine.p2(), baseLine.p1());
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line.setAngle(line.angle() + 90);
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line.setLength(radius);
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l1p2 = line.p2();
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@ -447,7 +447,7 @@ auto CreateUMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF &l
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QPointF l2p2;
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{
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QLineF line = QLineF(baseLine.p2(), baseLine.p1());
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auto line = QLineF(baseLine.p2(), baseLine.p1());
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line.setAngle(line.angle() - 90);
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line.setLength(radius);
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l2p2 = line.p2();
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@ -497,7 +497,7 @@ auto CreateBoxMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF
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QPointF l1p2;
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{
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QLineF tmp = QLineF(line.p2(), line.p1());
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auto tmp = QLineF(line.p2(), line.p1());
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tmp.setAngle(tmp.angle() + 90);
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tmp.setLength(width / 2.);
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l1p2 = tmp.p2();
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@ -513,7 +513,7 @@ auto CreateBoxMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF
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QPointF l2p2;
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{
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QLineF tmp = QLineF(line.p2(), line.p1());
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auto tmp = QLineF(line.p2(), line.p1());
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tmp.setAngle(tmp.angle() - 90);
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tmp.setLength(width / 2.);
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l2p2 = tmp.p2();
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@ -783,7 +783,7 @@ auto VPassmark::PassmarkStraightforwardBaseLine(const QPointF &seamPassmarkSAPoi
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return {};
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}
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QLineF line = QLineF(seamPassmarkSAPoint, m_data.passmarkSAPoint);
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auto line = QLineF(seamPassmarkSAPoint, m_data.passmarkSAPoint);
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line.setLength(length);
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return {line};
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}
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@ -952,8 +952,8 @@ auto VPassmark::BuiltInSAPassmarkBaseLine(const VPiece &piece) const -> QVector<
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}
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}
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QLineF edge1 = QLineF(m_data.passmarkSAPoint, m_data.previousSAPoint);
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QLineF const edge2 = QLineF(m_data.passmarkSAPoint, m_data.nextSAPoint);
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auto edge1 = QLineF(m_data.passmarkSAPoint, m_data.previousSAPoint);
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auto const edge2 = QLineF(m_data.passmarkSAPoint, m_data.nextSAPoint);
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edge1.setAngle(edge1.angle() + edge1.angleTo(edge2) / 2.);
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edge1.setLength(length);
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@ -269,7 +269,7 @@ void DialogArc::ShowDialog(bool click)
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auto *scene = qobject_cast<VMainGraphicsScene *>(VAbstractValApplication::VApp()->getCurrentScene());
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SCASSERT(scene != nullptr)
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const QSharedPointer<VPointF> point = data->GeometricObject<VPointF>(GetCenter());
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QLineF const line = QLineF(static_cast<QPointF>(*point), scene->getScenePos());
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auto const line = QLineF(static_cast<QPointF>(*point), scene->getScenePos());
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auto Angle = [&line]()
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{
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@ -296,7 +296,7 @@ void DialogArcWithLength::ShowDialog(bool click)
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auto *scene = qobject_cast<VMainGraphicsScene *>(VAbstractValApplication::VApp()->getCurrentScene());
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SCASSERT(scene != nullptr)
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const QSharedPointer<VPointF> point = data->GeometricObject<VPointF>(GetCenter());
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QLineF const line = QLineF(static_cast<QPointF>(*point), scene->getScenePos());
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auto const line = QLineF(static_cast<QPointF>(*point), scene->getScenePos());
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auto Angle = [&line]()
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{
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@ -232,7 +232,7 @@ void DialogCurveIntersectAxis::ShowDialog(bool click)
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auto *scene = qobject_cast<VMainGraphicsScene *>(VAbstractValApplication::VApp()->getCurrentScene());
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SCASSERT(scene != nullptr)
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const QSharedPointer<VPointF> point = data->GeometricObject<VPointF>(GetBasePointId());
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QLineF const line = QLineF(static_cast<QPointF>(*point), scene->getScenePos());
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auto const line = QLineF(static_cast<QPointF>(*point), scene->getScenePos());
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// Radius of point circle, but little bigger. Need handle with hover sizes.
