Rename method to avoid collision with an enum class.
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4c946d7da5
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@ -395,7 +395,7 @@ void VPGraphicsPieceControls::mousePressEvent(QGraphicsSceneMouseEvent *event)
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m_rotationStartPoint = event->scenePos();
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m_rotationSum = 0;
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m_controlsVisible = false;
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m_handleCorner = HandleCorner(event->scenePos());
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m_handleCorner = SelectedHandleCorner(event->scenePos());
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m_ignorePieceTransformation = true;
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prepareGeometryChange();
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}
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@ -409,7 +409,7 @@ void VPGraphicsPieceControls::mousePressEvent(QGraphicsSceneMouseEvent *event)
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void VPGraphicsPieceControls::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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{
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if((event->modifiers() & Qt::ShiftModifier) != 0U
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&& static_cast<enum HandleCorner>(m_handleCorner) != HandleCorner::Invalid)
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&& static_cast<HandleCorner>(m_handleCorner) != HandleCorner::Invalid)
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{
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if (not m_originSaved)
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{
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@ -426,19 +426,19 @@ void VPGraphicsPieceControls::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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VPTransformationOrigon origin;
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origin.custom = true;
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if (static_cast<enum HandleCorner>(m_handleCorner) == HandleCorner::TopLeft)
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if (static_cast<HandleCorner>(m_handleCorner) == HandleCorner::TopLeft)
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{
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origin.origin = m_pieceRect.topLeft();
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}
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else if (static_cast<enum HandleCorner>(m_handleCorner) == HandleCorner::TopRight)
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else if (static_cast<HandleCorner>(m_handleCorner) == HandleCorner::TopRight)
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{
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origin.origin = m_pieceRect.topRight();
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}
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else if (static_cast<enum HandleCorner>(m_handleCorner) == HandleCorner::BottomRight)
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else if (static_cast<HandleCorner>(m_handleCorner) == HandleCorner::BottomRight)
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{
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origin.origin = m_pieceRect.bottomRight();
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}
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else if (static_cast<enum HandleCorner>(m_handleCorner) == HandleCorner::BottomLeft)
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else if (static_cast<HandleCorner>(m_handleCorner) == HandleCorner::BottomLeft)
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{
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origin.origin = m_pieceRect.bottomLeft();
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}
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@ -831,7 +831,7 @@ auto VPGraphicsPieceControls::PiecesBoundingRect(const QList<VPPiecePtr> &select
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}
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//---------------------------------------------------------------------------------------------------------------------
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auto VPGraphicsPieceControls::HandleCorner(const QPointF &pos) const -> int
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auto VPGraphicsPieceControls::SelectedHandleCorner(const QPointF &pos) const -> int
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{
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if (TopLeftControl().boundingRect().contains(pos))
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{
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@ -129,7 +129,7 @@ private:
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auto ArrowPath() const -> QPainterPath;
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auto HandleCorner(const QPointF &pos) const -> int;
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auto SelectedHandleCorner(const QPointF &pos) const -> int;
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auto SelectedPieces() const -> QList<VPPiecePtr>;
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static auto PiecesBoundingRect(const QList<VPPiecePtr> &selectedPieces) -> QRectF;
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