Make method UpdateControlPoints const.
--HG-- branch : feature
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@ -153,7 +153,7 @@ void VToolSplinePath::ControlPointChangePosition(const qint32 &indexSpline, cons
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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void VToolSplinePath::UpdateControlPoints(const VSpline &spl, VSplinePath &splPath, const qint32 &indexSpline)
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void VToolSplinePath::UpdateControlPoints(const VSpline &spl, VSplinePath &splPath, const qint32 &indexSpline) const
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{
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{
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VSplinePoint p = splPath.GetSplinePoint(indexSpline, SplinePoint::FirstPoint);
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VSplinePoint p = splPath.GetSplinePoint(indexSpline, SplinePoint::FirstPoint);
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p.SetAngle2(spl.GetAngle1());
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p.SetAngle2(spl.GetAngle1());
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@ -149,7 +149,7 @@ private:
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* @param splPath spline path.
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* @param splPath spline path.
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* @param indexSpline index spline in spline path.
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* @param indexSpline index spline in spline path.
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*/
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*/
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void UpdateControlPoints(const VSpline &spl, VSplinePath &splPath, const qint32 &indexSpline);
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void UpdateControlPoints(const VSpline &spl, VSplinePath &splPath, const qint32 &indexSpline) const;
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void RefreshSplinePath(VSplinePath &splPath);
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void RefreshSplinePath(VSplinePath &splPath);
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};
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};
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