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if (line.length() <= ScaledRadius(SceneScale(VAbstractValApplication::VApp()->getCurrentScene())) * 1.5)
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@ -590,7 +590,7 @@ void DialogEllipticalArc::ShowDialog(bool click)
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SCASSERT(scene != nullptr)
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const QSharedPointer<VPointF> center = data->GeometricObject<VPointF>(GetCenter());
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QLineF line = QLineF(static_cast<QPointF>(*center), scene->getScenePos());
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auto line = QLineF(static_cast<QPointF>(*center), scene->getScenePos());
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auto Angle = [&line]()
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{
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@ -344,7 +344,7 @@ void DialogEndLine::ShowDialog(bool click)
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auto *scene = qobject_cast<VMainGraphicsScene *>(VAbstractValApplication::VApp()->getCurrentScene());
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SCASSERT(scene != nullptr)
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const QSharedPointer<VPointF> point = data->GeometricObject<VPointF>(GetBasePointId());
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QLineF const line = QLineF(static_cast<QPointF>(*point), scene->getScenePos());
|
||||
auto const line = QLineF(static_cast<QPointF>(*point), scene->getScenePos());
|
||||
|
||||
// Radius of point circle, but little bigger. Need handle with hover sizes.
|
||||
if (line.length() <= ScaledRadius(SceneScale(VAbstractValApplication::VApp()->getCurrentScene())) * 1.5)
|
||||
|
|
|
@ -255,7 +255,7 @@ void DialogLineIntersectAxis::ShowDialog(bool click)
|
|||
auto *scene = qobject_cast<VMainGraphicsScene *>(VAbstractValApplication::VApp()->getCurrentScene());
|
||||
SCASSERT(scene != nullptr)
|
||||
const QSharedPointer<VPointF> point = data->GeometricObject<VPointF>(GetBasePointId());
|
||||
QLineF const line = QLineF(static_cast<QPointF>(*point), scene->getScenePos());
|
||||
auto const line = QLineF(static_cast<QPointF>(*point), scene->getScenePos());
|
||||
|
||||
// Radius of point circle, but little bigger. Need handle with hover sizes.
|
||||
if (line.length() <= ScaledRadius(SceneScale(VAbstractValApplication::VApp()->getCurrentScene())) * 1.5)
|
||||
|
|
|
@ -223,7 +223,7 @@ void DialogPointFromCircleAndTangent::ShowDialog(bool click)
|
|||
auto *scene = qobject_cast<VMainGraphicsScene *>(VAbstractValApplication::VApp()->getCurrentScene());
|
||||
SCASSERT(scene != nullptr)
|
||||
const QSharedPointer<VPointF> center = data->GeometricObject<VPointF>(GetCircleCenterId());
|
||||
QLineF const line = QLineF(static_cast<QPointF>(*center), scene->getScenePos());
|
||||
auto const line = QLineF(static_cast<QPointF>(*center), scene->getScenePos());
|
||||
|
||||
SetCircleRadius(QString::number(FromPixel(line.length(), *data->GetPatternUnit())));
|
||||
}
|
||||
|
|
|
@ -277,7 +277,7 @@ void DialogRotation::ShowDialog(bool click)
|
|||
try
|
||||
{
|
||||
const QSharedPointer<VPointF> point = data->GeometricObject<VPointF>(GetOrigPointId());
|
||||
const QLineF line = QLineF(static_cast<QPointF>(*point), scene->getScenePos());
|
||||
const auto line = QLineF(static_cast<QPointF>(*point), scene->getScenePos());
|
||||
|
||||
// Radius of point circle, but little bigger. Need handle with hover sizes.
