Option Pattern Piece -> Show main path doesn't show second passmarks on main path.
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@ -354,7 +354,7 @@ QVector<VLayoutPassmark> ConvertPassmarks(const VPiece &piece, const VContainer
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}
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}
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if (qApp->Settings()->IsDoublePassmark()
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if (qApp->Settings()->IsDoublePassmark()
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&& not piece.IsHideMainPath()
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&& (qApp->Settings()->IsPieceShowMainPath() || not piece.IsHideMainPath())
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&& pData.isMainPathNode
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&& pData.isMainPathNode
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&& pData.passmarkAngleType != PassmarkAngleType::Intersection
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&& pData.passmarkAngleType != PassmarkAngleType::Intersection
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&& pData.passmarkAngleType != PassmarkAngleType::IntersectionOnlyLeft
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&& pData.passmarkAngleType != PassmarkAngleType::IntersectionOnlyLeft
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@ -660,7 +660,7 @@ QVector<QLineF> VPassmark::FullPassmark(const VPiece &piece, const VContainer *d
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QVector<QLineF> lines;
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QVector<QLineF> lines;
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lines += SAPassmark(piece, data, PassmarkSide::All);
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lines += SAPassmark(piece, data, PassmarkSide::All);
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if (qApp->Settings()->IsDoublePassmark()
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if (qApp->Settings()->IsDoublePassmark()
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&& not piece.IsHideMainPath()
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&& (qApp->Settings()->IsPieceShowMainPath() || not piece.IsHideMainPath())
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&& m_data.isMainPathNode
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&& m_data.isMainPathNode
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&& m_data.passmarkAngleType != PassmarkAngleType::Intersection
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&& m_data.passmarkAngleType != PassmarkAngleType::Intersection
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&& m_data.passmarkAngleType != PassmarkAngleType::IntersectionOnlyLeft
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&& m_data.passmarkAngleType != PassmarkAngleType::IntersectionOnlyLeft
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