Fix bug. Piece must increase reference count for each pin.
--HG-- branch : feature
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02fde1464d
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@ -1075,6 +1075,7 @@ VToolSeamAllowance::VToolSeamAllowance(VAbstractPattern *doc, VContainer *data,
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InitNodes(detail, scene);
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InitCSAPaths(detail);
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InitInternalPaths(detail);
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InitPins(detail);
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this->setFlag(QGraphicsItem::ItemIsMovable, true);
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this->setFlag(QGraphicsItem::ItemIsSelectable, true);
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RefreshGeometry();
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@ -1203,6 +1204,15 @@ void VToolSeamAllowance::InitInternalPaths(const VPiece &detail)
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VToolSeamAllowance::InitPins(const VPiece &detail)
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{
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for (int i = 0; i < detail.GetPins().size(); ++i)
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{
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doc->IncrementReferens(detail.GetPins().at(i));
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VToolSeamAllowance::DeleteTool(bool ask)
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{
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@ -155,6 +155,7 @@ private:
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void InitNodes(const VPiece &detail, VMainGraphicsScene *scene);
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void InitCSAPaths(const VPiece &detail);
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void InitInternalPaths(const VPiece &detail);
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void InitPins(const VPiece &detail);
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template <typename Tool>
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Tool* InitTool(VMainGraphicsScene *scene, quint32 toolId);
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