|
||||
if (line.length() <= ScaledRadius(SceneScale(VAbstractValApplication::VApp()->getCurrentScene())) * 1.5)
|
||||
|
|
|
@ -272,7 +272,7 @@ auto VToolAlongLine::Create(VToolAlongLineInitData &initData) -> VToolAlongLine
|
|||
{
|
||||
const QSharedPointer<VPointF> firstPoint = initData.data->GeometricObject<VPointF>(initData.firstPointId);
|
||||
const QSharedPointer<VPointF> secondPoint = initData.data->GeometricObject<VPointF>(initData.secondPointId);
|
||||
QLineF line = QLineF(static_cast<QPointF>(*firstPoint), static_cast<QPointF>(*secondPoint));
|
||||
auto line = QLineF(static_cast<QPointF>(*firstPoint), static_cast<QPointF>(*secondPoint));
|
||||
|
||||
// Declare special variable "CurrentLength"
|
||||
auto *length = new VLengthLine(firstPoint.data(), initData.firstPointId, secondPoint.data(), initData.secondPointId,
|
||||
|
|
|
@ -133,7 +133,7 @@ auto VToolEndLine::Create(const QPointer<DialogTool> &dialog, VMainGraphicsScene
|
|||
auto VToolEndLine::Create(VToolEndLineInitData &initData) -> VToolEndLine *
|
||||
{
|
||||
const QSharedPointer<VPointF> basePoint = initData.data->GeometricObject<VPointF>(initData.basePointId);
|
||||
QLineF line = QLineF(static_cast<QPointF>(*basePoint), QPointF(basePoint->x() + 100, basePoint->y()));
|
||||
auto line = QLineF(static_cast<QPointF>(*basePoint), QPointF(basePoint->x() + 100, basePoint->y()));
|
||||
|
||||
line.setAngle(CheckFormula(initData.id, initData.formulaAngle, initData.data)); // First set angle.
|
||||
line.setLength(
|
||||
|
|
|
@ -120,7 +120,7 @@ auto VToolLineIntersectAxis::Create(const QPointer<DialogTool> &dialog, VMainGra
|
|||
auto VToolLineIntersectAxis::Create(VToolLineIntersectAxisInitData &initData) -> VToolLineIntersectAxis *
|
||||
{
|
||||
const QSharedPointer<VPointF> basePoint = initData.data->GeometricObject<VPointF>(initData.basePointId);
|
||||
QLineF axis = QLineF(static_cast<QPointF>(*basePoint), QPointF(basePoint->x() + 100, basePoint->y()));
|
||||
auto axis = QLineF(static_cast<QPointF>(*basePoint), QPointF(basePoint->x() + 100, basePoint->y()));
|
||||
axis.setAngle(CheckFormula(initData.id, initData.formulaAngle, initData.data));
|
||||
|
||||
const QSharedPointer<VPointF> firstPoint = initData.data->GeometricObject<VPointF>(initData.firstPointId);
|
||||
|
|
|
@ -114,7 +114,7 @@ auto VToolShoulderPoint::FindPoint(const QPointF &p1Line, const QPointF &p2Line,
|
|||
return shoulderPoint;
|
||||
}
|
||||
|
||||
QLineF line = QLineF(p1Line, p2Line);
|
||||
auto line = QLineF(p1Line, p2Line);
|
||||
const qreal baseLength = line.length();
|
||||
const int baseAngle = qRound(line.angle());
|
||||
line.setLength(length * 2);
|
||||
|
@ -126,8 +126,8 @@ auto VToolShoulderPoint::FindPoint(const QPointF &p1Line, const QPointF &p2Line,
|
|||
|
||||
if (res == 1 || res == 2)
|
||||
{
|
||||
const QLineF line1 = QLineF(p1Line, p1);
|
||||
const QLineF line2 = QLineF(p1Line, p2);
|
||||
const auto line1 = QLineF(p1Line, p1);
|
||||
const auto line2 = QLineF(p1Line, p2);
|
||||
if (line1.length() > baseLength && baseAngle == qRound(line1.angle()))
|
||||
{
|
||||
shoulderPoint = p1;
|
||||
|
|
|
@ -375,8 +375,8 @@ void UnionInitParameters(const VToolUnionDetailsInitData &initData, const VPiece
|
|||
point4.setX(point4.x() + dx);
|
||||
point4.setY(point4.y() + dy);
|
||||
|
||||
const QLineF p4p3 = QLineF(static_cast<QPointF>(point4), static_cast<QPointF>(point3));
|
||||
const QLineF p1p2 = QLineF(static_cast<QPointF>(point1), static_cast<QPointF>(point2));
|
||||
const auto p4p3 = QLineF(static_cast<QPointF>(point4), static_cast<QPointF>(point3));
|
||||
const auto p1p2 = QLineF(static_cast<QPointF>(point1), static_cast<QPointF>(point2));
|
||||
|
||||
angle = p4p3.angleTo(p1p2);
|
||||
}
|
||||
|
|
|
@ -83,7 +83,7 @@ auto VisLine::Ray(const QPointF &firstPoint, const qreal &angle) const -> QPoint
|
|||
{
|
||||
if (this->scene() == nullptr)
|
||||
{
|
||||
QLineF line = QLineF(firstPoint, ScenePos());
|
||||
auto line = QLineF(firstPoint, ScenePos());
|
||||
line.setAngle(angle);
|
||||
return line.p2(); // We can't find ray because item doesn't have scene. We will return cursor position on scene.
|
||||
}
|
||||
|
@ -91,10 +91,10 @@ auto VisLine::Ray(const QPointF &firstPoint, const qreal &angle) const -> QPoint
|
|||
QRectF scRect = this->scene()->sceneRect();
|
||||
|
||||
// Limit size of the scene rect. Axis that has same size as scene rect cause scene size growth.
|
||||
QLineF line1 = QLineF(scRect.topLeft(), scRect.bottomRight());
|
||||
auto line1 = QLineF(scRect.topLeft(), scRect.bottomRight());
|
||||
line1.setLength(2);
|
||||
|
||||
QLineF line2 = QLineF(scRect.bottomRight(), scRect.topLeft());
|
||||
auto line2 = QLineF(scRect.bottomRight(), scRect.topLeft());
|
||||
line2.setLength(2);
|
||||
|
||||
scRect = QRectF(line1.p2(), line2.p2());
|
||||
|
@ -110,7 +110,7 @@ auto VisLine::Ray(const QPointF &firstPoint, const qreal &angle) const -> QPoint
|
|||
//---------------------------------------------------------------------------------------------------------------------
|
||||
auto VisLine::Ray(const QPointF &firstPoint) const -> QPointF
|
||||
{
|
||||
QLineF const line = QLineF(firstPoint, ScenePos());
|
||||
auto const line = QLineF(firstPoint, ScenePos());
|
||||
return Ray(firstPoint, line.angle());
|
||||
}
|
||||
|
||||
|
|
|
@ -82,7 +82,7 @@ void VisToolNormal::RefreshGeometry()
|
|||
{
|
||||
QPointF const fPoint = VToolNormal::FindPoint(static_cast<QPointF>(*first),
|
||||
static_cast<QPointF>(*second), m_length, m_angle);
|
||||
QLineF const mainLine = QLineF(static_cast<QPointF>(*first), fPoint);
|
||||
auto const mainLine = QLineF(static_cast<QPointF>(*first), fPoint);
|
||||
DrawLine(this, mainLine, LineStyle());
|
||||
|
||||
DrawPoint(m_point, mainLine.p2());
|
||||
|
@ -101,7 +101,7 @@ void VisToolNormal::RefreshGeometry()
|
|||
|
||||
QPointF const fPoint =
|
||||
VToolNormal::FindPoint(static_cast<QPointF>(*first), static_cast<QPointF>(*second), len, m_angle);
|
||||
QLineF const mainLine = QLineF(static_cast<QPointF>(*first), fPoint);
|
||||
auto const mainLine = QLineF(static_cast<QPointF>(*first), fPoint);
|
||||
DrawLine(this, mainLine, LineStyle());
|
||||
|
||||
DrawPoint(m_point, mainLine.p2());
|
||||
|
|
|
@ -92,7 +92,7 @@ void VisToolShoulderPoint::RefreshGeometry()
|
|||
QPointF const fPoint =
|
||||
VToolShoulderPoint::FindPoint(static_cast<QPointF>(*second), static_cast<QPointF>(*third),
|
||||
static_cast<QPointF>(*first), m_length);
|
||||
QLineF const mainLine = QLineF(static_cast<QPointF>(*second), fPoint);
|
||||
auto const mainLine = QLineF(static_cast<QPointF>(*second), fPoint);
|
||||
DrawLine(this, mainLine, LineStyle());
|
||||
|
||||
DrawPoint(m_point, mainLine.p2());
|
||||
|
@ -105,7 +105,7 @@ void VisToolShoulderPoint::RefreshGeometry()
|
|||
qreal const len = cursorLine.length();
|
||||
QPointF const fPoint = VToolShoulderPoint::FindPoint(
|
||||
static_cast<QPointF>(*second), static_cast<QPointF>(*third), static_cast<QPointF>(*first), len);
|
||||
QLineF const mainLine = QLineF(static_cast<QPointF>(*second), fPoint);
|
||||
auto const mainLine = QLineF(static_cast<QPointF>(*second), fPoint);
|
||||
DrawLine(this, mainLine, LineStyle());
|
||||
|
||||
DrawPoint(m_point, mainLine.p2());
|
||||
|
|
|
@ -65,7 +65,7 @@ void VisToolArc::RefreshGeometry()
|
|||
|
||||
if (GetMode() == Mode::Creation)
|
||||
{
|
||||
QLineF const r = QLineF(static_cast<QPointF>(*first), ScenePos());
|
||||
auto const r = QLineF(static_cast<QPointF>(*first), ScenePos());
|
||||
|
||||
auto Angle = [&r]()
|
||||
{
|
||||
|
|
|
@ -63,7 +63,7 @@ void VisToolArcWithLength::RefreshGeometry()
|
|||
|
||||
if (GetMode() == Mode::Creation)
|
||||
{
|
||||
QLineF const r = QLineF(static_cast<QPointF>(*first), ScenePos());
|
||||
auto const r = QLineF(static_cast<QPointF>(*first), ScenePos());
|
||||
|
||||
auto Angle = [&r]()
|
||||
{
|
||||
|
|
|
@ -52,7 +52,7 @@ void TST_VPointF::TestFlip_data()
|
|||
QTest::addColumn<QString>("prefix");
|
||||
|
||||
VPointF const originPoint;
|
||||
QLineF axis = QLineF(QPointF(5, 0), QPointF(5, 10));
|
||||
auto axis = QLineF(QPointF(5, 0), QPointF(5, 10));
|
||||
auto flipped = QPointF(10, 0);
|
||||
|
||||
QTest::newRow("Vertical axis") << originPoint << axis << flipped << "a2";
|
||||
|
@ -62,7 +62,7 @@ void TST_VPointF::TestFlip_data()
|
|||
|
||||
QTest::newRow("Horizontal axis") << originPoint << axis << flipped << "a2";
|
||||
|
||||
QLineF l = QLineF(QPointF(), QPointF(10, 0));
|
||||
auto l = QLineF(QPointF(), QPointF(10, 0));
|
||||
l.setAngle(315);
|
||||
flipped = l.p2();
|
||||
l.setLength(l.length() / 2.0);
|
||||
|
|
Loading…
Reference in New Issue
Block a user